Toru Yoshida
From Sega Retro
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Toru Yoshida |
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Employment history:
Divisions:
Divisions:
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Role(s): Artist, Designer, Manager |
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Toru Yoshida (吉田 徹), also known as Yoshibon. He was a major artist, director and writer during the Mega Drive for various games. Afterwards he has been consulting and doing management for various games in his department. Ever since Sega opened mobile divisions with Mobile Content R&D and Sega Networks, he has been a design team leader there.
Career
Toru Yoshida joined Sega after 4 years in college, unable to get a job appointment. He was desperate for any opportunity where he would be an illustrator, and stumbled upon an orientation meeting at Sega's Hokkaido office. He originally submitted to work in marketing, as he didn't know the company very well, not knowing home consoles other than the Famicom existed..[4]
Production history
- (; 1988) — Art Designer[5] (as Yoshibon)
- (; 1989) — Character Design (as Yoshibon)
- (; 1989) — Graphics
- (; 1990) — Special Thanks (as Yoshibon)
- (; 1990) — Artist
- (; 1991) — Artist
- (; 1991) — Special Thanks to (as Yoshipon)
- (; 1991) — Artist
- (; 1991) — Artist
- (; 1991) — Artist
- (; 1991) — Artist
- (; 1991) — Artist
- (; 1991) — Artist
- (; 1991) — And Special Thanks (as Yoshibon)
- (; 1992) — Written by (as Yoshibon)
- (; 1992) — Art Directed By (as Yoshibon)
- (; 1992) — Graphics Designed By (as Yoshibon)
- (; 1993) — Original Story Plan (as 吉田 徹)
- (; 1993) — Monster Graphic Design (as 吉田 徹)
- (; 1993) — Character Design (as 吉田 徹)
- (; 1993) — Map Design (as 吉田 徹)
- (; 1993) — Object Design (as 吉田 徹)
- (; 1993) — Visual Event Plan (as 吉田 徹)
- (; 1993) — Visual Event Graphic (as 吉田 徹)
- (; 1993) — Direction (as 吉田 徹)
- (; 1993) — Directors[6] (as Tohru Yoshida)
- (; 1995) — デザインチーフ (as 吉田 徹)
- (; 1996) — グラフィックデザイナー (as 吉田 徹)
- (; 1997) — アートディレクター (as 吉田 徹)
- (; 1998) — デザイナー (as 吉田 徹)
- (; 1999) — デザイナー (as 吉田 徹)
- (; 2000) — スペシャルゲームアドバイザー (as 吉田 徹)
- (; 2000) — スペシャルゲームアドバイザー (as 吉田 徹)
- (; 2000) — スーパーバイザー (as 吉田 徹)
- (; 2000) — デザインサポート (as 吉田 徹)
- (; 2000) — Design Support
- (; 2001) — チーフデザイナー (as 吉田 徹)
- (; 2001) — R&Dマネジメント (as 吉田 徹)
- (; 2002) — R&Dマネジメント (as 吉田 徹)
- (; 2002) — アートコーディネーター (as 吉田 徹)
- (; 2002) — Supervisors[7] (as Tohru Yoshida)
- (; 2002) — Design Support
- (; 2003) — Sega WOW (as Tohru Yosida)
- (; 2010) — Special Thanks (as Yoshida Tohru)
Hardware
- (; 2019) — Web Design (as Tohru Yoshida)
- (; 2022) — Web Design (as Tohru Yoshida)
- Sega Ages 2500 Series Vol. 1: Phantasy Star Generation: 1 (2003) — Special Thanks (Sega WOW)
- Sakura Taisen V Episode 0: Kouya no Samurai Musume (2004)
- Sega Ages 2500 Series Vol. 17: Phantasy Star Generation: 2 (2005) — Special Thanks
- Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection (2008) — Software Package Illustration
Magazine articles
- Main article: Toru Yoshida/Magazine articles.
Photographs
- Main article: Photos of Toru Yoshida
References
- ↑ Harmony, "1993 2" (JP; 1993-02-01), page 25
- ↑ File:SegaAges2500V17_PS2_JP_Leaflet.PDF, page 2
- ↑ Sonic's Ultimate Genesis Collection
- ↑ PHANTA! Phantasy Star 30th Anniversary Cosplay Book + Developer Interview Supplement, Pg. 30
- ↑ File:Super Thunder Blade MD credits.pdf
- ↑ File:Psiv md us manual.pdf, page 42
- ↑ File:Phantasy Star Collection GBA manual.pdf, page 19
- Sega of Japan employees
- Sega R&D 2 staff members
- Sega CS1 staff members
- Sega Software R&D Dept. 7 staff members
- Overworks employees
- Sega WOW employees
- Global Entertainment R&D Dept. 2 staff members
- Mobile Product Development Dept. staff members
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- Use ProductionHistory template
- Lead Artists