Columns

From Sega Retro

For the PC Engine, PC-9801 and PC-8801 versions, see Columns on NEC Retro.

n/a

Columns SystemC2Title.png

Columns
System(s): Sega System C, Sega Mega Drive, Sega Game Gear, Sega Master System, FM Towns, MSX, Sharp X68000, Super Famicom
Publisher: Sega,
X68000
SystemSoft,
MSX
FM Towns/FM Towns Marty
Telenet Japan
Developer:
Peripherals supported:
Sega Game Gear
Gear-to-Gear Cable
Genre: Puzzle

















Release Date RRP Code
Super Famicom
JP
1999 ¥? ?
Sega Master System
US
5120
Sega Master System
EU
5120
Sega Master System
AU
5120
Sega Master System
BR
Sega Master System
KR
GB-1001
Sega Master System
KR
(Samsung)
GB-1002JG
Sega Game Gear
JP
¥2,9002,900 G-3101
Sega Game Gear
JP
(Meisaku)
G-3104
Sega Game Gear
US
2201
Sega Game Gear
EU
2201
Sega Game Gear
BR
012070
Sega Game Gear
KR
MSX
JP
¥7,2007,200
Wii Virtual Console
JP
600pts600
Wii Virtual Console
US
800pts800
Wii Virtual Console
EU
800pts800
Nintendo 3DS Virtual Console
JP
¥286 (300)286 (300)
Nintendo 3DS Virtual Console
US
$3.993.99
Nintendo 3DS Virtual Console
EU
€3.993.99
CERO
Missing Parameter!

Columns (コラムス) is a puzzle game created by Jay Geertsen in 1989. The rights were sold to Sega in 1990, who brought the game to the Sega System C arcade board, with its subsequent success seeing the game released on a wide variety of platforms. Columns is frequently seen as Sega's answer to Tetris. In Brazil it is known as Shapes and Columns. The Super Famicom version was released to the Nintendo Power service.

Gameplay

Columns is a falling-block puzzle game. Like Tetris, the aim of the game is to try and stay alive - "columns" fall from the top of the screen, landing on-top of each other, and should the "pile" reach the top of the screen, the game is over. Success is determined by strategic placing of columns, and as the game progresses, the rate at which the columns fall increases.

In Columns, each column is made up of three coloured jewels stacked on top of each other. If three or more jewels of the same colour are aligned horizontally, vertically or diagonally, the jewels will be destroyed, and any jewels placed above will fall downwards. Unlike Tetris, the reliance on gravity means gameplay is combo-driven - repeated combos will spawn a "magic jewel" (in most versions of the game), which when collided with a normal jewel will eliminate all jewels of that colour on-screen. Games are played on a 6x13 grid, and points are awarded by destroying jewels (players also receive a bonus for starting the game at higher difficulties). In the majority of versions, hints will be displayed for the player up until level 3.

There are six coloured jewels in total:

Columns sprites.png
Columns sprites.png
Columns sprites.png
Columns sprites.png
Columns sprites.png
Columns sprites.png

Many home versions of the game allow for the graphics to be changed, most notably the Sega Master System and Sega Game Gear variants, as well as home computer ports by SystemSoft.

Controls

There are only four buttons utilised in Columns. Left and Right move a falling column left or right across the screen, respectively, while Down speeds up the rate at which the column falls.

The remaining button is used to "rotate" the column as shown below:

Columns sprites.png
Columns sprites.png
Columns sprites.png

Right

Columns sprites.png
Columns sprites.png
Columns sprites.png

Right

Columns sprites.png
Columns sprites.png
Columns sprites.png

In most ports of this game there is no option to rotate the columns in the opposite direction, but that can be done in the Game Gear version. Columns can only be rotated while they are moving, however a certain amount of leeway (i.e. about a second) is given to columns which have just "landed".

Modes

Game modes differ depending on the version of Columns:

"Arcade"/Original

All versions of the game have an interpretation of the "arcade" (or "classic") columns described above - an theoretically endless game in which columns continue to fall until the screen is filled.

2-Player

"Standard" 2-player mode, found in the arcade version of the game is largely identical to the arcade mode above, except two players are supported. It is not a competitive mode, so players can join and leave at will. Some versions remove this mode for logistical reasons, for example, the Sega Game Gear port where the handheld nature of the console renders this mode largely pointless, and the PC Engine version, in which the console only has one control port as standard.

Versus

Offered in most non-arcade versions of the game, versus has two players compete against each other, the winner being the player who lasts the longest. Unlike other puzzle games of this nature (perhaps most notably, Puyo Puyo), there are no methods of "attacking" your opponent, so is very similar to the above.

Flash Columns

Flash Columns, featured in the Sega Mega Drive, Sega Master System and Sega Game Gear versions of the game, has the player must mine their way through a set number of lines to get to a flashing jewel at the bottom. The faster the player accomplishes this, the higher his or her rank will be.

Time Trial

Exclusive to the Mega Drive version, time trial involves wither the original "arcade" game or flash columns to be played as a three minute time-limited game.

Doubles

Also exclusive to the Mega Drive version, this can be seen as a cooperative two player mode, in which the original mode or flash columns can be played on the same screen.

Stone

Exclusive to the PC Engine version when playing on a PC Engine GT/TurboExpress (TODO)

Freeze

Exclusive to the PC Engine version when playing on a PC Engine GT/TurboExpress (TODO)

History

Development

Columns was originally conceived by Jay Geertsen while working at Hewlett-Packard in 1989. It was originally created for the HP-UX operating system (utilising the X Window System), however the relative obscurity of the platform, particularly amongst home consumers, saw ports to other systems. Nathan Meyers brought it to DOS for IBM PC customers (1989), Chris Christensen to the Macintosh (1990) and John Rotenstein for Windows 3.x (1990). It was also brought to the Atari ST in 1989.

In early 1990, Geertsen sold the rights to Sega, who has controlled the license ever since. Sega is not thought to own the code of the aforementioned versions, just the mechanics surrounding the game.

Legacy

Following its success in arcades, Columns was brought to the Sega Mega Drive, in the form of a very accurate arcade conversion. The Mega Drive Columns was the first puzzle game to hit the system in most territories - though Tetris had seen a Mega Drive release in Japan in 1988, legal issues forced it to be removed from shelves and the game has been rarely mentioned since. Columns is a relatively small game by Mega Drive standards, and so has been re-released multiple times across many compilations. It was also re-released several times between 1993 and 1996 in North America, presumably to try and clear old stock.

Columns was a launch title for the Sega Game Gear, which debuted in Japan in October 1990. It was also brought to the Sega Master System later in the year.

SystemSoft were given the rights to publish Japanese home computer versions of the game between 1991 and 1992, including the PC-8801, PC-9801 and Sharp X68000. MSX and FM Towns versions were handled by Telenet Japan, while a PC Engine port was brought to the system by Laser Soft. Perhaps most peculiarly, Media Factory were given the rights to produce a Super Famicom version, released in the very late year of 1999. It was distributed through the Japan-exclusive Nintendo Power rewritable cartridge service and is the only Sega property to see an official release on Nintendo's Super Famicom.

There have been multiple sequels to Columns, starting with 1990's Columns II: The Voyage Through Time and 1993's Columns III: Revenge of Columns. The System C version of the game was released as part of the Sega Saturn compilation, Columns Arcade Collection. The Mega Drive version has also been released on Steam and as part of the Wiis Virtual Console service. Multiple unlicensed versions of the game exist, as well as many clones.

Throughout its life, Columns has never achieved the same level of success as Tetris, however continues to see sequels to this day.

Production credits

Designers: TAKOSUKEZOU, Jay Geertsen
Composer: Tokuhiko Uwabo
Business: Steve Hanawa

Magazine articles

Main article: Columns/Magazine articles.

Promotional material

SegaVisions US 02.pdf¦page#36-37¦Master System US print advert in Sega Visions (US) #2: "October/November 1990" (1990-xx-xx)SegaVisions US 04.pdf¦page#10-11¦Master System US print advert in Sega Visions (US) #4: "April/May 1991" (1991-xx-xx); also published in Sega Visions (US) #5: "Summer 1991" (1991-xx-xx)[6]SegaVisions US 06.pdf¦page#38¦Master System US print advert in Sega Visions (US) #6: "Fall 1991" (1991-xx-xx)SegaPower UK 13.pdf¦page#2¦Master System UK print advert in Sega Power (UK) #13: "December 1990" (1990-11-01); also published in Sega Power (UK) #14: "January 1991" (1990-12-06)[7]

Digital manuals

Physical scans

System C version

Sega Retro Average 
Publication Score Source
87 №107, p101[8]
Arcade
87
Based on
1 review
Sega Retro Average 
Publication Version Score
Arcade
N/A
Based on
0 reviews

Columns

System C, JP
Columns instructions.jpg

Mega-Tech version

Mega-Tech,
Columns MT cover.jpg
Cover
Columns MegaTech Cart Back.jpgColumns MegaTech Cart.jpg
Cart

Mega Drive version

Sega Retro Average 
Publication Score Source
75 №2, p27[9]
90 №3, p46
88 №4, p28[10]
90
88 №25, p83
70 №9, p113[11]
79 №5, p91
81 №1, p33[12]
88 №1, p76/77[13]
74 №6, p42[14]
77 №9/90, p122[15]
82 №20, p12
80 №23, p53
90 №2, p19[16]
84 №18, p64
Sega Mega Drive
82
Based on
15 reviews
Sega Retro Average 
Publication Version Score
Ação Games (BR)
75
[9]
Aktueller Software Markt (DE)
83
[17]
Beep! MegaDrive (JP) NTSC-J
83
[18]
Complete Guide to Consoles (UK)
90
[19]
Complete Guide to Consoles (UK)
88
[10]
The Complete Guide to Sega (UK)
88
[20]
Console XS (UK) PAL
84
[21]
Electronic Gaming Monthly (US) NTSC-U
63
[22]
Mean Machines: The Essential Sega Guide (UK)
77
[23]
Famitsu (JP) NTSC-J
68
[24]
The Games Machine (IT)
88
[25]
Joystick (FR)
70
[11]
Sega Mega Drive Advanced Gaming (UK) PAL
79
[26]
Mega Drive Fan (JP) NTSC-J
77
[27]
Mega Play (US) NTSC-U
68
[28]
MegaTech (UK) PAL
85
[12]
Mean Machines Sega (UK)
88
[29]
Player One (FR)
74
[14]
Power Play (DE)
77
[30]
Sega Power (UK)
82
[31]
Sega Power (UK) PAL
75
[32]
Sega Pro (UK)
90
[16]
Sega Pro (UK) PAL
84
[33]
Sega Saturn Magazine (JP) NTSC-J
76
[34]
Tilt (FR)
85
[35]
Top Secret (PL) Mega Games I
75
[36]
Tricks 16 bit (RU)
80
[37]
User (GR)
97
[38]
VideoGames & Computer Entertainment (US) NTSC-U
70
[39]
Sega Mega Drive
80
Based on
29 reviews

Columns

Mega Drive, US
Columns md us cover.jpg
Cover
Columns md us cart.jpg
Cart
Columns md us manual.pdf
Manual
Mega Drive, US (Sega Classic)
Columns MD US Box Classic VRC.jpg
Cover
Columns md us cart.jpg
Cart
Mega Drive, US
(Sega Classic) (newer)
Columns MD US Box SegaClassic.jpg
Cover
Columns md us cart.jpg
Cart
Mega Drive, EU
Columns md eu cover.jpg
Cover
Columns MD EU Cart.jpg
Cart
Columns MD EU Manual.pdf
Manual
Mega Drive, JP
Columns md jp cover.jpg
Cover
Columns MD JP CartTop.jpg
Columns MD JP Cart.jpg
Cart
Columns MD jp manual.pdf
Manual
Mega Drive, AU

Columns MD AU Cart Top.jpg
Columns MD AU Cart Back.jpgColumns MD AU Cart.jpg
Cart
Mega Drive, AU (alt)

Mega Drive, BR
Columns MD BR Box.jpg
Cover
Columns MD BR Cart.jpg
Cart
Mega Drive, CA
Columns MD CA Box.jpg
Cover
Mega Drive, Asia

Columns MD AS Cart.jpg
Cart

Master System version

Sega Retro Average 
Publication Score Source
89 №3, p35
88 №4, p94[40]
84 №110, p133[41]
89 №1, p131[42]
90 №12, p116[43]
89 №2, p78/79[44]
85 №5, p50[45]
63 №12/90, p165[46]
90 №4, p32[47]
93 №13, p34/35[48]
80 №23, p56
92 №2, p19[16]
Sega Master System
86
Based on
12 reviews
Sega Retro Average 
Publication Version Score
Buzz! Computers (UK)
85
[49]
Complete Guide to Consoles (UK)
89
[50]
Complete Guide to Consoles (UK)
88
[40]
The Complete Guide to Sega (UK) PAL
90
[51]
Console XS (UK) PAL
91
[52]
Computer & Video Games (UK)
84
[41]
Electronic Gaming Monthly (US) NTSC-U
55
[3]
Mean Machines: The Essential Sega Guide (UK)
89
[42]
Game Mania (UK)
90
[53]
GamePro (US) NTSC-U
72
[54]
Gamers (DE)
67
[55]
Joystick (FR)
90
[43]
Mean Machines (UK)
89
[44]
Mean Machines Sega (UK)
90
[56]
Player One (FR)
85
[45]
Power Play (DE)
63
[57]
Raze (UK)
90
[47]
Sega Power (UK)
93
[48]
Sega Power (UK) PAL
75
[58]
Sega Pro (UK)
92
[16]
Sega Pro (UK) PAL
91
[59]
Tilt (FR)
85
[60]
Tilt (FR)
85
[35]
Zzap! (IT)
90
[61]
Sega Master System
84
Based on
24 reviews

Columns

Master System, US
Columns sms us cover.jpg
Cover
Columns sms us cart.jpg
Cart
Columns sms us manual.pdf
Manual
Master System, EU
Columns sms eu cover.jpg
Cover
Master System, AU
Columns SMS AU cover.jpg
Cover
Columns SMS AU Cart Top.jpg
Columns SMS AU Cart Back.jpgColumns SMS AU Cart.jpg
Cart
Master System, BR
Columns SMS BR backcover.jpgNospine.pngColumns SMS BR cover.jpg
Cover
ShapesandColumns SMS BR Cart.jpg
Cart
Columns SMS BR Manual.pdf
Manual
Master System, KR (Korea Oacs)
Columns SMS KR Box.jpg
Cover
Columns SMS KR OACS cart.jpg
Cart
Master System, KR (Samsung)
Columns SMS KR Box Back Samsung.jpgColumns SMS KR Box Spine Samsung.jpgColumns SMS KR Alt cover.jpg
Cover
Columns SMS KR carttop Samsung.jpg
Columns SMS KR Cart Samsung.jpg
Cart

Game Gear version

Sega Retro Average 
Publication Score Source
68 №48, p74[4]
80 №23, p61
91 №24, p38
80 №2, p19[16]
93 №19, p91
Sega Game Gear
82
Based on
5 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
68
[4]
Beep! MegaDrive (JP) NTSC-J
70
[62]
Console XS (UK) PAL
92
[63]
Mean Machines: The Essential Sega Guide (UK)
85
[64]
Game Mania (UK)
86
[65]
Hippon Super (JP) NTSC-J
60
[66]
Mean Machines Sega (UK) PAL
88
[67]
Sega Power (UK) PAL
75
[68]
Sega Power (UK) PAL
91
[69]
Sega Pro (UK)
80
[16]
Sega Pro (UK) PAL
92
[70]
Sega Saturn Magazine (JP) NTSC-J
66
[71]
Zero (UK)
93
[72]
Sega Game Gear
80
Based on
13 reviews

Columns

Game Gear, US
Columns GG US backcover.jpgNospine.pngColumns gg us cover.jpg
Cover
Columns gg us cart.jpg
Cart
Columns gg us manual.pdf
Manual
Game Gear, EU
Columns GG EU Box Back.jpgNospine.pngColumns gg eu cover.jpg
Cover
Columns gg eu cart.jpg
Cart
Game Gear, JP
Columns GG JP Box Back.jpgNospine-small.pngColumns gg jp cover.jpg
Cover
Columns gg jp cart.jpg
Cart
Columns GG JP Manual.pdf
Manual
Game Gear, JP
(Meisaku Collection)
Columns GG JP Box Back Meisaku.jpgNospine-small.pngColumns GG JP Box Front Meisaku.jpg
Cover
Columns GG JP Box Cart Back Meisaku.jpgColumns GG JP Box Cart Meisaku.jpg
Cart
Game Gear, BR
Columns GG BR Box.jpg
Cover
Columns GG BR cart.jpg
Cart
Columns gg br manual.pdf
Manual
Game Gear, KR

Columns GG KR Cart.jpg
Cart

FM Towns version

FM Towns, JP

MSX version

MSX, JP
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> 320x120pxColumns MSX JP Box Front.jpg
Cover

Sharp X68000 version

Sharp X68000, JP
Columns X68000 JP Box Front.jpg
Cover

External links

References

Necretro-round.svg
NEC Retro has more information related to Columns
  1. File:ACE UK 40.pdf, page 165
  2. File:SegaPower UK 13.pdf, page 2
  3. 3.0 3.1 File:EGM US 014.pdf, page 16 Cite error: Invalid <ref> tag; name ":File:EGM US 014.pdf_p16" defined multiple times with different content
  4. 4.0 4.1 4.2 File:ACE UK 48.pdf, page 74 Cite error: Invalid <ref> tag; name ":File:ACE UK 48.pdf_p74" defined multiple times with different content
  5. File:GameGear UK PrintAdvert.jpg
  6. File:SegaVisions US 05.pdf, page 10
  7. File:SegaPower UK 14.pdf, page 2
  8. File:CVG UK 107.pdf, page 101
  9. 9.0 9.1 File:AcaoGames BR 002.pdf, page 27 Cite error: Invalid <ref> tag; name ":File:AcaoGames BR 002.pdf_p27" defined multiple times with different content
  10. 10.0 10.1 File:CGtC UK 04.pdf, page 28 Cite error: Invalid <ref> tag; name ":File:CGtC UK 04.pdf_p28" defined multiple times with different content
  11. 11.0 11.1 File:Joystick FR 009.pdf, page 113 Cite error: Invalid <ref> tag; name ":File:Joystick FR 009.pdf_p113" defined multiple times with different content
  12. 12.0 12.1 File:MegaTech UK 01.pdf, page 33 Cite error: Invalid <ref> tag; name ":File:MegaTech UK 01.pdf_p33" defined multiple times with different content
  13. File:MegaTech UK 01.pdf, page 76
  14. 14.0 14.1 File:PlayerOne FR 006.pdf, page 42 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 006.pdf_p42" defined multiple times with different content
  15. File:PowerPlay DE 030.pdf, page 122
  16. 16.0 16.1 16.2 16.3 16.4 16.5 File:SegaPro UK 02.pdf, page 21 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 02.pdf_p21" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:SegaPro UK 02.pdf_p21" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:SegaPro UK 02.pdf_p21" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:SegaPro UK 02.pdf_p21" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:SegaPro UK 02.pdf_p21" defined multiple times with different content
  17. Aktueller Software Markt, "November 1990" (DE; 1990-10-26), page 138
  18. Beep! MegaDrive, "July 1990" (JP; 1990-06-08), page 17
  19. Complete Guide to Consoles, "Volume III" (UK; 1990-08-xx), page 46
  20. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 45
  21. Console XS, "June/July 1992" (UK; 1992-04-23), page 128
  22. Electronic Gaming Monthly, "November 1990" (US; 1990-xx-xx), page 20
  23. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 32
  24. Famitsu, "" (JP; 1990-0x-xx), page 1
  25. The Games Machine, "Novembre 1990" (IT; 1990-1x-xx), page 83
  26. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  27. Mega Drive Fan, "October 1990" (JP; 1990-09-08), page 79
  28. Mega Play, "February 1991" (US; 199x-xx-xx), page 41
  29. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  30. Power Play, "9/90" (DE; 1990-08-17), page 122
  31. Sega Power, "July 1991" (UK; 1991-06-06), page 12
  32. Sega Power, "October 1991" (UK; 1991-09-05), page 53
  33. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  34. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  35. 35.0 35.1 Tilt, "Décembre 1991" (FR; 1991-1x-xx), page 71
  36. Top Secret, "Kwiecień 1995" (PL; 1995-xx-xx), page 57
  37. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 10
  38. User, "Mártios 1991" (GR; 1991-0x-xx), page 66
  39. VideoGames & Computer Entertainment, "November 1990" (US; 1990-1x-xx), page 66
  40. 40.0 40.1 File:CGtC UK 04.pdf, page 94 Cite error: Invalid <ref> tag; name ":File:CGtC UK 04.pdf_p94" defined multiple times with different content
  41. 41.0 41.1 File:CVG UK 110.pdf, page 133 Cite error: Invalid <ref> tag; name ":File:CVG UK 110.pdf_p133" defined multiple times with different content
  42. 42.0 42.1 Mean Machines: The Essential Sega Guide, Virgin Books, page 131 Cite error: Invalid <ref> tag; name ":File:MeanMachinesEssentialSegaGuide Book UK.pdf_p131" defined multiple times with different content
  43. 43.0 43.1 File:Joystick FR 012.pdf, page 116 Cite error: Invalid <ref> tag; name ":File:Joystick FR 012.pdf_p116" defined multiple times with different content
  44. 44.0 44.1 File:MeanMachines UK 02.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:MeanMachines UK 02.pdf_p78" defined multiple times with different content
  45. 45.0 45.1 File:PlayerOne FR 005.pdf, page 50 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 005.pdf_p50" defined multiple times with different content
  46. File:PowerPlay DE 033.pdf, page 165
  47. 47.0 47.1 File:Raze UK 04.pdf, page 32 Cite error: Invalid <ref> tag; name ":File:Raze UK 04.pdf_p32" defined multiple times with different content
  48. 48.0 48.1 File:SegaPower UK 13.pdf, page 34 Cite error: Invalid <ref> tag; name ":File:SegaPower UK 13.pdf_p34" defined multiple times with different content
  49. Buzz! Computers (UK) (+0:00)
  50. Complete Guide to Consoles, "Volume III" (UK; 1990-08-xx), page 35
  51. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 55
  52. Console XS, "June/July 1992" (UK; 1992-04-23), page 139
  53. Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
  54. GamePro, "December 1990" (US; 1990-xx-xx), page 138
  55. Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 104
  56. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
  57. Power Play, "12/90" (DE; 1990-11-16), page 165
  58. Sega Power, "October 1991" (UK; 1991-09-05), page 56
  59. Sega Pro, "April 1993" (UK; 1993-03-11), page 70
  60. Tilt, "Février 1991" (FR; 1991-0x-xx), page 72
  61. Zzap!, "Febbraio 1991" (IT; 1991-xx-xx), page 22
  62. Beep! MegaDrive, "February 1991" (JP; 1991-01-08), page 84
  63. Console XS, "June/July 1992" (UK; 1992-04-23), page 147
  64. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 165
  65. Game Mania, "May 1993" (UK; 1993-xx-xx), page 70
  66. Hippon Super, "February 1991" (JP; 1991-01-07), page 42
  67. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 143
  68. Sega Power, "October 1991" (UK; 1991-09-05), page 61
  69. Sega Power, "November 1991" (UK; 1991-10-04), page 38
  70. Sega Pro, "April 1993" (UK; 1993-03-11), page 74
  71. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
  72. Zero, "May 1991" (UK; 1991-0x-xx), page 91



Games in the Columns Series
Columns (1990) | Columns II: The Voyage Through Time (1990) | Columns III: Revenge of Columns (1993) | Stack Columns (1994) | Super Columns (1995) | Columns '97 (1996) | Hanagumi Taisen Columns (1997) | Columns Arcade Collection (1997) | Columns GB: Tezuka Osamu Characters (1999) | Hanagumi Taisen Columns 2 (2000) | Columns Crown (2001) | Columns Jewel (2005) | Columns Deluxe (2008) | Jewelpet Kira Kira Mahou no Housekibako (2009) | Sega Ages Columns II (2019)
Columns Taisen Mode Tsuki (1991) | Columns (Mame Game) (1997) | Columns (Pocket Boy) (1997) | Columns for Zaurus (2001) | Columns for Clié (2002)
Unlicensed Columns games
Sega Master System
Super Columns (1990)
Columns Related Media
Music
Columns・Columns II (1991)
Book
Hanagumi Taisen Columns Official Guide (1997) | Hanagumi Taisen Columns 2 Perfect Guide (2000)