Difference between revisions of "Super Locomotive"

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{{Bob
 
{{Bob
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| logo=
 
| bobscreen=SuperLocomotive title.png
 
| bobscreen=SuperLocomotive title.png
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| bobscreen2=SuperLocomotive MD Title.png
| scale=1.25
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| tab1=System 1 prototype
| title=
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| tab2=Mega Drive
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega]]
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| developer=[[Sega]] {{company|[[M2]]|system=MD}}
| system=[[Sega System 1]] prototype
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| system=[[Sega System 1]] prototype, [[Sega Mega Drive]]
| romsize=
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
| players=1
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| players=1-2
 
| genre=Action
 
| genre=Action
 
| releases={{releasesArcade
 
| releases={{releasesArcade
 
| sys1_date_jp=1982-12
 
| sys1_date_jp=1982-12
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}}{{releasesMD
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| am_date_jp=2022-10-27{{ref|https://web.archive.org/web/20220819144821/https://sega.jp/mdmini2/soft/super-locomotive.html}}
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| am_date_us=2022-10-27
 
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{{sub-stub}}'''''Super Locomotive''''' (スーパーロコモーティブ) is an [[arcade]] game released by [[Sega]] in 1982.
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{{sub-stub}}'''''{{PAGENAME}}''''' (スーパーロコモーティブ) is an [[arcade]] game released by [[Sega]] in 1982.
  
''Super Locomotive'' ran on custom Sega arcade hardware, which was very similar to the [[Sega System 1]] later released in 1983.{{ref|[https://github.com/mamedev/mame/blob/master/src/mame/drivers/suprloco.cpp Super Locomotive (MAME)]}}{{ref|[https://github.com/mamedev/mame/blob/master/src/mame/video/suprloco.cpp Super Locomotive video hardware (MAME)]}}{{ref|1=[http://www.system16.com/hardware.php?id=688 Sega Z80 Based Hardware (System 16)]}}
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''Super Locomotive'' ran on custom Sega arcade hardware, which was very similar to the [[Sega System 1]] later released in 1983.{{ref|[https://github.com/mamedev/mame/blob/master/src/mame/drivers/suprloco.cpp Super Locomotive (MAME)]}}{{ref|[https://github.com/mamedev/mame/blob/master/src/mame/video/suprloco.cpp Super Locomotive video hardware (MAME)]}}{{ref|1=[http://www.system16.com/hardware.php?id=688 Sega Z80 Based Hardware (System 16)]}} The game was designed and programmed by Fukumura Mizunaga. The background music is a chiptune rendition of the synthpop song [[wikipedia:Solid State Survivor|"Rydeen"]] (1979) by [[wikipedia:Yellow Magic Orchestra|Yellow Magic Orchestra]].
 +
 
 +
A port of the game for the [[Sega Mega Drive]] was included in the [[Mega Drive Mini 2]] as a bonus game.
 +
 
 +
==History==
 +
The Mega Drive port of the game was developed by [[M2]] alongside a Mega Drive port of ''[[Spatter]]'' as a hobby during their free time almost 10 years prior to the development of the Mega Drive Mini 2, for no particular reason other than the staff liking the games enough to do so. [[Naoki Horii]] had proposed for both ports to be part of the ''[[3D Classics]]'' project, but were both deemed too niche and were thus shelved{{ref|https://web.archive.org/web/20220819150622/https://www.4gamer.net/games/635/G063531/20220812124/}}.
 +
 
 +
==Production credits==
 +
{{mainArticle|{{PAGENAME}}/Production credits}}
 +
===System 1 version===
 +
Certain developers are referenced at the start of the game's ROM by a single name, although these differ between sets.
 +
{{creditstable|
 +
{{creditsheader|Older set}}
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*Fukumura
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*[[Masatoshi Mizunaga|Mizunaga]]
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{{creditsheader|Newer set}}
 +
*Masato
 +
| source=In-game credits{{ref|https://tcrf.net/Super_Locomotive_(Arcade)}}
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| console=SYS1
 +
}}
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 +
===Mega Drive version===
 +
{{creditstable|
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{{creditsheader|Super Locomotive MD Ver.Staff}}
 +
*'''Director:''' [[Naoki Horii]]
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*'''Program Unit:''' Renya Iizuka (TAIYO SEISAKUSHO Inc.)
 +
*'''Music:''' Ryzeen (O.M.Y.)
 +
*'''Sound Supervisor:''' Haruomi Hosonoe (O.M.Y.)
 +
*'''Sound Manipulator:''' Sakuoki Kudo
 +
*'''Sound Converter:''' Tatsuhiko Kasuga
 +
*'''Special Thanks:''' Super Sweep Co., Ltd., Kazuki Kubota, Ryohey Miyaki, Masayuki Fukui, Hiroyuki Sawai
 +
| source=In-game credits
 +
| console=MD
 +
| pdf=SuperLocomotive MD Credits.pdf
 +
}}
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 +
==Digital manuals==
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<gallery>
 +
SuperLocomotive MD MDMini2 manual.pdf|Mega Drive Mini 2 US/EU manual
 +
SuperLocomotive MD JP MDMini2 manual.pdf|Mega Drive Mini 2 JP manual
 +
</gallery>
  
 
==Magazine articles==
 
==Magazine articles==
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==Promotional material==
 
==Promotional material==
 
{{gallery
 
{{gallery
 +
|{{gitem|SuperLocomotive Arcade JP Flyer.pdf|JP flyer}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|AMLife JP 02.pdf|amlife|2|64
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|amlife|2|64
 
}}
 
}}
 
}}
 
}}
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==Artwork==
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{{gitem|SuperLocomotive logo.png}}
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==Physical scans==
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===System 1 prototype version===
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{{ScanArcade
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| console=Arcade
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| region=JP
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| instructioncard1=SuperLocomotive Arcade JP InstructionCard.jpg
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| instructioncard2=Notavailable.svg
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}}
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==Technical information==
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{{mainArticle|{{PAGENAME}}/Technical information}}
  
 
==References==
 
==References==
<references />
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<references/>
  
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{{SuperLocomotiveOmni}}
 
[[Category:Unique arcade games]]
 
[[Category:Unique arcade games]]
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[[Category:Mega Drive Mini 2 games]]

Latest revision as of 14:57, 23 March 2024

n/a

  • System 1 prototype
  • Mega Drive

SuperLocomotive title.png

SuperLocomotive MD Title.png

Super Locomotive
System(s): Sega System 1 prototype, Sega Mega Drive
Publisher: Sega
Developer:
Genre: Action

















Number of players: 1-2
Release Date RRP Code
Arcade (System 1)
JP
¥? ?































Sega Mega Drive
JP
Sega Mega Drive
US

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Super Locomotive (スーパーロコモーティブ) is an arcade game released by Sega in 1982.

Super Locomotive ran on custom Sega arcade hardware, which was very similar to the Sega System 1 later released in 1983.[2][3][4] The game was designed and programmed by Fukumura Mizunaga. The background music is a chiptune rendition of the synthpop song "Rydeen" (1979) by Yellow Magic Orchestra.

A port of the game for the Sega Mega Drive was included in the Mega Drive Mini 2 as a bonus game.

History

The Mega Drive port of the game was developed by M2 alongside a Mega Drive port of Spatter as a hobby during their free time almost 10 years prior to the development of the Mega Drive Mini 2, for no particular reason other than the staff liking the games enough to do so. Naoki Horii had proposed for both ports to be part of the 3D Classics project, but were both deemed too niche and were thus shelved[5].

Production credits

Main article: Super Locomotive/Production credits.

System 1 version

Certain developers are referenced at the start of the game's ROM by a single name, although these differ between sets.

Older set
Newer set
  • Masato
Source:
In-game credits[6]


Mega Drive version

Super Locomotive MD Ver.Staff
  • Director: Naoki Horii
  • Program Unit: Renya Iizuka (TAIYO SEISAKUSHO Inc.)
  • Music: Ryzeen (O.M.Y.)
  • Sound Supervisor: Haruomi Hosonoe (O.M.Y.)
  • Sound Manipulator: Sakuoki Kudo
  • Sound Converter: Tatsuhiko Kasuga
  • Special Thanks: Super Sweep Co., Ltd., Kazuki Kubota, Ryohey Miyaki, Masayuki Fukui, Hiroyuki Sawai
Source:
In-game credits
SuperLocomotive MD Credits.pdf
[7]


Digital manuals

Magazine articles

Main article: Super Locomotive/Magazine articles.

Promotional material

SuperLocomotive Arcade JP Flyer.pdf

PDF
JP flyer
SuperLocomotive Arcade JP Flyer.pdf
Logo-pdf.svg
Print advert in Amusement Life (JP) #2: "No.2" (1983-02-10)
Logo-pdf.svg

Artwork

SuperLocomotive logo.png
SuperLocomotive logo.png

Physical scans

System 1 prototype version

Arcade, JP
Notavailable.svgSuperLocomotive Arcade JP InstructionCard.jpg
Instuction card(s)

Technical information

Main article: Super Locomotive/Technical information.

References


Super Locomotive

SuperLocomotive title.png

Main page | Comparisons | Maps | Magazine articles | Reception | Region coding | Technical information


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