From Sega Retro
- This article is about the 1993 game. For other Star Wars games, see Star Wars.
|System(s): Sega Master System, Sega Game Gear|
|Publisher: U.S. Gold|
|Developer: LucasArts, Beam Software, Tiertex|
|Number of players: 1|
Star Wars is a platform game based on the 1977 Star Wars film, and was originally released for the NES in 1991 and developed by Beam Software. In 1993 the game was ported to the Sega Master System and Sega Game Gear by US Gold and Tiertex, with the Game Gear one being the only one of the two versions to see release in North America.
The game is a side-scrolling platformer played as one of three characters: Luke Skywalker, Han Solo, or Leia Organa. The character can be moved with and , can jump with , and can crouch with . Each character has a weapon that can be used with . Weapons can be used while jumping or crouching. Holding while holding or makes the character run. Characters can jump much higher and farther when running. The game has many areas that must be cleared with running jumps. Ladders are climbed with and descended with . Doorways and elevators can be entered with .
Luke is the only character that is mandatory (with the exception of Leia in the introductory stage of the Game Gear version). It is optional to find the others (despite that this can confound the plot). In addition to the three playable characters, there are three support characters that provide their own benefits: C-3PO, R2-D2, and Obi-Wan Kenobi. Characters can be switched by pausing the game withon the Master System or on the Game Gear. The current character must be standing still to bring up the pause menu. This menu can also be used to switch Luke's weapon between his blaster and his lightsaber (once acquired).
Each character has 16 hit points and loses hit points when taking damage from enemies or environmental hazards. Hit points can be restored by finding items. When a character loses all of his or her hit points, he or she dies. Luke has a life system and loses a life when he dies; extra lives for him are found in the stages. When Han or Leia die, they can be revived by Obi-Wan, but only up to five times. Each character has a separate hit point meter; hit points are retained from stage to stage. The game ends when Luke runs out of lives, but it can be continued as long as there are continues remaining.
A few stages offer different gameplay styles. When controlling the landspeeder in the Tatooine hub world of the Master System version, the D-pad moves it around the map, and it can be accelerated with . When piloting the Millennium Falcon in the asteroid field, the D-pad moves the ship; the vertical controls are inverted, so climbs and descends. In the first-person shooting stages for the Millennium Falcon and Luke's X-Wing, the D-pad moves the targeting reticle and or fires the lasers (which can be held for continuous fire). In the final stage, played as Luke's X-Wing from an overhead perspective, the D-pad moves the ship around, fires the torpedoes, and fires the lasers.
There are two difficulty levels, Cadet and Jedi. There are fewer enemies on Cadet, and characters take no damage falling from heights (though exceptionally great heights kill the character regardless of difficulty). Healing items are also more beneficial on Cadet than on Jedi.
|Main character. Can be team leader (playable). Armed with a blaster. Can also receive a lightsaber from Obi-Wan Kenobi, which is melee range but the most powerful weapon in the game.|
|Smuggler and captain of the Millennium Falcon. Can be team leader (playable). Armed with a blaster. His blaster is the most powerful of the playable characters. Finding Han is optional, though Luke can take the Millennium Falcon regardless.|
|Princess of Alderaan and Rebel leader. Can be team leader (playable). Armed with a blaster. Finding Leia is optional, though she is always played in the first stage of the Game Gear version.|
|Protocol droid. He occasionally offers hints or advice when selected in the pause menu. He is initially available at the beginning of the game along with Luke.|
|Astromech droid. R2 can tap into the Imperial computer network and display a map of the interior of the Death Star. R2 can also repair Luke's X-Wing fighter. R2 is found in the Jawa sandcrawler on Tatooine. Finding R2-D2 is optional in the Master System version of the game.|
|Exiled Jedi Knight. When he is found, Obi-Wan gives Luke a lightsaber. He can resurrect Han and Leia up to five times by selecting him in the pause menu when either of them is defeated. Obi-Wan is found in a cave on Tatooine. Finding Obi-Wan is optional in the Master System version of the game.|
|Small Health Ball|
|Partially heals the current character for 8 hit points on Cadet difficulty and 3 hit points on Jedi difficulty. This item is only found in the Master System version.|
|Big Health Ball|
|Fully heals the current character on Cadet difficulty and partially heals the current character for 9 hit points on Jedi difficulty.|
|Gives Luke a faster-firing blaster. This item is found on the first stage with Luke in both versions.|
|Millennium Falcon Shield|
|Gives the Millennium Falcon an additional point of shielding, up to 8 maximum. The player can collect these in the early part of the game to give the Millennium Falcon more survivability in its stages.|
|Gives Luke an extra life. Han and Leia do not use Luke's lives and can instead be revived by Obi-Wan.|
Master System version
After the first cave and before Mos Eisley, all of the Tatooine stages are optional and can be played in any order. There is a hub world where Luke can navigate his landspeeder between the stages. The player can find R2-D2 and Obi-Wan Kenobi and collect shield upgrades for the Millennium Falcon in these early stages.
After Mos Eisley, all of the stages are played in order. The Death Star computer room is optional and gives R2-D2 the ability to display a map of the hallway area. Princess Leia can be found in the detention block stage, but it is not required to find her to complete the game.
Game Gear version
This version begins with an additional stage with Princess Leia on her Alderaan cruiser. It has been forcefully boarded by Imperial forces, and she must find R2-D2 to record a message for Obi-Wan Kenobi. Unlike the Master System version, all of the Tatooine stages are played in order, and there are short, linear transition stages in between them. The cave stages have been consolidated into a single stage. There is a brief, unplayable interlude with Luke in his landspeeder before the Mos Eisley stage.
The computer room on the Death Star is again optional. The detention block has been redesigned in this version and no longer resembles the preceding hallways stage.
Because none of the Tatooine stages are optional, the player always finds R2-D2 and Obi-Wan Kenobi in this version, though it is still not mandatory to find Han Solo or Princess Leia.
The game rates the player on how much of the game has been completed since much of it is optional. This score can be viewed by pausing the game. It is also shown after completing the final stage.
|Picking up Faster Blaster||3%|
|Picking up Han Solo||3%|
|Picking up Lightsaber||3%|
|Picking up R2-D2||3%|
|Picking up Obi-Wan Kenobi||5%|
|Completing the Asteroid Field stage||10%|
|Hooking up R2-D2 to the Control Room||3%|
|Destroying the Tractor Beam||10%|
|Rescuing Princess Leia||5%|
|Defeating the Trash Monster||10%|
|Surviving Falcon Gunner||10%|
|Surviving X-Wing Fighter||10%|
|Completing Death Star Trench||15%|
|Completing game with all items collected and characters found||10%|
- Main article: Star Wars/Magazine articles.
Master System version
|Sega Retro Average|
|Master System, PT|
Game Gear version
|Sega Retro Average|
ROM dump status
- File:StarWars GG EU Box Back.jpg
- Sega Power, "October 1993" (UK; 1993-09-02), page 58
- Sega Master Force, "Autumn 1993" (UK; 1993-09-16), page 27
- Megazone, "February 1994" (AU; 1994-01-26), page 30
- GamePro, "October 1993" (US; 1993-xx-xx), page 62
- VideoGames, "October 1993" (US; 1993-xx-xx), page 35
- Sega Power, "March 1993" (UK; 1993-02-04), page 17
- Megazone, "February 1994" (AU; 1994-01-26), page 32
- Sega Visions, "December/January 1993/1994" (US; 1993-xx-xx), page 76
- Sega Visions, "February/March 1994" (US; 199x-xx-xx), page 6
- Consoles +, "Novembre 1993" (FR; 1993-1x-xx), page 178
- Joypad, "Octobre 1993" (FR; 1993-xx-xx), page 154
- Mega Force, "Octobre 1993" (FR; 1993-10-08), page 121
- Mega Fun, "12/93" (DE; 1993-11-24), page 111
- Player One, "Novembre 1993" (FR; 1993-1x-xx), page 142
- Sega Pro, "September 1993" (UK; 1993-08-12), page 46
- Sega Zone, "October 1993" (UK; 1993-09-xx), page 57
- Sega Master Force, "Autumn 1993" (UK; 1993-09-16), page 26
- Video Games, "12/93" (DE; 1993-11-22), page 125
- Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 50
- Game Informer, "October 1997" (US; 1997-xx-xx), page 82
- Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 106
- Mega Force, "Novembre 1993" (FR; 1993-11-10), page 134
- Sega Power, "February 1994" (UK; 1994-01-06), page 66
- Sega Pro, "October 1993" (UK; 1993-09-09), page 64
- Sega Force, "1/94" (SE; 1994-01-12), page 27
- Todo Sega, "Octubre 1993" (ES; 1993-xx-xx), page 46
|Star Wars games for Sega systems|
|Star Wars Arcade (1993) | Star Wars Trilogy Arcade (1998) | Star Wars Racer Arcade (2001)|
|Star Wars (1993)|
|Star Wars (1993) | Super Star Wars: Return of the Jedi (1995)|
|Star Wars: Rebel Assault (1993) | The Software Toolworks' Star Wars Chess (1994) | Super Star Wars (unreleased)|
|Star Wars Arcade (1994)|
|Rebel Strike (unreleased)|
|Star Wars Trilogy (1997)|
|Star Wars: Episode I Racer (2000) | Star Wars: Episode I Jedi Power Battles (2000) | Star Wars Demolition (2000) | Star Wars: Episode I Obi-Wan (unreleased) | Star Wars: Super Bombad Racing (unreleased)|
|Star Wars related media|
|Homestar R2-D2 (2011) | Homestar R2-D2 EX (2013) | Homestar Darth Vader (2013)|