Difference between revisions of "Sammy"

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{{Company
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{{CompanyBob
 
| logo=Sammy.svg
 
| logo=Sammy.svg
| logowidth=300
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| founded=1975-11-01{{ref|https://web.archive.org/web/20020628093919/http://www.sammy.co.jp/japanese/company/company.html}}
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| defunct=
 
| tseries=T-24
 
| tseries=T-24
 
| mergedwith=[[Sega]] (2004)
 
| mergedwith=[[Sega]] (2004)
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| mergedinto=[[Sega Sammy Holdings]]
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| headquarters=Japan
 
}}
 
}}
[[Image:Segasammy.svg|thumb|right|180px|Sega-Sammy Group logo]]'''Sammy Corporation''' (Japanese: サミー; Romaji: Sami) was established on November 1, 1975 and is a leading developer and retailer of pachinko and pachislot systems in Japan.
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{{stub}}'''Sammy Corporation''' (サミー) or '''Sammy Kougyou''' (サミー工業) is a Japanese amusement company.
  
In 2001, Sammy Corporation created subsidiary Sammy Entertainment, Inc. Sammy Entertainment would later change its name to Sammy Studios in 2002. Sammy Studios is responsible for developing and publishing next-generation video games. They are perhaps best known for publishing the Guilty Gear series of fighting games developed by Arc System Works.
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Sammy was established as '''Sammy Industry Co., Ltd''' in November 1975 by [[Hajime Satomi]] ("Sammy" reportedly being his nickname at the time), originally as an entertainment division of the family food business (then trading as Satomi Co., Ltd, in which Hajime was the managing director). By 1977 the main business had declared bankruptcy, leaving Sammy as the surving entity, and would begin the mass development of video games in response to [[Taito]]'s ''[[Space Invaders]]'', opening its first factory in 1978{{ref|https://web.archive.org/web/20020702112431/http://www.sammy.co.jp/japanese/company/history.html}}.
  
In 2004, they acquired noted game company [[Sega]] under a new company called '''Sega Sammy Holdings Inc.'''
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Sammy began producing Japanese pachi-slot games in 1982{{ref|https://web.archive.org/web/20020702112431/http://www.sammy.co.jp/japanese/company/history.html}} with the launch of ''Empire''{{fileref|Sammy AnnualReport 2004.pdf|page=57}}. This would become the core part of Sammy's business, with the firm buying its rival [[RODEO (company)|RODEO]] in 2000{{ref|https://web.archive.org/web/20020702112431/http://www.sammy.co.jp/japanese/company/history.html}} and owning almost a third of the market in 2003{{fileref|Sammy AnnualReport 2003.pdf|page=7}}. It would also open an American subsidiary, '''American Sammy''' in 1988{{ref|https://web.archive.org/web/20020702112431/http://www.sammy.co.jp/japanese/company/history.html}} to publish video games in the West.
  
In 2005, Sammy Golf Entertainment Inc. was a new name called Sega Sammy Golf Entertainment Inc.
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Having experienced rapid growth, by the early 2000s Sammy were producing pachi-slot and pachinko machines in Japan, developing and publishing video games worldwide (including for its own arcade platform, the [[Atomiswave]]) and starting to open entertainment venues. It was in this environment that Sammy merged with [[Sega]], creating the holding company [[Sega Sammy Holdings]] in 2004. During the next few years, its video game divisions were shut down or merged into Sega's, and Sammy became purely a pachi-slot and pachinko division of the conglomerate.  
  
On March 7, 2005, Sammy Studios, Inc. broke away from Sammy and renamed itself High Moon Studios.
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==Softography==
 
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{{CompanyHistoryAll|Sammy|American Sammy}}
On February 29, 2008, Sammy Europe, Ltd. broke away from '''Sega Sammy Holdings Inc'''.
 
 
 
On March 31, 2008, Sega Korea, Ltd. broke away from '''Sega Sammy Holdings Inc.'''
 
 
 
==Affiliated companies==
 
{{multicol|
 
See [http://www.sammy.co.jp/english/corporate/company.html Sammy's official site].
 
*Sega Sammy Holdings Inc.
 
*Sega Sammy Investment & Partners Inc.
 
*Sega Sammy Golf entertainmemt Inc.
 
**Sammy Amusement Service Co., Ltd.
 
**Sammy Corporation
 
**Sammy Design Co., Ltd.
 
**Sammy Holding Co., Inc.
 
**Sammy NetWorks Co.,Ltd.
 
**Sammy USA Corporation
 
**Sammy Retail Service Inc.
 
**Sammy Systems Corporation
 
**[[Sega|Sega Corporation]]
 
**Sega GameWorks L.L.C.
 
**Sega Entertainment USA, Inc
 
**Sega of America, Inc.
 
**Sega Europe Ltd.
 
**Sega Australia Ltd.
 
**Sega Retail Service Inc.
 
**Sega Ecole Inc.
 
**Sega Bering Inc.
 
**Sega Toys Ltd.
 
**Sega Publishing Korea, Ltd.
 
**Sega Amusement Service Co., Ltd.
 
**Sega Logistics Service Co., Ltd.
 
**Sega Music Network Co, Ltd.
 
**Sega Holdings USA., Inc.
 
**Sega Amusements USA., Inc.
 
**Sega Amusement Works, LLC.
 
**Sega Publishing America, inc.
 
**Sega Holdings Europe Ltd.
 
**Sega Amusements Europe Ltd.
 
**Sega Benelux B.V.
 
**Sega France S.A.S.
 
**Sega Germany G.m.b.H
 
**Sega Publishing Europe Ltd.
 
**Sega (Shanghai) Software Co., Ltd.
 
**Sega Shanghai Co., Ltd.
 
**Sega Amusements Taiwan Ltd.
 
**Sega Bee Link Co., Ltd.
 
**Sega Heungsan Co, Ltd.
 
**Shanghai New World Sega Recreation Co., Ltd
 
**Sega Toys (Hk) Co., Ltd.
 
**[[Wave Master|Wave Master Inc.]]
 
**Tokyo Movie Shinsha Entertainment, Ltd.
 
**Tokyo Movie Shinsha Music Co., Ltd.
 
**Tokyo Movie Shinsha Music (Uk) Ltd.
 
**Tokyo Movie Shinsha Music (Hk) Ltd.
 
*AG Square, Ltd.
 
*Algeria Corporation
 
*APANDA Inc.
 
*Dart Slive Co., Ltd.
 
*[[Dimps|Dimps Corporation]]
 
*Ginza Corporation
 
*Ginzahanbai Corporation
 
*IT Communications Co., Ltd.
 
*IP4 Inc.
 
*E-address Co., Ltd.
 
*Oasis Park Co., Ltd.
 
*Japan Multimedia Services Corporation
 
*Japan Setup Services Co., Ltd.
 
*Media-Trust Co., Ltd.
 
*Nissho Inter Life Co.,Ltd.
 
*Red Entertainment Co., Ltd.
 
*Realus Inc.
 
*RemArt Co., Ltd.
 
*RODEO Co., Ltd.
 
*RTzen, Inc.
 
*Shuko Electronics Co., Ltd.
 
*Siege Cinema Co., Ltd.
 
*SI Electronics Ltd.
 
*Taiyo Elec Co., Ltd.
 
*Taiyo Co., Ltd.
 
*Telecom Animation Film Co., Ltd.
 
*Toms Photo Co., Ltd.
 
*Underground Liberation Force Inc.
 
|cols=3}}
 
  
==Softography==
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==Softography (Sammy Entertainment/Sammy Studios)==
===Mega Drive===
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{{CompanyHistoryAll|Sammy Studios|Sammy Entertainment}}
*''[[Viewpoint]]'' (1994)
 
===Mega CD===
 
*''[[Sengoku Denshou]]'' (1993)
 
  
 
==External links==
 
==External links==
 
* [http://www.sammy.co.jp/english/index.html Sammy Corporation official website]
 
* [http://www.sammy.co.jp/english/index.html Sammy Corporation official website]
*[http://biz.yahoo.com/ic/136/136117.html Yahoo! - Sega Sammy Holdings Inc. Company Profile]
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[[Category:Companies]]
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==References==
 +
<references />

Latest revision as of 02:19, 16 August 2023

https://segaretro.org/images/e/e5/Sammy.svg

Sammy.svg
Sammy
Founded: 1975-11-01[1]
T-series code: T-24
Merged with: Sega (2004)
Merged into: Sega Sammy Holdings
Headquarters:
Japan

This short article is in need of work. You can help Sega Retro by adding to it.


Sammy Corporation (サミー) or Sammy Kougyou (サミー工業) is a Japanese amusement company.

Sammy was established as Sammy Industry Co., Ltd in November 1975 by Hajime Satomi ("Sammy" reportedly being his nickname at the time), originally as an entertainment division of the family food business (then trading as Satomi Co., Ltd, in which Hajime was the managing director). By 1977 the main business had declared bankruptcy, leaving Sammy as the surving entity, and would begin the mass development of video games in response to Taito's Space Invaders, opening its first factory in 1978[2].

Sammy began producing Japanese pachi-slot games in 1982[2] with the launch of Empire[3]. This would become the core part of Sammy's business, with the firm buying its rival RODEO in 2000[2] and owning almost a third of the market in 2003[4]. It would also open an American subsidiary, American Sammy in 1988[2] to publish video games in the West.

Having experienced rapid growth, by the early 2000s Sammy were producing pachi-slot and pachinko machines in Japan, developing and publishing video games worldwide (including for its own arcade platform, the Atomiswave) and starting to open entertainment venues. It was in this environment that Sammy merged with Sega, creating the holding company Sega Sammy Holdings in 2004. During the next few years, its video game divisions were shut down or merged into Sega's, and Sammy became purely a pachi-slot and pachinko division of the conglomerate.

Softography

Slot machine

NAOMI

NAOMI GD-ROM

Atomiswave

Arcade

Medal game

Mega Drive

Mega-CD

Saturn

Dreamcast

PlayStation 2

Wii

Nintendo DS

PlayStation Portable

Android

iOS

Softography (Sammy Entertainment/Sammy Studios)

External links

References