Difference between revisions of "SegaWorld London"

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'''SegaWorld London''' was a [[Sega World]] indoor theme park which opened on September 7, 1996. It was housed within the London Trocadero complex within the city of London, UK. Upon launch, the Trocadero site became the flagship Sega World site in Europe, building on earlier success seen at [[Sega World Bournemouth]]. It was also the largest indoor arcade on the continent, occupying an area of 10200m² on seven floors{{intref|Press release: 1996-09-12: INTERNATIONAL MANAGER : Sega Tests the Theme-Park Route}} but has since closed permanently.
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'''SegaWorld London''' was a [[Sega World]] indoor amusement theme park which opened on September 7, 1996. It was housed within the London Trocadero complex within the city of London, UK. Upon launch, the Trocadero site became the flagship Sega venue in Europe, building on earlier success seen at [[Sega World Bournemouth]]. Upon opening, the centre was said to be the largest indoor theme park in the world, occupying an area of 10200m² on seven floors{{intref|Press release: 1996-09-12: INTERNATIONAL MANAGER : Sega Tests the Theme-Park Route}} and making it the biggest of Sega's venues to have been fully developed (a position which it likely still holds), but has since closed permanently.
  
==Layout==
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==History==
SegaWorld London was a six-floor indoor arcade with seven medium-scale rides. While often billed as an indoor theme park, much of SegaWorld's attraction was its numerous arcade machines, including full-size 8-player iterations of games such as ''[[Daytona USA]]'', and import titles rarely seen in the UK. It was also used, similar to [[Sega World Bournemouth]], for location testing Sega arcade machines.
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===Development===
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A key building of Central London's tourist district, the Piccadilly Trocadero was given its name in 1896 when redeveloped as a large restaurant by J. Lyons Co., before closing in 1965. It re-opened under the name as an entertainment and shopping complex in 1984, with the backing of infamous British entrepreneur George Walker{{ref|https://www.independent.co.uk/news/business/old-pro-beats-the-count-once-more-1444917.html}}. By the 1990s, the lower floors were home to numerous VR experiences, a Funland arcade, a Guinness World Records tourist attraction, and Alien War, a themed walkthrough attraction based on the Alien films, however it was still struggling to find tenants to fill the large space above them, used at that time for more disposable purposes. In 1994{{ref|https://www.standard.co.uk/hp/front/trocadero-for-sale-at-aps210-million-7170560.html}} it was purchased by Burford Group PLC, led by Nick Leslau and Nigel Wray, who endeavoured to revamp the site and cater to modern consumers further with a large scale permanent tenant.
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[[File:JoypolisYokohama_Outside.jpg|thumb|]]
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At the same time, [[Sega]] were making moves in opening branded arcade centres across Europe. In the case of the United Kingdom, this began with [[Metropolis (venue)|Metropolis]] in November 1992 and continued with the likes of [[Sega World Bournemouth]] and a handful of smaller venues using the "Sega World" name. Sega itself was one of the biggest brands in the UK at the time, riding on the successes of the [[Sega Master System]] and [[Sega Mega Drive]] (most significantly [[Sonic the Hedgehog]]), and their amusements division, separate from the management dealing with console gaming, benefitted from this association.
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Sega were already enjoying initial success in Japan following a similar concept with larger ambition, having operated amusement venues known as game centres in the region since the 60s and expanding on them with the [[Joypolis]] scheme, which began in July 1994 with the opening of the [[Yokohama Joypolis|Yokohama]] location. Effectively indoor theme parks, Joypolis venues typically featured medium scale attractions developed by Sega, alongside the capacity for many coin operated arcade machines and events.
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At first, the Trocadero building was intended to be the site for a smaller location, scheduled to open shortly after Sega World Bournemouth{{magref|megapower|2|12}}. However, with further focus was put on expanding operations in other regions of the country, a re-evaluation of the space available, and later encouragement from Burford Group to fill it, the launch was delayed, and plans were altered to make SegaWorld London the European equivalent of Joypolis. Sega's arcade machines could already be found in other parts of the venue - Funland notably featured R360{{magref|hiscore|1|26}} and Virtua Formula{{magref|cvg|149|86}} units.
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Construction began in early 1996 on SegaWorld. Projected to cost £45 million, it was to use 110,000 square feet of the Trocadero site, with it aiming to be the largest indoor theme park on the continent. The intended futuristic aesthetic of the venue initiated a refurbishment of the main Trocadero atrium itself. Contracts were made with Tibbatts Associates{{ref|https://www.designweek.co.uk/issues/27-april-1995/tibbatts-leads-segaworld-project/}} and RTKL{{ref|https://www.designweek.co.uk/issues/8-august-1996/rtkl-puts-the-future-into-the-trocadero/}} for the design of the park, Mustoe Merriman and Motive{{ref|https://www.campaignlive.co.uk/article/news-mustoe-merriman-motive-win-pounds-1m-segaworld-work/16248}} for marketing, and Crown Society{{ref|https://segaretro.org/File:SegaWorldLondon_CorporateEntertainment_Back.jpg}} for the planning of corporate hospitality packages, among other firms. During the development process, a separate company, Trocadero PLC, was spun off from Burford Group to handle the running of the centre as a whole{{ref|https://www.referenceforbusiness.com/history2/96/Urbium-PLC.html}}.
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Shortly before the opening, a sponsorship deal was made by Trocadero PLC with Pepsi, who would later fund the Pepsi IMAX Theatre and Pepsi Max Drop that could be found in the building. Despite the added exposure created by it, these deals were for the Trocadero itself and did not benefit Sega directly<ref name="marketingweek">[https://www.marketingweek.com/1998/01/22/sega-makes-a-play-to-win-back-top-uk-slot/ Marketing Week: Sega makes a play to win back top UK slot]</ref>, and the attractions were located outside of their space in the main atrium area alongside other unrelated businesses including a HMV megastore and Planet Hollywood.
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===Opening===
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SegaWorld London was opened over a two week period from August-September 1996 with three separate events - a privately held pre-launch preview on 26 August{{ref|https://segaretro.org/images/0/0f/SegaWorldLondonTicket_Back.jpg}}, the official public launch day on 7 September, and a special evening event held for selected [[ECTS Autumn 1996]] press attendees on the following day{{magref|megafun|1996-11|76|}}. The public launch in particular was heavily promoted and hyped up in the media as part of a £1.5 million advertising campaign{{ref|https://www.ipo.gov.uk/t-challenge-decision-results/o15203.pdf}}, and was attended by numerous celebrities.
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The launch of the venue did not run smoothly. On the day of the public opening, longer than anticipated queues were said to be common for most attractions, and a lack of enthusiasm for their much-hyped technological feats prevailed. Particularly damning was Nick Leslau's immediate assessment of the site - having offered Sega the chance to build their park and overseeing its development with enthusiasm, he was disheartened by what he saw on opening day. Leslau took much criticism directed at him for his investment in the venture, and would later remark "Sega could not deliver what they said they'd deliver... People were queuing for ages... It was a question of over-anticipation and under-delivery."{{ref|https://www.theguardian.com/business/2011/jul/28/nick-leslau-brings-his-millions-to-londons-ancient-harbour}}.
  
From the entrance, SegaWorld London would lead visitors up the "rocket escalator" (16.43m in length (with 80m of handrail), 31.5 tons in weight and 193 steps{{magref|cvg|175|57}} (although it was technically two escalators, not one)) to the sixth "level" (floor), before leading down each level to the exit.
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The policies of the park would also prove to be controversial. On top of the £12 entry fee, every individual arcade machine (costing up to £3) was still coin-operated, and no food or drink was permitted to be taken in to the park, with it available for purchase at snack bars and McDonalds outlets located within the park. These moves were seen as excessive in some reviews, with [[Computer & Video Games]] going as far to say "Whoever said that Robotnik is supposed to be the fascist dictator?", in reference to the promotional leaflet's description of the rules supposedly made by Sonic himself{{fileref|CVG UK Freeplay 07.pdf|page=1}}. Due to the generally negative press coverage generated, the opening of the venue came to be regarded as a PR disaster, and did not bode well for the park's fortunes.
  
===Level 6: Reception===
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===Demise===
Starting at the top, visitors could pay for ride tickets on this level and try a selection of free [[Sega Saturn]] consoles. Also housed on this level was the first ride, the [[Beast In Darkness]] motion simulator.
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Despite continued investment, with the additions of new attractions and consistent updates to its roster of arcade games, the centre regularly struggled to meet its expected targets financially. Discouraged by its poor returns, Nick Leslau quit his managerial role, and new management for Trocadero PLC came in the form of ex-First Leisure executives John Conlan and Nick Tamblyn{{ref|https://www.referenceforbusiness.com/history2/96/Urbium-PLC.html}}. Under them, the company moved into acquiring more intellectual property to be implemented into the Trocadero alongside other Central London locations, and Sega were mainly treated with disdain internally - Conlon would later claim that he had "been trying to get rid of SegaWorld" since the day he joined{{ref|https://www.thisismoney.co.uk/money/news/article-1577337/Chorions-Segaworld-game-over.html}}.
  
===Level 5 : Combat Zone===
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Sega had hoped to attract 1.75 million visitors to the facility in its first full year of operation, but ultimately fell short of this{{ref|https://www.ipo.gov.uk/t-challenge-decision-results/o15203.pdf}}. Entry fees were subsequently dropped to £2 and then scrapped entirely in 1998 to increase footfall - this move worked, with the annual visitor numbers going up to 4 million that year{{ref|https://www.ipo.gov.uk/t-challenge-decision-results/o15203.pdf}}, however it did little to help financially, with many visitors choosing not to spend any money on the attractions within the park, which were now paid for alongside the coin-operated arcade machines.
This floor had no rides, but over 50 action games, including [[Virtua Cop 2]] and [[Fighting Vipers]], as well as non-Sega titles like Time Crisis and Area 51.  
 
  
===Level 4: The Race Track===
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Sega's ten-year deal with Trocadero PLC included a three-year early termination clause if a £3 million profit had not been achieved <ref name="marketingweek" />, and this was exercised in September 1999 against an overall backdrop of losses in the amusement sector at the company, which shortly afterwards also influenced the closures of several of Japan's Joypolis venues and [[Sega World Sydney]] in Australia. The floors were sublet to Family Leisure (established{{intref|Press release: 2008-09-08: Industry icon Marty Bromley passes away}}{{ref|https://web.archive.org/web/20020410152332/http://vegauniverse.com/corporb.htm}} by [[Martin Bromley]]), operators of numerous arcades elsewhere in London. One of these was Funland, situated just below SegaWorld in the Trocadero building, and plans began to rename the floors accordingly. The centre was officially stripped of any SegaWorld branding in February 2000.
This floor featured over 70 racing games, most notably two back to back 8 player deluxe setups of [[Daytona USA]] and [[Manx TT Superbike]]. One of Damon Hill's FW15C racing cars from the 1993 Formula One season was also featured on this as a photo opportunity. During that season, Damon Hill drove with Alain Prost for Williams, who were sponsored by Sega at the time (incidentally Prost was used to advertise the Sega arcade at [[La Tête Dans Les Nuages]] in France around this period). The ride on this floor, [[Aqua Nova|Aqua Planet]], was a 3D motion simulator.
 
  
===Level 3: Flight Deck===
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===Aftermath===
This floor contained 20 "flying" games, and the [[VR-1|VR-1 Space Mission]] ride. It also featured [[Dennou Senki Net Merc|Sega Net Merc]] and [[R-360]] machines, the former having been originally located on the Combat Zone floor at launch.
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In the years that followed, the site was stripped down considerably. Around the same time Sega pulled out, Pepsi cancelled their sponsorship deal, closing the IMAX theatre and renaming the Pepsi Max Drop to "London's Scream Ride"{{ref|https://i229.photobucket.com/albums/ee94/thefoudnation/london15.jpg}}; the physical Pepsi Max Drop ride itself was later sold and moved to the unrelated Funland Hayling Island amusement park in 2003. The Trocadero itself also became directly managed by Burford Group  (now Burford Holdings) again - Trocadero PLC had since been renamed Chorion, who now owned properties such as the popular Tiger Tiger bar elsewhere in London{{ref|https://www.referenceforbusiness.com/history2/96/Urbium-PLC.html}}.
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[[File:Trocadero2004.jpg|thumb|250px]]
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Assuming full control of the former SegaWorld space, Family Leisure joined their two pre-existing Funland floors up to the upper six, and ran them together as a large Family Entertainment Centre. Most of the Sega-era features were taken out and replaced with new attractions intended to broaden the appeal of the centre, including a bowling alley, sports bar, and conventional fairground rides{{ref|http://www.proun.co.uk/leisure#/funland/}}. A new façade was also constructed to the right of the Trocadero's central atrium, incorporating balconies and neon signs, though décor from the old themes was kept intact in some areas.
  
The Flight Deck floor housed the first commercially available ex-RAF Harrier Jump Jet, having been towed through London on a boat in the months prior to opening{{magref|cvg|177|8}}.
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Funland's operators were not accustomed to running an arcade of its size, having only dealt with much smaller venues in their past. Floors were often understaffed, leading to ongoing crime and antisocial behaviour issues from both visitors and some employees{{ref|http://news.bbc.co.uk/1/hi/uk/1096914.stm}}. This and the increased dominance of consoles over arcade gaming made management come to the decision of renewing Funland's lease to only cover two floors in September 2002{{ref|https://www.casemine.com/judgement/uk/5a8ff71960d03e7f57ea785c}}, effectively permanently closing the upper four in the process. As a result, the second rocket escalator that went to them was stopped and blocked off (although it took until May 2011 for it to be physically removed).  
  
===Level 2: The Carnival===
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At no point was the complex significantly revamped, meaning traces of the SegaWorld layout and closed rides still existed for much of the rest of the decade. Numerous wall murals remained in the closed off floors, most significantly artwork of a large aircraft control panel on the back wall of what used to be the Flight Deck{{ref|https://3.bp.blogspot.com/-IQO53Njw_qI/WdjMwqRsJWI/AAAAAAAAAaI/TaH5RcMm7c4wOFWYltpE-e7rAV380BPRwCLcBGAs/s1600/trocclosed6.jpg}}. The first rocket escalator was kept operational to take visitors up to what was left of Funland, where a walk way had been made to join the second floor up to the midway podium between the two escalators.
This floor was very large, containing over 80 arcade machines (mainly prize redemption + [[UFO Catcher]] machines), a McDonalds outlet, the "Segakids" indoor play area, and 3 rides;  [[Power Sled]], [[House of Grandish]] and [[Ghost Hunters|Ghost Hunt]].
 
  
===Level 1: Sports Arena===
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Despite finding success in rhythm action games during the 2000s, Funland started to decay, and ceased operations altogether in July 2011{{ref|https://www.facebook.com/FunlandTrocadero/posts/10150250215896250}} after internal money management issues at Family Leisure and an acrimonious lease dispute with the Trocadero's new property owners, Criterion. Its founder, Asif Aziz, had planned to convert the building into a hotel since its acquisition in 2005{{ref|https://www.standard.co.uk/news/london/trocadero-to-be-transformed-into-tokyostyle-pod-hotel-8052753.html}}, and could not come to an agreement that involved Funland's space staying occupied. After this, the centre's machines were bought by other arcades, shifted to the front of Funland's shuttered entrance, and maintained by two makeshift venues in the basement, until the final closure of the Trocadero as an entertainment centre in February 2014{{ref|https://ukarcaderacers.wordpress.com/2014/02/14/london-trocadero-will-close-for-good-on-february-25-2014/}}.
The final floor, Sports Arena, had 90 sports games (including [[Virtua Striker]] and [[Sega Bass Fishing]]), the Sega Store, and the rides [[Mad Bazooka]] (removed after 1998) and a [[AS-1]] Motion Simulator.
 
  
==History==
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==Layout==
===Development===
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[[File:SegaWorldLondonMap.jpg|thumb|250px]]
The Piccadilly Trocadero was originally built in 1896 as a restaurant, before closing in 1965. It re-opened as an entertainment and shopping complex in 1984. By the 1990's, the lower floors were home to numerous VR experiences, a Guinness World Records tourist attraction, and Alien War, a themed walkthrough attraction based on the Alien films, but it was still struggling to find tenants to fill the large space above them. In 1994 it was purchased by Burford Group plc, led by Nick Leslau and Nigel Wray, who endeavoured to revamp the site for modern consumers.
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Taking up over 100,000 of the Trocadero's 600,000 square feet, SegaWorld London was a six-floor indoor amusement theme park. Whilst billed as such, much of its floor space was in fact taken up by its large amount of arcade machines, including full-size 8-player iterations of games such as [[Daytona USA]], and import titles rarely seen in the UK. Alongside numerous other Sega venues, it was specifically used for the location testing of both upcoming and never released titles.
  
At the same time, [[Sega]], fresh from arcade and console video game successes, were making moves in opening Sega-branded arcade centres across Europe. In the case of the United Kingdom, this began with [[Metropolis (venue)|Metropolis]] in late 1992 and continued with the likes of [[Sega World Bournemouth]] and a handful of smaller venues using the "Sega World" name. Sega was itself one of the biggest brands in the UK at the time, riding on the successes of the [[Sega Master System]] and [[Sega Mega Drive]] (most significantly [[Sonic the Hedgehog]]), attempting to open new arcade centres in the region every couple of months.
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After entering the Trocadero building through its shopping arcade area, visitors would be taken up the "rocket escalator", (16.43m in length (with 80m of handrail), 31.5 tons in weight and 193 steps{{magref|cvg|175|57}} (although it was technically two escalators, not one)), running through the main atrium containing unrelated attractions, to the sixth "level" (floor). This acted as the park's reception, with each subsequent floor based around differing themes and concepts. For the most part, the arcade machines on these floors were kept in line with the designated theming, and various other attractions and amenities could be found between them, including a McDonalds restaurant and other snack bars.
  
Sega already had success in Japan following a similar concept. In particular, the 1994 launch of [[Joypolis Tokyo]] was proving to be very lucrative - effectively an indoor theme park, Joypolis took things one step further by housing indoor rides and large scale attractions, and still remains active to this day. Initially, Sega had their eyes on the Trocadero for a smaller location, intended to open shorly after Sega World Bournemouth- however after re-evaluating the space available in the building, and encouragement from Burford Group to fill it, plans were changed to essentially make SegaWorld London a European Joypolis.
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The floors themselves were connected through a further series of escalators and travelators, usually situated on the left and right sides at the top of the Trocadero's main atrium area. Also located in the atrium was the official Sega Shop, which sold exclusive merchandise and games. Alongside a second McDonalds outlet, the retail unit it was housed in was positioned directly opposite to the bottom of the exit escalator, although it was later moved up to the Sports Arena floor.
  
Construction began in early 1996 on a planned £45 million project encompassing 100,000 square feet of the Trocadero site (covering seven floors), aiming to be the largest indoor theme park in the world. As well as housing seven dedicated indoor rides, many of its floors would be devoted to arcade machines, and would become a new testing site for Sega's own arcade releases in the years which followed.
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===Level 6: Reception===
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On this floor, visitors could obtain tokens and attraction tickets, have photos taken with statues of Sonic the Hedgehog (the de-facto mascot of the park), and try a selection of free to play [[Sega Saturn]] consoles. Also housed here was an information centre for the park, video screens displaying promotional films, and the first attraction, [[Beast In Darkness]].
  
===Opening===
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===Level 5: Combat Zone===
SegaWorld London opened on 7 September 1996, amid mass hype and promotion created by Sega in magazines, including [[sonic:Sonic the Comic|Sonic the Comic]]. Right from the outset, there were already clear problems. The opening day press event was a PR disaster, with hour long queues for most rides, and customers being unimpressed with how simple and uncreative some were.  
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The Combat Zone floor was more akin to a dimly-lit conventional arcade, featuring black and yellow striped décor and no significant attractions. Its space was instead devoted to a selection of over 50 action games, with genres ranging from fighting to shooters. At launch, games included [[Virtua Cop 2]] and [[Fighting Vipers]], as well as non-Sega titles like Time Crisis and Area 51.  
  
On top of the £12 entry price, every individual arcade machine had to be paid for, and any food and drink had to be purchased from the onsite McDonalds outlet or food stalls- none was allowed to be taken in. This made for an overall negative feeling in reviews of the place, with most being mixed at best. Additional controversy was made over Sonic The Comic printing apparently free entry tickets for the park, only for them to be turned away after admission attempts.
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===Level 4: The Race Track===
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[[File:RaceTrack.png|thumb|250px]]
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Boasting extensive theming, with replicas of race cars in the walls and giant traffic lights, The Race Track featured over 70 racing games, most notably back to back 8 player deluxe setups of [[Daytona USA]] and [[Manx TT Superbike]]. The ride on this floor, officially known as [[Aqua Nova]] at other Sega amusement theme parks, was renamed to Aqua Planet.
  
From 1996, Pepsi sponsored the Trocadero, as well as funding its Pepsi Max Drop Ride (1998) and IMAX cinema (1997), being the first 3D IMAX cinema to appear within the UK; however, these deals were with the Trocadero itself and did not benefit Sega directly, although Pepsi vending machines and drinks could indeed  be found inside of SegaWorld. <ref name="marketingweek">[https://www.marketingweek.com/1998/01/22/sega-makes-a-play-to-win-back-top-uk-slot/ Marketing Week: Sega makes a play to win back top UK slot]</ref>
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One of Damon Hill's FW15C racing cars from the 1993 Formula One season was also situated on the floor for photo opportunities. During that season, Hill drove with Alain Prost for Williams, who were famously sponsored by Sega at the time. Incidentally, Prost partly owned the La Tête dans les Nuages entertainment centre chain in France, whose Paris location contained a [[Centre Sega]] arcade.
  
Sega had hoped to attract 1.7 million visitors to the facility during its first full year of operation in 1997, but achieved just 950,000. Entry fees were scrapped to attract additional footfall, but this did little to turn the situation around. Sega's ten-year deal with the Trocadero included a three-year early termination clause if £3 million profit was not achieved <ref name="marketingweek" />, and this was exercised in 1999 against a backdrop of major losses at the company. The floors were sublet to Family Leisure (established{{intref|Press release: 2008-09-08: Industry icon Marty Bromley passes away}}{{ref|https://web.archive.org/web/20020410152332/http://vegauniverse.com/corporb.htm}} by [[Martin Bromley]]), operators of numerous arcades in London, including Funland, which was situated just below SegaWorld in the Trocadero building.
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===Level 3: Flight Deck===
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[[File:FlightDeck1.png|thumb|250px]]
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Themed around aviation, this floor featured 20 "flying" games. At one point in time, these notably included [[Dennou Senki Net Merc|Sega Net Merc]] and [[R-360]] machines, the former of which was originally located on the Combat Zone floor at launch.  
  
===Demise===
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Often promoted as the venue's main attraction, much of the Flight Deck's space was taken up by [[VR-1|VR-1: Space Mission]], the park's most technologically advanced attraction (though it had already made its debut in numerous of Sega's Japan venues a couple of years beforehand).
In the years that followed the site was stripped down considerably- Pepsi turned their sponsorship offline, closing the IMAX theatre and renaming the Pepsi Max Drop to "London's Scream Ride". The physical Pepsi Max Drop ride itself was then later sold and moved to Funland Hayling Island, an unrelated amusement park based on Hayling Island, in 2003.  
 
  
Family Leisure co-joined their two preexisting Funland floors to the former 6 of SegaWorld, and ran the place as a large Family Entertainment Centre, instead of the theme park model intended by Sega. Most of the Sega-era features were taken out and replaced with new attractions intended to broaden the appeal of the centre, including a bowling alley, sports bar, and fairground rides, though decor from the old themes was still visible in some of the upper floors. A new facade was also constructed to the right of the Trocadero's central atrium, featuring new balconies and neon signs.
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Hanging from its ceiling was the first commercially available ex-RAF Harrier Jump Jet. This was transported to the venue in the months prior to the park's opening by being towed through London on a boat for a PR event, subsequently reported on by [[Computer & Video Games]] magazine{{magref|cvg|177|8}}.
  
However, Funland's operators, Family Leisure, were not used to running an arcade of its size, having only dealt with much smaller locations in its past. Floors were often understaffed, leading to ongoing crime and antisocial behaviour issues with visitors, worsening the public's view of the place. This and the increased dominance of consoles over arcades made management come to the decision of blocking off access to the upper 5 floors of the Trocadero, stopping and cordoning off the rocket escalator that went to them with it (although it took until May 2011 for it to be physically removed).  
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===Level 2: The Carnival===
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[[File:Carnival.png|thumb|250px]]
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The Carnival contained over 80 arcade games, which were typically [[UFO Catcher|UFO Catchers]] and ticket redemption. As such, a prize desk could be found here, offering merchandise and Sega consoles. Also located on this floor was the "Segakids" section, featuring a McDonalds outlet and a play area for young children.
  
At no point was the complex significantly revamped, meaning traces of the SegaWorld layout and closed rides still existed for much of the decade. Numerous wall murals and art still remained on the closed off floors, most significantly a large aircraft control panel on the back wall of what used to be the Flight Deck. The first Rocket Escalator still remained to take visitors up to Funland, where a walk way had been made to join the 2nd floor up to the midway podium between the two escalators.
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Initially only one attraction was located on the floor, [[Ghost Hunters]] (localised and adapted under the name of Ghost Hunt); this number later increased to three with the additions of [[House of Grandish]] in 1997 and [[Power Sled]] in 1998.
  
Despite finding success in dance/rhythm arcade games, like Dance Dance Revolution and Pump It Up during the 2000's, Funland began to decay, and ceased trading in July 2011 after unpaid bills and an acrimonious dispute with the Trocadero's new owners, Criterion. Its founder, Asif Aziz, planned to convert the building into a hotel, and could not come to an agreement that involved Funland's space staying occupied.
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===Level 1: Sports Arena===
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The final floor, Sports Arena, housed over 90 sports games (including [[Virtua Striker]] and [[Sega Bass Fishing]]), as well as [[Mad Bazooka]] (removed after 1998) and [[AS-1]] attractions.
  
Most of Funland's machines were sold off to other nearby arcades, like The Heart Of Gaming in Acton, or simply relocated to other arcades owned by Family Leisure, including Las Vegas Arcade in Soho. Any remaining unsold cabinets were both moved in front of Funland's intact and shuttered entrance on the first floor and to the Trocadero's basement for two makeshift arcades, rumoured to be on a 2 week contract period with free rental and giving 70% of their earnings from the machines to Criterion in return.
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After the removal of Mad Bazooka, the Sega Shop, originally located to the left of the exit escalator, was moved upstairs to the space it once occupied.
  
The final traces of SegaWorld were removed from the venue in 2014. That February, Criterion ordered all tenants besides the entrance way shops and Cineworld out, closing off the central atrium for construction works, closing the two basement arcades and removing most of the final remnants of decor from the SegaWorld era in the process. A few leftover arcade machines remained in a corridor made for Cineworld to continue trading, as well as a visible entrance to where Funland was, until it too closed down in September, and was revamped into a new Picturehouse Cinema.
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==Major attractions==
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* [[Beast In Darkness]]''
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* ''[[Aqua Nova]]''
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* ''[[VR-1]]''
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* ''[[Ghost Hunters]]''
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* ''[[House of Grandish]]''
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* ''[[Power Sled]]''
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* ''[[AS-1]]''
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* ''[[Mad Bazooka]]''
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
 
Cucciolo IT Video 1998 (SegaWorldLondon).mp4|A scene from the 1998 Italian comedy film ''[[wikipedia:Cucciolo (film)|Cucciolo]]''{{ref|https://archive.vn/E3v8B/730ac7066d13cbe47e666e4c568dfd894dc6a5f7.jpg|https://i.ibb.co/2dpHbqg/Cucciolo-IT-Poster-1998.jpg}}, shot on location at Sega World London
 
Cucciolo IT Video 1998 (SegaWorldLondon).mp4|A scene from the 1998 Italian comedy film ''[[wikipedia:Cucciolo (film)|Cucciolo]]''{{ref|https://archive.vn/E3v8B/730ac7066d13cbe47e666e4c568dfd894dc6a5f7.jpg|https://i.ibb.co/2dpHbqg/Cucciolo-IT-Poster-1998.jpg}}, shot on location at Sega World London
SegaWorldLondonOutside.jpg| The outside of the Trocadero w/ Sega signs + Sonic statue, circa 1997.
+
SegaWorldLondonOutside.jpg| The outside of the Trocadero with Sega signs + Sonic statue, circa 1997.
 
SegaWorldLondonEntrance.jpg| The entrance to SegaWorld at the bottom of the Rocket Escalator.
 
SegaWorldLondonEntrance.jpg| The entrance to SegaWorld at the bottom of the Rocket Escalator.
 
SegaWorldLondonAtrium.jpg| Main atrium.
 
SegaWorldLondonAtrium.jpg| Main atrium.
Line 90: Line 119:
 
Carnival.png| The "SegaKids" play area, on the Carnival floor.
 
Carnival.png| The "SegaKids" play area, on the Carnival floor.
 
Carnival2.png| Different view of the same area.
 
Carnival2.png| Different view of the same area.
SportsArena1.png| A large surfing Sonic statue, and visible signage for AS-1 on the Sports Arena.
+
SportsArena1.png| Sports Arena floor
SportsArena2.png| Megalo cabinets of sports games, including Virtua Striker.
+
SportsArena2.png| Megalo cabinets
 
Trocadero2001.jpg| Funland's changes to the SegaWorld floors and atrium, circa 2001.
 
Trocadero2001.jpg| Funland's changes to the SegaWorld floors and atrium, circa 2001.
 
FunlandDodgems.jpg| A bumper car track installed by Funland, on what was the Carnival floor.
 
FunlandDodgems.jpg| A bumper car track installed by Funland, on what was the Carnival floor.
 
SegaWorld London blockage.jpg|Between 2002 and 2011, the Rocket Escalator was noticeably blocked by a Coca-Cola vending machine.
 
SegaWorld London blockage.jpg|Between 2002 and 2011, the Rocket Escalator was noticeably blocked by a Coca-Cola vending machine.
 
Trocadero2004.jpg| Trocadero in 2004, with a visibly boarded up upper floor.
 
Trocadero2004.jpg| Trocadero in 2004, with a visibly boarded up upper floor.
FunLand Entrance.jpg| The stripped-down FunLand entrance.
+
FunLand Entrance.jpg| The stripped-down Funland entrance.
 
FunLand 2011.jpg|The remains of the arcade, 2011.
 
FunLand 2011.jpg|The remains of the arcade, 2011.
FunLand 2014.jpg|The Demolition of the basement.
+
FunLand 2014.jpg|The demolition of the basement.
 
SegaWorldLondon Token Heads.jpg|Token (heads)
 
SegaWorldLondon Token Heads.jpg|Token (heads)
 
SegaWorldLondon Token Tails.jpg|Token (tails)
 
SegaWorldLondon Token Tails.jpg|Token (tails)
Line 108: Line 137:
 
<gallery>
 
<gallery>
 
SegaWorldLondon Penny.jpg|Squashed penny
 
SegaWorldLondon Penny.jpg|Squashed penny
 +
SegaWorldLondonTicket_Front.jpg|Front of ticket issued for park entry
 +
SegaWorldLondonTicket_Back.jpg|Back of ticket issued for park entry
 
</gallery>
 
</gallery>
  
Line 116: Line 147:
 
<gallery>
 
<gallery>
 
File:SegaWorldLondon Leaflet 1998.pdf|Leaflet, circa 1998
 
File:SegaWorldLondon Leaflet 1998.pdf|Leaflet, circa 1998
 +
File:SegaWorldLondon CorporateEntertainment Front.jpg|Front of booklet promoting corporate hospitality packages
 +
File:SegaWorldLondon CorporateEntertainment Inside.jpg|Inside of booklet promoting corporate hospitality packages
 +
File:SegaWorldLondon CorporateEntertainment Back.jpg|Back of booklet promoting corporate hospitality packages
 
</gallery>
 
</gallery>
  

Revision as of 01:06, 18 February 2021

Segaworldlondonlogo.png
  • Outside
  • Inside
SegaWorldLondonExterior.png
SegaWorldLondon.jpg
SegaWorld London
Location: The Trocadero, London, United Kingdom
Google maps: 51.510490,-0.133022
Opened: 1996-09-07[1]
Closed: 1999

SegaWorld London was a Sega World indoor amusement theme park which opened on September 7, 1996. It was housed within the London Trocadero complex within the city of London, UK. Upon launch, the Trocadero site became the flagship Sega venue in Europe, building on earlier success seen at Sega World Bournemouth. Upon opening, the centre was said to be the largest indoor theme park in the world, occupying an area of 10200m² on seven floors[2] and making it the biggest of Sega's venues to have been fully developed (a position which it likely still holds), but has since closed permanently.

History

Development

A key building of Central London's tourist district, the Piccadilly Trocadero was given its name in 1896 when redeveloped as a large restaurant by J. Lyons Co., before closing in 1965. It re-opened under the name as an entertainment and shopping complex in 1984, with the backing of infamous British entrepreneur George Walker[3]. By the 1990s, the lower floors were home to numerous VR experiences, a Funland arcade, a Guinness World Records tourist attraction, and Alien War, a themed walkthrough attraction based on the Alien films, however it was still struggling to find tenants to fill the large space above them, used at that time for more disposable purposes. In 1994[4] it was purchased by Burford Group PLC, led by Nick Leslau and Nigel Wray, who endeavoured to revamp the site and cater to modern consumers further with a large scale permanent tenant.

JoypolisYokohama Outside.jpg

At the same time, Sega were making moves in opening branded arcade centres across Europe. In the case of the United Kingdom, this began with Metropolis in November 1992 and continued with the likes of Sega World Bournemouth and a handful of smaller venues using the "Sega World" name. Sega itself was one of the biggest brands in the UK at the time, riding on the successes of the Sega Master System and Sega Mega Drive (most significantly Sonic the Hedgehog), and their amusements division, separate from the management dealing with console gaming, benefitted from this association.

Sega were already enjoying initial success in Japan following a similar concept with larger ambition, having operated amusement venues known as game centres in the region since the 60s and expanding on them with the Joypolis scheme, which began in July 1994 with the opening of the Yokohama location. Effectively indoor theme parks, Joypolis venues typically featured medium scale attractions developed by Sega, alongside the capacity for many coin operated arcade machines and events.

At first, the Trocadero building was intended to be the site for a smaller location, scheduled to open shortly after Sega World Bournemouth[5]. However, with further focus was put on expanding operations in other regions of the country, a re-evaluation of the space available, and later encouragement from Burford Group to fill it, the launch was delayed, and plans were altered to make SegaWorld London the European equivalent of Joypolis. Sega's arcade machines could already be found in other parts of the venue - Funland notably featured R360[6] and Virtua Formula[7] units.

Construction began in early 1996 on SegaWorld. Projected to cost £45 million, it was to use 110,000 square feet of the Trocadero site, with it aiming to be the largest indoor theme park on the continent. The intended futuristic aesthetic of the venue initiated a refurbishment of the main Trocadero atrium itself. Contracts were made with Tibbatts Associates[8] and RTKL[9] for the design of the park, Mustoe Merriman and Motive[10] for marketing, and Crown Society[11] for the planning of corporate hospitality packages, among other firms. During the development process, a separate company, Trocadero PLC, was spun off from Burford Group to handle the running of the centre as a whole[12].

Shortly before the opening, a sponsorship deal was made by Trocadero PLC with Pepsi, who would later fund the Pepsi IMAX Theatre and Pepsi Max Drop that could be found in the building. Despite the added exposure created by it, these deals were for the Trocadero itself and did not benefit Sega directly[13], and the attractions were located outside of their space in the main atrium area alongside other unrelated businesses including a HMV megastore and Planet Hollywood.

Opening

SegaWorld London was opened over a two week period from August-September 1996 with three separate events - a privately held pre-launch preview on 26 August[14], the official public launch day on 7 September, and a special evening event held for selected ECTS Autumn 1996 press attendees on the following day[15]. The public launch in particular was heavily promoted and hyped up in the media as part of a £1.5 million advertising campaign[16], and was attended by numerous celebrities.

The launch of the venue did not run smoothly. On the day of the public opening, longer than anticipated queues were said to be common for most attractions, and a lack of enthusiasm for their much-hyped technological feats prevailed. Particularly damning was Nick Leslau's immediate assessment of the site - having offered Sega the chance to build their park and overseeing its development with enthusiasm, he was disheartened by what he saw on opening day. Leslau took much criticism directed at him for his investment in the venture, and would later remark "Sega could not deliver what they said they'd deliver... People were queuing for ages... It was a question of over-anticipation and under-delivery."[17].

The policies of the park would also prove to be controversial. On top of the £12 entry fee, every individual arcade machine (costing up to £3) was still coin-operated, and no food or drink was permitted to be taken in to the park, with it available for purchase at snack bars and McDonalds outlets located within the park. These moves were seen as excessive in some reviews, with Computer & Video Games going as far to say "Whoever said that Robotnik is supposed to be the fascist dictator?", in reference to the promotional leaflet's description of the rules supposedly made by Sonic himself[1]. Due to the generally negative press coverage generated, the opening of the venue came to be regarded as a PR disaster, and did not bode well for the park's fortunes.

Demise

Despite continued investment, with the additions of new attractions and consistent updates to its roster of arcade games, the centre regularly struggled to meet its expected targets financially. Discouraged by its poor returns, Nick Leslau quit his managerial role, and new management for Trocadero PLC came in the form of ex-First Leisure executives John Conlan and Nick Tamblyn[12]. Under them, the company moved into acquiring more intellectual property to be implemented into the Trocadero alongside other Central London locations, and Sega were mainly treated with disdain internally - Conlon would later claim that he had "been trying to get rid of SegaWorld" since the day he joined[18].

Sega had hoped to attract 1.75 million visitors to the facility in its first full year of operation, but ultimately fell short of this[16]. Entry fees were subsequently dropped to £2 and then scrapped entirely in 1998 to increase footfall - this move worked, with the annual visitor numbers going up to 4 million that year[16], however it did little to help financially, with many visitors choosing not to spend any money on the attractions within the park, which were now paid for alongside the coin-operated arcade machines.

Sega's ten-year deal with Trocadero PLC included a three-year early termination clause if a £3 million profit had not been achieved [13], and this was exercised in September 1999 against an overall backdrop of losses in the amusement sector at the company, which shortly afterwards also influenced the closures of several of Japan's Joypolis venues and Sega World Sydney in Australia. The floors were sublet to Family Leisure (established[19][20] by Martin Bromley), operators of numerous arcades elsewhere in London. One of these was Funland, situated just below SegaWorld in the Trocadero building, and plans began to rename the floors accordingly. The centre was officially stripped of any SegaWorld branding in February 2000.

Aftermath

In the years that followed, the site was stripped down considerably. Around the same time Sega pulled out, Pepsi cancelled their sponsorship deal, closing the IMAX theatre and renaming the Pepsi Max Drop to "London's Scream Ride"[21]; the physical Pepsi Max Drop ride itself was later sold and moved to the unrelated Funland Hayling Island amusement park in 2003. The Trocadero itself also became directly managed by Burford Group (now Burford Holdings) again - Trocadero PLC had since been renamed Chorion, who now owned properties such as the popular Tiger Tiger bar elsewhere in London[12].

Trocadero2004.jpg

Assuming full control of the former SegaWorld space, Family Leisure joined their two pre-existing Funland floors up to the upper six, and ran them together as a large Family Entertainment Centre. Most of the Sega-era features were taken out and replaced with new attractions intended to broaden the appeal of the centre, including a bowling alley, sports bar, and conventional fairground rides[22]. A new façade was also constructed to the right of the Trocadero's central atrium, incorporating balconies and neon signs, though décor from the old themes was kept intact in some areas.

Funland's operators were not accustomed to running an arcade of its size, having only dealt with much smaller venues in their past. Floors were often understaffed, leading to ongoing crime and antisocial behaviour issues from both visitors and some employees[23]. This and the increased dominance of consoles over arcade gaming made management come to the decision of renewing Funland's lease to only cover two floors in September 2002[24], effectively permanently closing the upper four in the process. As a result, the second rocket escalator that went to them was stopped and blocked off (although it took until May 2011 for it to be physically removed).

At no point was the complex significantly revamped, meaning traces of the SegaWorld layout and closed rides still existed for much of the rest of the decade. Numerous wall murals remained in the closed off floors, most significantly artwork of a large aircraft control panel on the back wall of what used to be the Flight Deck[25]. The first rocket escalator was kept operational to take visitors up to what was left of Funland, where a walk way had been made to join the second floor up to the midway podium between the two escalators.

Despite finding success in rhythm action games during the 2000s, Funland started to decay, and ceased operations altogether in July 2011[26] after internal money management issues at Family Leisure and an acrimonious lease dispute with the Trocadero's new property owners, Criterion. Its founder, Asif Aziz, had planned to convert the building into a hotel since its acquisition in 2005[27], and could not come to an agreement that involved Funland's space staying occupied. After this, the centre's machines were bought by other arcades, shifted to the front of Funland's shuttered entrance, and maintained by two makeshift venues in the basement, until the final closure of the Trocadero as an entertainment centre in February 2014[28].

Layout

SegaWorldLondonMap.jpg

Taking up over 100,000 of the Trocadero's 600,000 square feet, SegaWorld London was a six-floor indoor amusement theme park. Whilst billed as such, much of its floor space was in fact taken up by its large amount of arcade machines, including full-size 8-player iterations of games such as Daytona USA, and import titles rarely seen in the UK. Alongside numerous other Sega venues, it was specifically used for the location testing of both upcoming and never released titles.

After entering the Trocadero building through its shopping arcade area, visitors would be taken up the "rocket escalator", (16.43m in length (with 80m of handrail), 31.5 tons in weight and 193 steps[29] (although it was technically two escalators, not one)), running through the main atrium containing unrelated attractions, to the sixth "level" (floor). This acted as the park's reception, with each subsequent floor based around differing themes and concepts. For the most part, the arcade machines on these floors were kept in line with the designated theming, and various other attractions and amenities could be found between them, including a McDonalds restaurant and other snack bars.

The floors themselves were connected through a further series of escalators and travelators, usually situated on the left and right sides at the top of the Trocadero's main atrium area. Also located in the atrium was the official Sega Shop, which sold exclusive merchandise and games. Alongside a second McDonalds outlet, the retail unit it was housed in was positioned directly opposite to the bottom of the exit escalator, although it was later moved up to the Sports Arena floor.

Level 6: Reception

On this floor, visitors could obtain tokens and attraction tickets, have photos taken with statues of Sonic the Hedgehog (the de-facto mascot of the park), and try a selection of free to play Sega Saturn consoles. Also housed here was an information centre for the park, video screens displaying promotional films, and the first attraction, Beast In Darkness.

Level 5: Combat Zone

The Combat Zone floor was more akin to a dimly-lit conventional arcade, featuring black and yellow striped décor and no significant attractions. Its space was instead devoted to a selection of over 50 action games, with genres ranging from fighting to shooters. At launch, games included Virtua Cop 2 and Fighting Vipers, as well as non-Sega titles like Time Crisis and Area 51.

Level 4: The Race Track

RaceTrack.png

Boasting extensive theming, with replicas of race cars in the walls and giant traffic lights, The Race Track featured over 70 racing games, most notably back to back 8 player deluxe setups of Daytona USA and Manx TT Superbike. The ride on this floor, officially known as Aqua Nova at other Sega amusement theme parks, was renamed to Aqua Planet.

One of Damon Hill's FW15C racing cars from the 1993 Formula One season was also situated on the floor for photo opportunities. During that season, Hill drove with Alain Prost for Williams, who were famously sponsored by Sega at the time. Incidentally, Prost partly owned the La Tête dans les Nuages entertainment centre chain in France, whose Paris location contained a Centre Sega arcade.

Level 3: Flight Deck

FlightDeck1.png

Themed around aviation, this floor featured 20 "flying" games. At one point in time, these notably included Sega Net Merc and R-360 machines, the former of which was originally located on the Combat Zone floor at launch.

Often promoted as the venue's main attraction, much of the Flight Deck's space was taken up by VR-1: Space Mission, the park's most technologically advanced attraction (though it had already made its debut in numerous of Sega's Japan venues a couple of years beforehand).

Hanging from its ceiling was the first commercially available ex-RAF Harrier Jump Jet. This was transported to the venue in the months prior to the park's opening by being towed through London on a boat for a PR event, subsequently reported on by Computer & Video Games magazine[30].

Level 2: The Carnival

Carnival.png

The Carnival contained over 80 arcade games, which were typically UFO Catchers and ticket redemption. As such, a prize desk could be found here, offering merchandise and Sega consoles. Also located on this floor was the "Segakids" section, featuring a McDonalds outlet and a play area for young children.

Initially only one attraction was located on the floor, Ghost Hunters (localised and adapted under the name of Ghost Hunt); this number later increased to three with the additions of House of Grandish in 1997 and Power Sled in 1998.

Level 1: Sports Arena

The final floor, Sports Arena, housed over 90 sports games (including Virtua Striker and Sega Bass Fishing), as well as Mad Bazooka (removed after 1998) and AS-1 attractions.

After the removal of Mad Bazooka, the Sega Shop, originally located to the left of the exit escalator, was moved upstairs to the space it once occupied.

Major attractions

Gallery

Merchandise

Magazine articles

Main article: SegaWorld London/Magazine articles.

Promotional material


External links

References

  1. 1.0 1.1 File:CVG UK Freeplay 07.pdf, page 1
  2. Press release: 1996-09-12: INTERNATIONAL MANAGER : Sega Tests the Theme-Park Route
  3. https://www.independent.co.uk/news/business/old-pro-beats-the-count-once-more-1444917.html
  4. https://www.standard.co.uk/hp/front/trocadero-for-sale-at-aps210-million-7170560.html
  5. Mega Power, "September 1993" (UK; 1993-08-19), page 12
  6. HiScore, "15 Juli - 15 September" (DK; 1993-07-15), page 26
  7. Computer & Video Games, "April 1994" (UK; 1994-03-15), page 86
  8. https://www.designweek.co.uk/issues/27-april-1995/tibbatts-leads-segaworld-project/
  9. https://www.designweek.co.uk/issues/8-august-1996/rtkl-puts-the-future-into-the-trocadero/
  10. https://www.campaignlive.co.uk/article/news-mustoe-merriman-motive-win-pounds-1m-segaworld-work/16248
  11. https://segaretro.org/File:SegaWorldLondon_CorporateEntertainment_Back.jpg
  12. 12.0 12.1 12.2 https://www.referenceforbusiness.com/history2/96/Urbium-PLC.html
  13. 13.0 13.1 Marketing Week: Sega makes a play to win back top UK slot
  14. https://segaretro.org/images/0/0f/SegaWorldLondonTicket_Back.jpg
  15. Mega Fun, "11/96" (DE; 1996-10-16), page 76
  16. 16.0 16.1 16.2 https://www.ipo.gov.uk/t-challenge-decision-results/o15203.pdf
  17. https://www.theguardian.com/business/2011/jul/28/nick-leslau-brings-his-millions-to-londons-ancient-harbour
  18. https://www.thisismoney.co.uk/money/news/article-1577337/Chorions-Segaworld-game-over.html
  19. Press release: 2008-09-08: Industry icon Marty Bromley passes away
  20. http://vegauniverse.com/corporb.htm (Wayback Machine: 2002-04-10 15:23)
  21. https://i229.photobucket.com/albums/ee94/thefoudnation/london15.jpg
  22. http://www.proun.co.uk/leisure#/funland/
  23. http://news.bbc.co.uk/1/hi/uk/1096914.stm
  24. https://www.casemine.com/judgement/uk/5a8ff71960d03e7f57ea785c
  25. https://3.bp.blogspot.com/-IQO53Njw_qI/WdjMwqRsJWI/AAAAAAAAAaI/TaH5RcMm7c4wOFWYltpE-e7rAV380BPRwCLcBGAs/s1600/trocclosed6.jpg
  26. https://www.facebook.com/FunlandTrocadero/posts/10150250215896250
  27. https://www.standard.co.uk/news/london/trocadero-to-be-transformed-into-tokyostyle-pod-hotel-8052753.html
  28. https://ukarcaderacers.wordpress.com/2014/02/14/london-trocadero-will-close-for-good-on-february-25-2014/
  29. Computer & Video Games, "June 1996" (UK; 1996-05-09), page 57
  30. Computer & Video Games, "August 1996" (UK; 1996-07-11), page 8
  31. https://i.ibb.co/2dpHbqg/Cucciolo-IT-Poster-1998.jpg (archive.today)


Sega-related venues in the United Kingdom
Sega World
Bournemouth (1993-2000) | London (1996-1999) | Tamworth (199x-xxxx) | Wolverhampton (199x-xxxx) | Birmingham (199x-xxxx)
Sega Park
Glasgow (1993-200x) | Acton (1994-199x) | Colindale (1994-2008) | Southampton (1996-2013) | Wood Green (199x-xxxx) | Basildon (199x-2005) | Reading (199x-199x) | Bristol (199x-200x) | Harlow (1997-2003) | Tower Hill (xxxx-200x) | Harrow (200x-200x) | Holborn (200x-200x) | Brighton (2002-2006)
Sega Zone
Brixton (199x-xxxx) | Catford (199x-xxxx) | Woolwich (199x-xxxx)
Sega Megaworld
Croydon (199x-199x) | Harrow (199x-199x) | Romford (199x-199x)
Sega Prize Zone
West Midlands (2015-2020) | Southport (2016-2019) | Hatfield (2016-2020)
Others
Metropolis (1992-199x) | Planet Sega Queensway (199x-200x)