Difference between revisions of "Keith Robinson"

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}}{{sub-stub}}'''{{PAGENAME}}''' was an American video game programmer and designer, most known for heading development of the [[wikipedia:Intellivision|Mattel Intellivision]]. A pioneering figure in the early North American video game industry, Robinson would later work with developers [[Realtime Associates]] and [[Rage Software]], and notably produced a [[Sega Mega Drive]] game based off his 1985 comic strip series ''Making It'', ''[[Normy's Beach Babe-O-Rama]]''.{{ref|https://easyreadernews.com/robinson-video-game-maker-making-beach-cartoonist/}}{{ref|https://tcrf.net/Normy%27s_Beach_Babe-O-Rama}}
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}}{{sub-stub}}'''{{PAGENAME}}''' was an American video game programmer and designer, most known for heading development of the [[wikipedia:Intellivision|Mattel Intellivision]]. A pioneering figure in the early North American video game industry, Robinson would later work with developers [[Realtime Associates]] and [[Rage Software]], and notably produced a [[Sega Mega Drive]] game based on his 1985 comic strip series ''Making It'', ''[[Normy's Beach Babe-O-Rama]]''.{{ref|https://easyreadernews.com/robinson-video-game-maker-making-beach-cartoonist/}}{{ref|https://tcrf.net/Normy%27s_Beach_Babe-O-Rama}}
  
 
==Production history==
 
==Production history==

Revision as of 02:48, 11 October 2021

KeithRobinson.png
Keith Robinson
Place of birth: United States
Company(ies): Mattel Electronics, Realtime Associates, Rage Software
Role(s): Programmer, Designer

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Keith Robinson was an American video game programmer and designer, most known for heading development of the Mattel Intellivision. A pioneering figure in the early North American video game industry, Robinson would later work with developers Realtime Associates and Rage Software, and notably produced a Sega Mega Drive game based on his 1985 comic strip series Making It, Normy's Beach Babe-O-Rama.[1][2]

Production history

External links

References