Difference between revisions of "R-Zone"

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The R-Zone is the first of two very unsuccessful consoles developed by the company (the second being the [[Game.com]]). It was initially designed to capitalise on the "virtual reality" craze which had swept the US with [[Nintendo]]'s Virtual Boy (which also is considered a failure) and the unreleased [[Sega VR]].
 
The R-Zone is the first of two very unsuccessful consoles developed by the company (the second being the [[Game.com]]). It was initially designed to capitalise on the "virtual reality" craze which had swept the US with [[Nintendo]]'s Virtual Boy (which also is considered a failure) and the unreleased [[Sega VR]].
  
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==Hardware==
 
The R-Zone is essentially an LCD handheld with the capability of playing multiple games. Cartridges have a built-in screen and contain all the information needed to play the game, while the R-Zone merely gives it power, allows sound to be played and lets the user take control. Rather than rely on the greys of normal LCD displays, a red light is shone through to add contrast, and the screen is then mirrored so the user can see more clearly.
 
The R-Zone is essentially an LCD handheld with the capability of playing multiple games. Cartridges have a built-in screen and contain all the information needed to play the game, while the R-Zone merely gives it power, allows sound to be played and lets the user take control. Rather than rely on the greys of normal LCD displays, a red light is shone through to add contrast, and the screen is then mirrored so the user can see more clearly.
  
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Due to Tiger's relationship with companies such as [[Sega]], many popular intellectual properties were brought to the system in an attempt to woo consumers. However the multitude of limitations which plagued the console meant that many were left disappointed. By 1998 the handheld had been discontinued, though more "experimental" versions of the hardware disappeared during 1997.
 
Due to Tiger's relationship with companies such as [[Sega]], many popular intellectual properties were brought to the system in an attempt to woo consumers. However the multitude of limitations which plagued the console meant that many were left disappointed. By 1998 the handheld had been discontinued, though more "experimental" versions of the hardware disappeared during 1997.
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The system is widely considered to be the worst video game console of all time, due to the red-and-black graphics and offering not much improvement over the Tiger LCD games.
  
 
==Sega Games Released for the R-Zone==
 
==Sega Games Released for the R-Zone==
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*''[[Indy 500 (R-Zone)|Indy 500]]'' (1995)
 
*''[[Indy 500 (R-Zone)|Indy 500]]'' (1995)
 
*''[[Daytona USA (R-Zone)|Daytona USA]]'' (199x)
 
*''[[Daytona USA (R-Zone)|Daytona USA]]'' (199x)
*''[[NiGHTS into Dreams]]'' (199x)
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*''[[NiGHTS into Dreams (R-Zone)|NiGHTS into Dreams]]'' (199x)
*''[[Panzer Dragoon]]'' (199x)
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*''[[Panzer Dragoon (R-Zone)|Panzer Dragoon]]'' (199x)
 
*''[[Virtua Cop (R-Zone)|Virtua Cop]]'' (199x)
 
*''[[Virtua Cop (R-Zone)|Virtua Cop]]'' (199x)
 
*''[[Virtua Fighter (R-Zone)|Virtua Fighter]]'' (199x)
 
*''[[Virtua Fighter (R-Zone)|Virtua Fighter]]'' (199x)
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</gallery>
 
</gallery>
  
[[Category:Hardware]]
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==Releases==
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{{MultiReleaseTable|
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{{MultiReleaseRow
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| front=DaytonaUSA RZone US Box Front.jpg
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| code=
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| name=''Daytona USA''
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| date=
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| price=
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| region=US
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}}
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{{MultiReleaseRow
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| front=Indy500 RZone US Box Front.jpg
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 +
| code=
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| name=''Indy 500''
 +
| date=
 +
| price=
 +
| region=US
 +
}}
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{{MultiReleaseRow
 +
| front=NiGHTS RZone US Box Front.jpg
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| back=NiGHTS RZone US Box Back.jpg
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| code=
 +
| name=''NiGHTS into Dreams''
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| date=1997
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| price=
 +
| region=US
 +
}}
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{{MultiReleaseRow
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| front=PanzerDragoon RZone US Box Front.jpg
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| code=
 +
| name=''Panzer Dragoon''
 +
| date=
 +
| price=
 +
| region=US
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}}
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{{MultiReleaseRow
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| front=PanzerDragoon RZone EU Box Front.jpg
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| back=PanzerDragoon RZone EU Box Back.jpg
 +
| code=
 +
| name=''Panzer Dragoon''
 +
| date=
 +
| price=
 +
| region=EU
 +
}}
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{{MultiReleaseRow
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| front=VirtuaCop2 RZone US Box Front.jpg
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| code=
 +
| name=''Virtua Cop''
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| date=
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| price=
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| region=US
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}}
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{{MultiReleaseRow
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| front=VirtuaFighter2 RZone US Box Front.jpg
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| code=
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| name=''Virtua Fighter 2''
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| date=
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| price=
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| region=US
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| image1=VirtuaFighter2 RZone US Cart.jpg
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}}
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}}
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==References==
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<references />
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{{NonSegaConsoles}}

Latest revision as of 14:35, 2 October 2020

RZone HeadGear.jpg
R-Zone
Manufacturer: Tiger Electronics

This teeny-tiny article needs some work. You can help us by expanding it.


The R-Zone is a handheld video game console, released by Tiger Electronics in 1995. It was Tiger's first foray into cartridge-based consoles - until this point the company were notable for dedicated LCD systems.

The R-Zone is the first of two very unsuccessful consoles developed by the company (the second being the Game.com). It was initially designed to capitalise on the "virtual reality" craze which had swept the US with Nintendo's Virtual Boy (which also is considered a failure) and the unreleased Sega VR.

Hardware

The R-Zone is essentially an LCD handheld with the capability of playing multiple games. Cartridges have a built-in screen and contain all the information needed to play the game, while the R-Zone merely gives it power, allows sound to be played and lets the user take control. Rather than rely on the greys of normal LCD displays, a red light is shone through to add contrast, and the screen is then mirrored so the user can see more clearly.

Four different R-Zones exist:

  • The R-Zone Headgear: a large contraptiom which attaches to the user's head
  • The R-Zone Super Screen: a stand-alone unit with a larger screen
  • X.P.G.: Xtreme Pocket Game: a portable unit more akin to rival consoles
  • The R-Zone Data Zone: an R-Zone paired with a data organiser

Due to Tiger's relationship with companies such as Sega, many popular intellectual properties were brought to the system in an attempt to woo consumers. However the multitude of limitations which plagued the console meant that many were left disappointed. By 1998 the handheld had been discontinued, though more "experimental" versions of the hardware disappeared during 1997.

The system is widely considered to be the worst video game console of all time, due to the red-and-black graphics and offering not much improvement over the Tiger LCD games.

Sega Games Released for the R-Zone

At least six Sega games are known to have been released on the R-Zone, including Indy 500 which acted as a launch title.

Gallery

Releases

Code Name Box scans Images Region Date Price Documentation Description
Daytona USA
DaytonaUSA RZone US Box Front.jpg
US
Indy 500
Indy500 RZone US Box Front.jpg
US
NiGHTS into Dreams
NiGHTS RZone US Box Back.jpgNiGHTS RZone US Box Front.jpg
US 1997
Panzer Dragoon
PanzerDragoon RZone US Box Front.jpg
US
Panzer Dragoon
PanzerDragoon RZone EU Box Back.jpgPanzerDragoon RZone EU Box Front.jpg
EU
Virtua Cop
VirtuaCop2 RZone US Box Front.jpg
US
Virtua Fighter 2
VirtuaFighter2 RZone US Box Front.jpg
VirtuaFighter2 RZone US Cart.jpg
US

References


Non-Sega consoles
Nintendo
Nintendo Entertainment System (1983) | Game Boy (1989) | Super Nintendo Entertainment System (1990) | Nintendo 64 (1996) | Game Boy Color (1998) | Game Boy Advance (2001) | Nintendo GameCube (2001) | Nintendo DS (2004) | Wii (2006) | Nintendo 3DS (2011) | Wii U (2012) | Nintendo Switch (2017)
Sony
PlayStation (1994) | PlayStation 2 (2000) | PlayStation Portable (2004) | PlayStation 3 (2006) | PlayStation Vita (2011) | PlayStation 4 (2013) | PlayStation 5 (2020)
Microsoft
Xbox (2001) | Xbox 360 (2005) | Xbox One (2013) | Xbox Series X (2020)
Mobile
iOS | Android | Windows Phone
Other
Atari 2600 (1977) | ColecoVision (1982) | PC Engine (1987) | R-Zone (1995) | Game.com (1997) | WonderSwan (1998) | Neo Geo Pocket Color (1999) | N-Gage (2003) | LeapFrog Didj (2008) | Stadia (2019)