Pebble Beach Golf Links (Saturn)

From Sega Retro

For the Sega Mega Drive game, see Pebble Beach Golf Links (Mega Drive).

n/a

  • NTSC-U/PAL
  • NTSC-J

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Pebble Beach Golf Links
System(s): Sega Saturn
Publisher: Sega
Developer:
Licensor: Pebble Beach Company
Sound driver: SCSP (1 track)
Peripherals supported: 6Player, Saturn Backup Memory
Genre: Sports[1][2] (golf)

















Number of players: 1-4
Release Date RRP Code
Sega Saturn
JP
¥8,8008,800 GS-9006
Sega Rating: All Ages
Sega Saturn
US
$49.9949.99[4] 81101
ESRB: Kids to Adults
Sega Saturn
EU
MK81101-50
ELSPA: 3+ OK
Sega Saturn
DE
MK81101-50
USK: 0
Sega Saturn
UK
£49.9949.99[7] MK81101-50
ELSPA: 3+ OK
Sega Saturn
PL
169zł169
Sega Saturn
AU
FPEB00SSC
Non-Sega versions

Pebble Beach Golf Links, known as Pebble Beach Golf Links: Stadler ni Chousen (PEBBLE BEACH GOLF LINKS ~スタドラーに挑戦~) in Japan, is a Sega Saturn golf game developed by T&E Soft and published by Sega. First released in Japan in February 1995, it was brought to the United States later that May, and to Europe the following August.

The game boasts a three-dimensional engine, upbeat jazzy soundtrack, and extensive full-motion videos starring professional golfer Craig Stadler.

Gameplay

Pebble Beach Golf Links Saturn, Driving.png

Pebble Beach Golf Links Saturn, Putting.png

Driving and putting

The game is a golf game set at the world-renowned Pebble Beach Golf Links golf course in Pebble Beach, California. While featuring a similar polygon rendering system as previous entries, the engine runs smoother than previous entries and features new course artwork, an overhauled user interface, digitized golfers and caddies, and full-motion videos. Professional golfer Craig Stadler appears before each of the course's 18 holes to offer detailed golf advice for how to best play that hole.

The game saves progress and statistics for up to ten separate players to the Saturn's internal memory. Each player's club selections are also saved. Up to 14 clubs can be selected from a set of 17 (with the putter being mandatory). Players can choose from four different digitized golfers to depict them as well as from four caddies (both golfers and caddies have three male and one female options).

On each shot, the game shows the current player, the stroke, the distance to the hole, and the wind direction and speed in the top-left corner, the current hole and the par and total length of the hole in the top-right corner, and the lie of the ball in the bottom-left corner. A digitized depiction of the golfer and the caddie appear on the course, though the caddie can be toggled off to show a map of the hole instead. The player starts the shot or confirms a choice with C or goes back with B. Selections are made with Left and Right or L and R. At the beginning of each hole, the player can place the tee anywhere in the starting area.

The player first chooses the direction of the shot by rotating a ring that appears on the ground (with the shoulder buttons rotating it in larger increments). The golfer always faces toward the green, and a red marker indicates the direction to the cup, though the player must also take into account the effect of the wind and the position of hazards. After choosing a direction, the player chooses a club. The caddie makes a suggestion for each shot. The player then sets the stance: moving the left foot forward causes the ball to draw (hook slightly to the left), while moving the right foot forward causes the ball to fade (slice slightly to the right). An indicator appears over the ball to illustrate the path that it will take with the current stance. Pressing the shoulder buttons moves the left or right foot all the way forward, while pressing Up or Down resets the stance.

Finally, a swing meter appears around the golfer (as a semicircle depicting the path of the backswing). The meter fills to the end with red, then empties again, until the player presses C, which determines the power and distance of the swing. Then the meter fills back to the start with green. When it reaches the brightly colored segment at the end, the player can press C to take the shot. Hitting the marker in the orange area (in the middle) results in the most accurate shot; hitting in the yellow or green area causes the shot to draw or fade, while failing to press C to confirm the shot before the entire meter fills results in a whiffed shot. The width of the orange area varies depending on the club used (with short irons, wedges, and putters having wider areas, making it easier to make accurate shots). When putting or when the "Easy Shot" option is enabled, the player only needs to confirm the power of the shot without the second part that determines its accuracy.

During gameplay, the player can bring up the leaderboard with X, change to a view of the green with Y, or overlay a contour grid with Z. The player can open a menu with A that provides access to the options screen, an in-game tutorial, the "Cart View" (a movable, 3D view of the hole) or a replay of the last shot or putt (which can be saved to the Saturn's internal memory for later viewing). In the Skins Match and Match Play modes, there is additionally a "Use Stadler" option that allows the player to ask Craig Stadler to hit the next shot (which can only be done a limited number of times per round).

In the Cart View, the player can inspect the hole from inside a golf cart. The player can move in any direction using the D-Pad or move sideways with L and R. The player can jump to the position of the ball with X, to the tee ground with Y, or to the green with Z. Any other button exits the view and returns to the game.

The weather can affect the player's shots. Besides the wind, rain reduces the amount that balls bounce and roll on the fairway and adds resistance to putts. The weather can change during a game.

Modes

The game has a Quick Start menu item that starts a single-player game in the Pebble Beach Open mode with Craig Stadler and another computer-controlled player, or a mode can be selected through the Select Game menu item.

In all modes, the golfers can be human or computer-controlled, but at least one player must be human (with the exception of the Watch a Game mode, which is always played solely by the computer). The game shows the gameplay of the computer-controlled golfers.

  • Pebble Beach Open: Three golfers participate in the Pebble Beach Open, a four-day tournament. The first two days of the tournament consist of qualifying rounds. The top players go on to compete against each other in the final two days.
  • Tournament Play: This mode is identical to the Pebble Beach Open mode, except it skips the qualifying rounds and goes straight to the last day of the tournament.
  • Stroke Play: One to four golfers compete to complete all holes in the fewest number of strokes. Players can set a handicap (between 1 and 36 strokes, or set to "DP" to allow the game to determine the handicap at the end of the round).
  • Skins Match: Two to four golfers compete for prize money. Each hole has a cash prize (called a "skin") that is awarded to the golfer with the lowest score on that hole. If two or more players tie, the money for that hole is carried over to the next hole. At the end of the round, the player with the most money is the winner. The prize money for each hole can be adjusted.
  • Match Play: Two golfers compete to see who can win the lowest score on each hole. If both players tie on a hole, neither player wins the hole and the game moves on to the next one. At the end of the round, the player who won the most holes is the winner. The winner is declared early if a player has won more holes than remain in the round.
  • Practice Play: One golfer can choose any hole to play.
  • Watch a Game: The player can watch a game of the Pebble Beach Open mode played by three computer-controlled golfers.

In the Stroke Play, Skins Match, Match Play, and Practice Play modes, players are asked whether to start at the back tee or middle tee (which affects the distance of each hole). The Pebble Beach Open and Tournament Play modes are always played from the back tee.

In the Skins Match and Match Play modes, players can have Craig Stadler "pinch hit" shots for them. Before starting the game, the number of times Stadler can be used can be set between 0 and 18.

There is a Course Guide menu item that allows the player to watch any of the 18 hole introductions.

History

Legacy

A particular video clip of Stadler asking "Think you can get it inside mine?" has become the star of community parody after appearing in episode 69 of the YouTube show Game Sack.[8] While the phrase is common golf terminology, and Stadler is simply taunting the player, it eventually grew to become one of the game's most well-remembered moments.

Production credits

  • Executive Producers: Toshiro Yokoyama, Eiji Yokoyama
  • Directed By: Eiji Kato
  • Maincode Programming: Eiji Kato
  • Director of Visual Effects: Toyokazu Hattori
  • Director of C.G.Modeling: Katsuhisa Ota
  • Sound Effects & Music Compose: Yumi Kinoshita
  • Visual Effects: Koichi Goto, Tomoko Suzuki
  • C.G.Modeling: Hideaki Shinmura
  • Assistant Programmers: Hiroatsu Kono, Katsuya Mizuta
©SEGA ENTERPRISES, LTD. 1995
©T&E SOFT,Inc. 1989,1995
All rights reserved.
Source:
In-game credits (JP)
PebbleBeachGL Saturn JP SSEnding.pdf
[9]

Source:
US manual
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[10]

Magazine articles

Main article: Pebble Beach Golf Links (Saturn)/Magazine articles.

Promotional materials

Logo-pdf.svg
Print advert in Blue Jean (TR) #12/96: "Aralik 1996" (1996-xx-xx)
also published in:
  • Blue Jean (TR) #01/97: "Ocak 1997" (1997-xx-xx)[11]
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
CD Consoles (FR) NTSC
44
[12]
Digitiser (UK)
78
[13]
Electronic Entertainment (US) NTSC-U
75
[14]
Electronic Gaming Monthly (US) NTSC-U
70
[15]
Excalibur (CZ)
66
[16]
Famitsu (JP) NTSC-J
68
[17]
Game Players (US) NTSC-U
72
[18]
GamePro (US) NTSC-U
78
[4]
Games World: The Magazine (UK) NTSC
53
[19]
Games World: The Magazine (UK) PAL
58
[20]
HiTech (ES) PAL
60
[21]
Joypad (FR)
72
[22]
MAN!AC (DE) NTSC-J
76
[23]
Maximum (UK)
50
[24]
Mega Force (FR) PAL
86
[25]
Mega Fun (DE) PAL
75
[26]
Mean Machines Sega (UK) NTSC-J
88
[27]
Mean Machines Sega (UK) PAL
82
[28]
Player One (FR)
90
[29]
Power Up! (UK)
77
[30]
Power Unlimited (NL)
80
[31]
Saturn Fan (JP) NTSC-J
67
[32]
Saturn+ (UK) PAL
69
[33]
Sega Magazine (UK) PAL
79
[7]
Sega Pro (UK) NTSC-J
67
[34]
Sega Pro (UK) PAL
67
[35]
SuperGamePower (BR)
80
[36]
Sega Megazone (AU)
73
[37]
Sega Saturn Magazine (JP) NTSC-J
84
[38]
Ultimate Future Games (UK)
77
[39]
Videogame Advisor (US) NTSC-U
75
[40]
Video Games (DE) PAL
72
[41]
VideoGames (US) NTSC-U
70
[42]
Sega Saturn
72
Based on
33 reviews

Pebble Beach Golf Links (Saturn)

Saturn, JP
PebbleBeachGolfLinks Saturn JP Box Back.jpgPebbleBeachGolfLinks Saturn JP Box Front.jpg
Cover
PebbleBeachGolfLinks Saturn JP Spinecard.jpg
Spinecard
PebbleBeachGolfLinks Saturn JP Disc.jpg
Disc
Saturn, US
PebbleBeachGolfLinks Saturn US Box Back.jpgPebbleBeachGolfLinks Saturn US Box Front.jpg
Cover
PebbleBeachGolfLinks Saturn US Disc.jpg
Disc
Pebblebeach sat us manual.pdf
Manual
Saturn, EU
PebbleBeachGolfLinks Saturn EU Box.jpg
Cover
Saturn, DE
PebbleBeachGolfLinks Saturn DE cover.jpg
Cover
Saturn, AU
PebbleBeachGolfLinks Saturn AU cover.jpg
Cover

Technical information

Main article: Pebble Beach Golf Links (Saturn)/Technical information.

External links

  • Sega of Japan catalogue pages (Japanese): Saturn

References

  1. 2.0 2.1 https://sega.jp/history/hard/segasaturn/software.html (Wayback Machine: 2020-03-30 22:53)
  2. Press release: 1995-05-19: Sega Saturn launch takes consumers and retailers by storm
  3. 4.0 4.1 GamePro, "August 1995" (US; 1995-xx-xx), page 81
  4. Sega Magazine, "August 1995" (UK; 1995-07-13), page 31
  5. https://groups.google.com/g/rec.games.video.sega/c/M_4HOwFNAT4/m/IXqqmYjQSmAJ
  6. 7.0 7.1 Sega Magazine, "September 1995" (UK; 1995-08-13), page 60
  7. https://www.youtube.com/watch?v=jcDAHVvDLuA
  8. File:PebbleBeachGL Saturn JP SSEnding.pdf
  9. File:Pebblebeach sat us manual.pdf, page 22
  10. Blue Jean, "Ocak 1997" (TR; 1997-xx-xx)
  11. CD Consoles, "Avril 1995" (FR; 1995-xx-xx), page 84
  12. Digitiser (UK) (1995-08-25)
  13. Electronic Entertainment, "August 1995" (US; 1995-0x-xx), page 76
  14. Electronic Gaming Monthly, "July 1995" (US; 1995-0x-xx), page 114
  15. Excalibur, "" (CZ; 1995-09-01), page 1
  16. Famitsu, "1995-02-17" (JP; 1995-02-03), page 1
  17. Game Players, "Vol. 8 No. 8 August 1995" (US; 1995-0x-xx), page 70
  18. Games World: The Magazine, "June 1995" (UK; 1995-0x-xx), page 66
  19. Games World: The Magazine, "September 1995" (UK; 1995-0x-xx), page 69
  20. HiTech, "Septiembre 1995" (ES; 1995-0x-xx), page 72
  21. Joypad, "Octobre 1995" (FR; 1995-xx-xx), page 47
  22. MAN!AC, "05/95" (DE; 1995-04-12), page 31
  23. Maximum, "October 1995" (UK; 1995-09-01), page 146
  24. Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 100
  25. Mega Fun, "10/95" (DE; 1995-09-20), page 66
  26. Mean Machines Sega, "May 1995" (UK; 1995-03-28), page 60
  27. Mean Machines Sega, "October 1995" (UK; 1995-08-25), page 91
  28. Player One, "Juillet/Août 1995" (FR; 1995-0x-xx), page 66
  29. Power Up!, "Saturday, September 02, 1995" (UK; 1995-09-02), page 1
  30. Power Unlimited, "Jaagang 3, Jul/Aug 1995" (NL; 1995-06-28), page 44
  31. Saturn Fan, "1995 May" (JP; 1995-04-07), page 46
  32. Saturn+, "Christmas 1995" (UK; 1995-12-14), page 58
  33. Sega Pro, "May 1995" (UK; 1995-04-13), page 68
  34. Sega Pro, "September 1995" (UK; 1995-08-10), page 52
  35. SuperGamePower, "Agosto 1995" (BR; 1995-0x-xx), page 54
  36. Sega Megazone, "August 1995" (AU; 1995-0x-xx), page 26
  37. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 12
  38. Ultimate Future Games, "May 1995" (UK; 1995-04-01), page 84
  39. Videogame Advisor, "Volume 1, Number 2: June 1995" (US; 1995-0x-xx), page 16
  40. Video Games, "10/95" (DE; 1995-09-27), page 100
  41. VideoGames, "July 1995" (US; 1995-0x-xx), page 87


Pebble Beach Golf Links (Saturn)

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