Difference between revisions of "Sega AM4"

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*''[[Baby UFO]]'' (1998)
 
*''[[Baby UFO]]'' (1998)
 
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{{sub-stub}}'''Sega AM4''' was a video game research and development division within [[Sega]], the sixth of eight to co-exist between 1990 and 1998. Much of its staff originally worked for [[Sega AM2]] and the team was headed by [[Toshihiro Nagoshi]].
 
 
Aside from general assistance work and porting, Sega AM4 also worked on the relatively obscure ''[[:Category:Spikeout|Spikeout]]'' series. Following a reshuffle in 1998, Sega AM4 became [[Amusement Vision]], where they would make hit franchises such as ''Super Monkey Ball'' and ''Yazuka''.
 
 
==Softography==
 
===[[Sega Model 2]]===
 
*''[[The House of the Dead]]'' (some development cooperation) (1997)
 
 
===[[Sega Model 3]]===
 
*''[[Spikeout: Digital Battle Online]]'' (1998) (as Team Spikeout)
 
*''[[Spikeout: Final Edition]]'' (1999) (as Team Spikeout)
 
 
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Revision as of 12:05, 22 March 2017


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Sega Amusement Machine Research and Development Department #4, commonly known as Sega AM R&D #4 or Sega AM4, was a research and development division within Sega. The AM4 name was adopted in 1990 after the internal AM and CS teams were separated.

Unlike Sega AM1, Sega AM2 and Sega AM3, Sega AM4 was responsible for the creation of arcade cabinets, and thus outside of an advisory role, had no influence in the development of video games. AM4 are thought to have produced the vast majority of Sega arcade machines of the 1990s.

AM4 continued its role as Sega Mechatronics from 1999.

Softography

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