Battlecorps

From Sega Retro

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Battlecorps title.png

Battlecorps
System(s): Sega Mega-CD
Publisher: Core Design, Victor Entertainment (JP)
Developer:
Distributor: Time Warner Interactive (US)
Genre: Simulation

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥8,0008,000 T-60194
Sega Mega-CD
US
$49.9549.95[4] T-115045
Sega Mega-CD
EU
T-115045-50
Sega Mega-CD
BR
062140

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Battlecorps (バトルコープス) is a first person shooter for the Sega Mega-CD. It takes place in giant mechs.

Gameplay

In Battlecorps, players take control over a "Bipedal Attack Machine" (BAM) to liberate a planet from an infected AI system and its army of robots. Typically this involves destroying specified targets or getting to a location without being killed. When all lives are lost, the game ends.

In order to simulate a 3D world, Battlecorps relies heavily on the use of sprite scaling. However, unlike a game such as Doom, the engine rarely draws flat "walls", instead simulating them by placing a series of large sprites in a line. Ceilings are never rendered, though many stages overcome this by taking place exclusively outside. Battlecorps also gives players a degree of control over the Y axis, allowing him or her to attack flying enemies or "ceiling" turrets.

Draw distance is considerably lower than many other first person shooters of the era, and in order to maintain a steady frame rate, the heads-up display comprises of roughly half the screen. Battlecorps also limits itself to a 256x224 screen resolution at all times.

Production credits

  • Programmed / Game Design / Story : Jon Hilliard
  • Production Designer/ Game Design / Story / Graphic Artist: Jason Gee
  • Music + SF/X: Martin Iveson
  • Live Guitar: Anthony Wheeldon
  • Production Designer / Game Design / Story / Graphic Artist: Jason Gee
  • Game Design / Story / Voices / Creative Manager: Guy Miller
  • Produced by: Jeremy Heath-Smith


  • Producer: Toshiyuki Nagai
  • Director: Gaku Sato
  • Assistant: Ryo Misawa, Kanji Ishizeki
  • Thanks to: Takeshi Minagawa
  • Thanks to: Bob Churchill (Game Evaluation), James Ryman (Cover Design), Lads & Lasses at Core Design...
Source:
In-game credits (JP)
Battlecorps MCD JP SSCredits.pdf
[5]

Magazine articles

Main article: Battlecorps/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in EGM² (US) #2: "August 1994" (1994-0x-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
  • EGM² (US) #5: "November 1994" (1994-1x-xx)[7]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Mean Machines Sega (UK) #24: "October 1994" (1994-08-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-09: "September 1994" (1994-08-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-10: "October 1994" (1994-09-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
89 №34, p147[8]
92 №153, p65[9]
№154, p53[10]
60 №11, p68/69[11]
89 №19, p56/57
92 №22, p60-63[12]
92 №23, p54-57
96 №12, p22-25
60 №1, p98[13]
95 №44, p102/103[14]
92 №9, p97
84 №57, p46-49
95 №35, p46/47
86 №26, p10/11
70 №70, p101[15]
Sega Mega-CD
85
Based on
14 reviews
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
73
[16]
Consoles + (FR)
89
[8]
Computer & Video Games (UK)
92
[9]
Edge (UK)
60
[11]
Electronic Gaming Monthly (US) NTSC-U
63
[17]
Famitsu (JP) NTSC-J
65
[18]
Game Players (US) NTSC-U
71
[4]
GamePro (US) NTSC-U
80
[19]
GamePro (DE)
87
[20]
Gamers (DE)
87
[21]
Games World: The Magazine (UK) PAL
85
[22]
Joypad (FR) PAL
78
[23]
Joypad (HU)
79
[24]
Mega (UK) PAL
92
[25]
Mega Force (FR) PAL
84
[26]
Mega Fun (DE) PAL
83
[27]
Mega Power (UK) PAL
96
[28]
MegaTech (UK) PAL
90
[29]
Mean Machines Sega (UK) PAL
92
[12]
Next Generation (US) NTSC-U
50
[13]
Player One (FR)
95
[30]
Play Time (DE)
82
[31]
Sega Magazine (UK) PAL
92
[32]
Sega Power (UK) PAL
84
[33]
Sega Pro (UK) PAL
95
[34]
Świat Gier Komputerowych (PL)
78
[35]
Sega Saturn Magazine (JP) NTSC-J
72
[36]
Sonic the Comic (UK) PAL
86
[37]
Todo Sega (ES)
91
[38]
VideoGames (US)
70
[15]
Sega Mega-CD
81
Based on
30 reviews

Battlecorps

Mega-CD, US
Battlecorps MCD US Box Back.jpgBattlecorps MCD US Box Front.jpg
Cover
Battlecorps mcd us disc.jpg
Disc
Battlecorps mcd us manual.pdf
Manual
Mega-CD, EU
Battlecorps MCD EU Box Back.jpgBattlecorps MCD EU Box Front.jpg
Cover
Battlecorps MCD EU spinecard.jpg
Spinecard
Battlecorps MCD EU Disc.jpg
Disc
Mega-CD, JP
Battlecorps MCD JP Box Back.jpgBattlecorps MCD JP Box Front.jpg
Cover
Battlecorps MCD JP Spinecard.jpg
Spinecard
Battlecorps MCD JP Disc.jpg
Disc
Mega-CD, BR
Battlecorps MCD BR Box Back.jpgNospine.pngBattlecorps MCD BR Box Front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega-CD
 ?
CRC32
MD5
SHA-1
607,573,344 CD (EU) T-115045-50
Sega Mega-CD
CRC32
MD5
SHA-1
612,870,048 CD (JP) T-60194
Sega Mega-CD
CRC32
MD5
SHA-1
607,260,528 CD (US) T-115045

References

  1. 1.0 1.1 File:Mega UK 23.pdf, page 13
  2. File:CVG UK 155.pdf, page 82
  3. File:GamePro US 056.pdf, page 172
  4. 4.0 4.1 File:GamePlayers US 0710.pdf, page 108 Cite error: Invalid <ref> tag; name ":File:GamePlayers US 0710.pdf_p108" defined multiple times with different content
  5. File:Battlecorps_MCD_JP_SSCredits.pdf
  6. Electronic Gaming Monthly, "September 1994" (US; 1994-xx-xx), page 107
  7. EGM², "November 1994" (US; 1994-1x-xx), page 75
  8. 8.0 8.1 File:ConsolesPlus FR 034.pdf, page 147 Cite error: Invalid <ref> tag; name ":File:ConsolesPlus FR 034.pdf_p147" defined multiple times with different content
  9. 9.0 9.1 File:CVG UK 153.pdf, page 65 Cite error: Invalid <ref> tag; name ":File:CVG UK 153.pdf_p65" defined multiple times with different content
  10. File:CVG UK 154.pdf, page 53
  11. 11.0 11.1 File:Edge UK 011.pdf, page 68 Cite error: Invalid <ref> tag; name ":File:Edge UK 011.pdf_p68" defined multiple times with different content
  12. 12.0 12.1 File:MeanMachinesSega22UK.pdf, page 60 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega22UK.pdf_p60" defined multiple times with different content
  13. 13.0 13.1 File:NextGeneration US 01.pdf, page 104 Cite error: Invalid <ref> tag; name ":File:NextGeneration US 01.pdf_p104" defined multiple times with different content
  14. File:PlayerOne FR 044.pdf, page 98
  15. 15.0 15.1 File:VideoGames US 70.pdf, page 101 Cite error: Invalid <ref> tag; name ":File:VideoGames US 70.pdf_p101" defined multiple times with different content
  16. Beep! MegaDrive, "October 1994" (JP; 1994-09-08), page 21
  17. Electronic Gaming Monthly, "September 1994" (US; 1994-xx-xx), page 36
  18. Famitsu, "1994-10-07" (JP; 1994-09-22), page 1
  19. GamePro, "September 1994" (US; 1994-xx-xx), page 70
  20. GamePro, "September 1994" (DE; 1994-08-26), page 66
  21. Gamers, "Juli/August 1994" (DE; 1994-07-01), page 20
  22. Games World: The Magazine, "August 1994" (UK; 1994-06-30), page 25
  23. Joypad, "Octobre 1994" (FR; 1994-xx-xx), page 112
  24. Joypad, "3/1994" (HU; 1994-xx-xx), page 26
  25. Mega, "August 1994" (UK; 1994-07-21), page 54
  26. Mega Force, "Juillet/Août 1994" (FR; 1994-07-04), page 80
  27. Mega Fun, "07/94" (DE; 1994-06-22), page 37
  28. Mega Power, "July 1994" (UK; 1994-06-23), page 22
  29. MegaTech, "August 1994" (UK; 1994-07-21), page 20
  30. Player One, "Juillet/Août 1994" (FR; 1994-0x-xx), page 102
  31. Play Time, "8/94" (DE; 1994-07-16), page 140
  32. Sega Magazine, "August 1994" (UK; 1994-07-15), page 80
  33. Sega Power, "August 1994" (UK; 1994-07-07), page 46
  34. Sega Pro, "August 1994" (UK; 1994-07-14), page 46
  35. Świat Gier Komputerowych, "4/1994" (PL; 1994-xx-xx), page 1
  36. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
  37. Sonic the Comic, "May 27th 1994" (UK; 1994-05-14), page 10
  38. Todo Sega, "Octubre 1994" (ES; 1994-xx-xx), page 46