Difference between revisions of "Tetsuya Kaku"

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| company=[[Sega of Japan]]
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| employment={{Employment
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| start=1993-04{{ref|https://twitter.com/Nucleus_/status/896355629224284160}}
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| divisions=[[Sega AM2]],[[Sega AM11]],[[Sega Software R&D Dept. 4]]
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}}
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{{Employment
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| company=[[Amusement Vision]]{{ref|https://web.archive.org/web/20091219123904/http://sega.jp/segamoba/about/column.html}}
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}}
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{{Employment
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| company=[[Sega Corporation (2000-2015)|Sega]]
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| divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-current)|Sega CS1]]
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}}
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{{Employment
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| company=[[Sega Games]]
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}}
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{{Employment
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| company=[[Sega Interactive (Japan)|Sega Interactive]]{{ref|https://twitter.com/Nucleus_/status/771002800104837123}}
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| divisions=[[Sega Interactive R&D2|R&D2]]
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}}
 
| role=Programmer
 
| role=Programmer
 
| education=Kyushu Institute of Technology (Information Science){{ref|1=https://www.facebook.com/nucleust/about?section=edu_work}}
 
| education=Kyushu Institute of Technology (Information Science){{ref|1=https://www.facebook.com/nucleust/about?section=edu_work}}
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| twitter=Nucleus_
 
}}
 
}}
'''Tetsuya Kaku''' is a chief programmer of [[Sega]].
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'''{{PAGENAME}}''' (加来 徹也) is a chief programmer of [[Sega]], who frequently works with [[Toshihiro Nagoshi]].
  
 
==Production history==
 
==Production history==
{{multicol|
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{{ProductionHistory|Tetsuya Kaku|かく てつや|加来 徹也}}
* ''[[Virtua Fighter]]'' (Arcade version) (1993) — Programmer
 
* ''[[Virtua Fighter 2]]'' (Arcade version) (1994) — Variety (Programmers)
 
* ''[[Virtua Fighter 3]]'' (1996) — Program Director, Game System, Undulation (Programmers)
 
* ''[[Virtua Fighter 3tb]]'' (1997/1998) — Program Director, Game System, Undulation (Programmers)
 
* ''[[SpikeOut]]'' (1998) — Chief Programmer, Game Regulation
 
* ''[[Virtual-On: Oratorio Tangram]]'' (Arcade and Dreamcast Versions) (1998/1999) — System R&D (Network Versus Support Staff) (Virtual-On Works)
 
* ''[[Sonic Adventure]]'' (1998) — Browser production
 
* ''[[Spikeout: Final Edition|SpikeOut: Final Edition]]'' (1999) — Chief Programmer, Game Regulation
 
* ''[[Shenmue]]'' (1999) —  Supervisor (R&D Dept. #4) (Development Support)
 
* ''[[Planet Harriers]]'' (2000) — main program director
 
* ''[[Super Monkey Ball]]'' (2001) — System Programmer
 
* ''[[Super Monkey Ball 2]]'' (2002) — System Programmer
 
* ''[[F-Zero GX]]'' (2003) — Program Director
 
* ''[[Sega Ages 2500 Series Vol. 16: Virtua Fighter 2]]'' (2004) — Variety (Programmers)
 
* ''[[Yakuza]]'' (2005) — Chief Programmer
 
* ''[[Yakuza 3]]'' (2009) — Technical Director, Chief Programmer ("Yakuza 3" Programming Team)
 
* ''[[Super Monkey Ball: Step & Roll]]'' (2010) — Special Thanks
 
* ''[[Yakuza 4]]'' (2010) — Programming Assistance ("Yakuza 4" Programming Team) (Staff)
 
* ''[[Binary Domain]]'' (2012) — Programming Director ("Binary Domain" Development Team) (Staff)
 
}}
 
  
 
==References==
 
==References==

Revision as of 02:44, 16 January 2024

Tetsuya Kaku.jpg
Tetsuya Kaku
Employment history:
Sega Enterprises (1993-04[1] – )
Divisions:
Divisions:
Divisions:
Role(s): Programmer
Education: Kyushu Institute of Technology (Information Science)[4]
Twitter: @Nucleus_

Tetsuya Kaku (加来 徹也) is a chief programmer of Sega, who frequently works with Toshihiro Nagoshi.

Production history

Games

Videos

Music

References