Difference between revisions of "Kunio Watanabe"
From Sega Retro
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− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
| divisions=[[Sega AM3]] | | divisions=[[Sega AM3]] | ||
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− | | role=Artist | + | | role=Artist |
| education= | | education= | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' (渡辺 晋夫) | + | {{sub-stub}}'''{{PAGENAME}}''' (渡辺 晋夫) is a former graphic designer at [[Sega of Japan]] who created effects and animation. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Kunio Watanabe}} | + | {{ProductionHistory|Kunio Watanabe|渡辺 晋夫}} |
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 12:12, 12 April 2024
Kunio Watanabe |
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Employment history:
Divisions:
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Role(s): Artist |
This teeny-tiny article needs some work. You can help us by expanding it.
Kunio Watanabe (渡辺 晋夫) is a former graphic designer at Sega of Japan who created effects and animation.
Production history
- Hard Dunk (System 32; 1994) — Graphic (as 渡辺 晋夫)
- Cyber Troopers Virtual-On (Model 2; 1996) — Graphics
- Gunblade NY (Model 2; 1996) — Designers
- Le Mans 24 (Model 3; 1997) — Effect & Motion Designer
- Dynamite Cop (Model 2; 1998) — Special Effects
- Dirt Devils (Model 3; 1998) — Special Thanx
- Gunblade NY & LA Machineguns (Wii; 2010) — Artists