Tohru Murayama
From Sega Retro
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Tohru Murayama |
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Employment history: CSK Research Institute (2001[1] – )
Divisions:
Divisions:
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Role(s): Designer, director |
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Tohru Murayama (村山 亨) began working for Sega AM2 in 1999 as a part-time planning assistant on Shenmue, joining full-time in 2001 as a planner for console ports, such as Beach Spikers: Virtua Beach Volleyball, Virtua Fighter 5 and After Burner Climax.[1]
Production history
- (; 1999) — Design Section Assistants
- (; 2001) — Design Section Assistants
- (; 2001) — Special thanks to
- (; 2001) — Planner
- (; 2002) — Planner
- (; 2002) (as 村山 亨)
- (; 2004) — Designers
- (; 2005) — Designers
- (; 2007) — Planners
- (; 2008) — Boost Gameplay Designer
- (; 2010) — Director
- (; 2010) — Director
- (; 2011) — Director
- (; 2011) — Director
- (; 2012) — Assistant Director
- (; 2012) — Assistant Producer
- (; 2013) — Assistant Producer
- (; 2013) — Assistant Producer
- (; 2018) — Conversion Staff
- (; 2021) — Conversion Staff
- (; 2021) — Conversion Staff
- (; 2021) — Conversion Staff
- (; 2023) — Arcade Game Development Cooperation
- (; 2023) — Arcade Game Development Cooperation
- (; 2023) — Arcade Game Development Cooperation
- (; unreleased) — AM2
Interviews
- Tohru Murayama & Hiroshi Kataoka interview by Weekly-AM2 (May 14, 2002)
- SEGA VOICE interview with Noriyuki Shimoda & Tohru Murayama (February 2, 2007)
References
- ↑ 1.0 1.1 http://sega.jp/segavoice/vol60/ (Wayback Machine: 2008-02-22 17:18)