Difference between revisions of "Koki Sadamori"

From Sega Retro

Line 19: Line 19:
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (貞森 康毅), also known as '''Sadamo''' and '''Sad''', was a designer at [[Sega]], his first work being the Master System port of [[Space Harrier]].{{ref|1=https://web.archive.org/web/20080123223221/http://sega.jp/segavoice/vol10/}}  He later joined [[Arc System Works]], working on games such as Exector, Wizard's Harmony and the Guilty Gear series.
+
{{sub-stub}}'''{{PAGENAME}}''' (貞森 康毅), also known as '''Sadamo''' and '''Sad''', was a character and map artist at [[Sega]], his first work being the Master System port of [[Space Harrier]], where he created the hidden jet fighter{{ref|1=https://web.archive.org/web/20080123223221/http://sega.jp/segavoice/vol10/}}  He later joined [[Arc System Works]], working on games such as Exector, Wizard's Harmony and the Guilty Gear series.
  
 
==Production history==
 
==Production history==

Revision as of 05:41, 11 January 2024

Not to be confused with Hiroshi "Sada" Hamagaki.
Notavailable.svg
Koki Sadamori
Employment history:
Sega Enterprises (1986[1] – 1991[1])
Divisions:
Role(s): Artist

This teeny-tiny article needs some work. You can help us by expanding it.


Koki Sadamori (貞森 康毅), also known as Sadamo and Sad, was a character and map artist at Sega, his first work being the Master System port of Space Harrier, where he created the hidden jet fighter[1] He later joined Arc System Works, working on games such as Exector, Wizard's Harmony and the Guilty Gear series.

Production history

Interviews

References