Difference between revisions of "Print Club 2"

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Like the original ''Print Club'', ''Print Club 2'' was released internationally, but while faring fairly well in parts of Asia, the concept failed to catch on in North America. It is not known if ''Print Club 2'' made it to Europe in any significant numbers.
 
Like the original ''Print Club'', ''Print Club 2'' was released internationally, but while faring fairly well in parts of Asia, the concept failed to catch on in North America. It is not known if ''Print Club 2'' made it to Europe in any significant numbers.
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==Production credits==
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{{creditstable|
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*'''Electrical Engineer:''' [[Futoshi Ito]]{{ref|https://note.com/beep21/n/n65bc7108985c}}
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| console=STV
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| source=Developer mentions
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}}
  
 
==Photo gallery==
 
==Photo gallery==
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<references/>
 
<references/>
  
{{PrintClub}}
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{{MakingClubSeries}}

Latest revision as of 09:20, 20 February 2024

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Notavailable.svg
Print Club 2
System(s): Sega Titan Video
Publisher: Sega
Developer:
Genre: ETC

















Number of players: 1
Release Date RRP Code
Arcade (Sega Titan Video)
JP
¥? ?
Arcade (Sega Titan Video)
US
$? ?























This teeny-tiny article needs some work. You can help us by expanding it.


Print Club 2 (プリント倶楽部2) is a arcade machine developed as a joint venture between Atlus and Sega and originally released in 1997. It is a successor to Print Club. Like the original Print Club, the machine's software prominently features Jack Frost from the Megami Tensei series.

While Print Club 2 is very similar to the original Print Club, it adds more features. Running on Sega Titan Video hardware also proved beneficial for arcade operators - by simply switching the cartridges (and optionally, the cabinet's decor), a brand new theme could be applied to the machine, allowing the contents to be continually refreshed without the need to purchase a brand new cabinet every few months.

Like the original Print Club, Print Club 2 was released internationally, but while faring fairly well in parts of Asia, the concept failed to catch on in North America. It is not known if Print Club 2 made it to Europe in any significant numbers.

Production credits

Source:
Developer mentions


Photo gallery

Physical scans

Sega Titan Video, JP
Sega Titan Video, US

References



Games in the Making Club Series
Print Club (Vol. 2 | Vol. 3 | Vol. 4 | Vol. 5) (1995) | Print Club 2 (Vol. 2 | Vol. 3 | Vol. 4 | Vol. 5 | Vol. 6 | Vol. 7) | Vol. 8 | Vol. 9) (1997) | Print Club Love Love (Ver. 2) (1999) | Print Club Olive (1999) | Print Club Pokémon B (1999)
Stamp Club (1996) | Name Club (1996) | Aura Club (1997) | Aroma Club (1997) | Calendar Club (1997) | Movie Club (1997) | Coro Coro Club (1997) | Kaona Friend‎ (No results?) | Ni Teranjero (?)