Contra: Hard Corps/Comparisons

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Localisation comparisons

DariusII MD JP Sega.png

JP version

RKA MD US Sega.png

US/EU versions

The Western versions include a ™ symbol next to the Sega logo.

Title screen

ContraHardCorps MD JP title.png

NTSC-J

ContraHardCorps TitleScreen.PNG

NTSC-U

Probotector MD title.png

PAL

Until the PlayStation release of Contra: Legacy of War, PAL regions would never see a Contra game. Instead, Konami's efforts would be released in the region as Probotector, and Contra: Hard Corps is no exception.

Player select

ContraHardCorps MD SelectPlayer1.png

NTSC-J/NTSC-U

ContraHardCorps MD EU SelectPlayer1.png

PAL

Probotector games replace the human characters (or human-like characters) with robots. In this Mega Drive game, Ray and Sheena become CX-1 and CX-2, respectively.

ContraHardCorps MD SelectPlayer2.png

NTSC-J/NTSC-U

ContraHardCorps MD EU SelectPlayer2.png

PAL

Fang and Browny become CX-3 and CX-4. Being a robot already, Browny remains unchanged.

Stage 1 introduction

ContraHardCorps MD JP Stage1Intro.png

NTSC-J

ContraHardCorps MD US Stage1Intro.png

NTSC-U

ContraHardCorps MD EU Stage1Intro.png

PAL

No human is safe in Probotector - even the instructor was changed, though most of his dialogue is not.

Stage 1 start

ContraHardCorps MD JP Stage1Start.png

NTSC-J

ContraHardCorps MD US Stage1Start.png

NTSC-U

ContraHardCorps MD EU Stage1Start.png

PAL

The Japanese version breaks from the Contra formula by giving players a (short) life bar, while the Western versions have one-hit kills. In Probotector, CX-1 and CX-2 are the same sprite with different palettes, meaning there are only three unique characters in the game rather than four.

References


Contra: Hard Corps

ContraHardCorps TitleScreen.PNG

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