Difference between revisions of "Iraq War 2003"

From Sega Retro

m (Added passwords for Levels 9-13 (Geez level 12 was a bitch. >.>))
Line 13: Line 13:
 
[[File:Iraqwar2003_gameplay.png|frameless|left]]
 
[[File:Iraqwar2003_gameplay.png|frameless|left]]
 
Players control a tank equipped with a rifle (controlled by using either {{A}} or {{C}}) and a missile launcher (controlled by using {{B}}). The guns can be adjusted vertically as the tank moves across the landscape horizontally. Three main enemies exist: infantrymen, helicopters, and paratroopers. Additionally, there are cargo drops of medical supplies and bullets that need to be destroyed. Players have a limited amount of rifle ammunition and seven missiles available per level. Missiles appear to only affect helicopters.  The "enemy" gauge, showing the amount of enemies left in the level, and the tank has a "shield" meter, showing damage taken to the vehicle. When the shield is completely depleted, the game ends.
 
Players control a tank equipped with a rifle (controlled by using either {{A}} or {{C}}) and a missile launcher (controlled by using {{B}}). The guns can be adjusted vertically as the tank moves across the landscape horizontally. Three main enemies exist: infantrymen, helicopters, and paratroopers. Additionally, there are cargo drops of medical supplies and bullets that need to be destroyed. Players have a limited amount of rifle ammunition and seven missiles available per level. Missiles appear to only affect helicopters.  The "enemy" gauge, showing the amount of enemies left in the level, and the tank has a "shield" meter, showing damage taken to the vehicle. When the shield is completely depleted, the game ends.
 
+
{{clear}}
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Line 50: Line 50:
 
|-
 
|-
 
|}
 
|}
 
+
==Physical Scans==
 +
<gallery>
 +
File:IraqWar2003 MD RU Cover.jpg|RU cover
 +
</gallery>
 
[[Category:Unlicensed Mega Drive Games]]
 
[[Category:Unlicensed Mega Drive Games]]

Revision as of 11:47, 18 September 2010

n/a

Iraqwar2003 title.png

Iraq War 2003
System(s): Sega Mega Drive
Publisher: Dragon Software
Developer:
Genre: Shoot-'em-Up

















Number of players: 1

Iraq War 2003 is an unlicensed Sega Mega Drive game that takes place in Iraq during the 2003 Iraq War. The game was created in Tomsoft Studios by TommyXie Xi'an, who is a native of China, and the ROM itself is dated as being made in September 2003. The player plays as the Iraqi army, which must oppose the United States Army as they fight to maintain Saddam Hussein's regime. The introduction starts with the situation of the war and asks the player to guard Iraq because it is his holy duty.

Gameplay

Iraqwar2003 gameplay.png

Players control a tank equipped with a rifle (controlled by using either A or C) and a missile launcher (controlled by using B). The guns can be adjusted vertically as the tank moves across the landscape horizontally. Three main enemies exist: infantrymen, helicopters, and paratroopers. Additionally, there are cargo drops of medical supplies and bullets that need to be destroyed. Players have a limited amount of rifle ammunition and seven missiles available per level. Missiles appear to only affect helicopters. The "enemy" gauge, showing the amount of enemies left in the level, and the tank has a "shield" meter, showing damage taken to the vehicle. When the shield is completely depleted, the game ends.

Gallery

Passwords

Level Password
Level 2 456953
Level 3 412209
Level 4 744447
Level 5 173556
Level 6 259246
Level 7 224349
Level 8 932170
Level 9 438124
Level 10 218498
Level 11 401274
Level 12 217047
Level 13 696643

Physical Scans