Chack'n Pop

From Sega Retro


ChacknPop Title.png

Chack'n Pop
System(s): SG-1000
Publisher: Sega
Licensor: Taito
Original system(s): Arcade boards
Publisher(s) of original games: Taito
Developer(s) of original games: Taito
Genre: Action[1]

Number of players: 1-2 (alternating)
Release Date RRP Code
¥4,3004,300[1] C-52
Non-Sega versions

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Chack'n Pop (チャックン ポップ) is an arcade game developed by Taito which was subsequently ported to the SG-1000 in 1985. It follows a yellow creature named Chack'n who must traverse across several mazes blowing up monsters.

Though Chack'n Pop was not a particularly successful game for Taito, it would go on to inspire the success of Bubble Bobble, which shares many of the same characters and devotes a stage to Chack'n Pop. Chack'n has also cameoed in numerous Taito games since, including Bubble Bobble, Fairyland Story, Parasol Stars, Puzzle Bobble (and sequels), Bubble Symphony, Bubble Memories and Arkanoid DS.


The SG-1000 version was notably the first Sega My Card game (by catalog number) to advertise compatibility with the Sega Mark III, which had been released within the same year.

Curiously this SG-1000 version uses the katakana script for writing Chack'n Pop (チャックン ポップ) as opposed to the hiragana script used in almost every other version (ちゃっくんぽっぷ). And it includes extra cutscenes and a training level not seen in the arcade version.

Physical scans

SG-1000, JP
CnP SG1000 JP Box.jpg
Chack'n Pop SG-1000 JP CardBack.jpgCnP SG1000 JP Card.jpg
Chack'n Pop SG-1000 JP Manual.pdf
SG-1000, TW

Technical information

ROM dump status

System Hash Size Build Date Source Comments
CRC32 d37bda49
MD5 286ba24b335a1600dfc611a0a9fe7875
SHA-1 08b5c1135f9678465ece6a886c948ce091637372
32kB Cartridge (JP)
CRC32 d81a72ce
MD5 64c1a50fb9f0293d7143d53579e2e62f
SHA-1 75855a3148a57b102c15a436e7e4ffd1ab4808c3
32kB Cartridge (TW)


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Chack'n Pop

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