Difference between revisions of "UFO À La Carte"
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{{Bob | {{Bob | ||
| image=Ufoalacarte.jpg | | image=Ufoalacarte.jpg | ||
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| publisher=[[Sega]] | | publisher=[[Sega]] | ||
| developer=[[Sega]] | | developer=[[Sega]] | ||
| system=EX Board | | system=EX Board | ||
| players=1-2 | | players=1-2 | ||
+ | | genre=Prize | ||
| releases={{releasesArcade | | releases={{releasesArcade | ||
− | | prize_date_jp=1996 | + | | prize_date_jp=1996-07{{ref|https://sega-interactive.co.jp/special/history/title/ufoalacarte.html}} |
}} | }} | ||
}} | }} | ||
− | {{stub}}''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' (UFOあらかると) is a two-player [[UFO Catcher]] game created by Sega in 1996, and the first in the ''UFO À La Carte'' series. Unlike traditional ''UFO Catchers'' with a claw that drops down to pick up prizes from the bottom of the cabinet, the prizes in ''UFO À La Carte'' are hung on rows of pegs, allowing them to be pulled down by a horizontally-extending UFO arm mounted on a post in the front of the cabinet. Like typical ''UFO Catcher'' games, two single-use buttons are used to control the arm: one for horizontal movement and one for vertical movement. |
− | The unique gameplay style and ability to dispense virtually any kind of merchandise (plush, keychains, figures, etc.) led ''UFO À La Carte'' to become very popular in Japanese arcades. It spawned several successors: [[UFO À La Carte 2]] and | + | The unique gameplay style and ability to dispense virtually any kind of merchandise (plush, keychains, figures, etc.) led ''UFO À La Carte'' to become very popular in Japanese arcades. It spawned several successors: [[UFO À La Carte 2]] and [[UFO À La Carte DX]]. |
==References== | ==References== | ||
− | <references /> | + | <references/> |
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{{UFOCatcher}} | {{UFOCatcher}} |
Latest revision as of 10:06, 14 July 2018
UFO À La Carte | |||||||||
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System(s): EX Board | |||||||||
Publisher: Sega | |||||||||
Developer: Sega | |||||||||
Genre: Prize | |||||||||
Number of players: 1-2 | |||||||||
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UFO À La Carte (UFOあらかると) is a two-player UFO Catcher game created by Sega in 1996, and the first in the UFO À La Carte series. Unlike traditional UFO Catchers with a claw that drops down to pick up prizes from the bottom of the cabinet, the prizes in UFO À La Carte are hung on rows of pegs, allowing them to be pulled down by a horizontally-extending UFO arm mounted on a post in the front of the cabinet. Like typical UFO Catcher games, two single-use buttons are used to control the arm: one for horizontal movement and one for vertical movement.
The unique gameplay style and ability to dispense virtually any kind of merchandise (plush, keychains, figures, etc.) led UFO À La Carte to become very popular in Japanese arcades. It spawned several successors: UFO À La Carte 2 and UFO À La Carte DX.