Difference between revisions of "D-Xhird"
From Sega Retro
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| properties={{Properties|SAT|cinepak}} | | properties={{Properties|SAT|cinepak}} | ||
+ | | savetype={{SaveType | ||
+ | |SAT|internal | ||
+ | }} | ||
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{{stub}}'''''{{PAGENAME}}''''' (ディ・サード) is a 3D fighting game for the [[Sega Saturn]]. During development it was known as '''''DDD'''''. | {{stub}}'''''{{PAGENAME}}''''' (ディ・サード) is a 3D fighting game for the [[Sega Saturn]]. During development it was known as '''''DDD'''''. | ||
+ | |||
+ | ==Story== | ||
+ | The protagonist of the story, called "Boy," is seeking revenge for the murders of his mother and lover. Their assassins are working for a cult that is hunting Boy because, unbeknownst to him, he holds an ancient and powerful evil spirit inside him known only as "The Shadow." | ||
==Gameplay== | ==Gameplay== | ||
+ | {{ScreenThumb|D-Xhird Saturn, Character Select.png|width=200|Character select}} | ||
+ | The game is a 3D fighting game and a spiritual successor to the ''[[:Category:Battle Arena Toshinden|Battle Arena Toshinden]]'' games, which were ported to the Saturn by the same developer. Matches are fought to the best of three battles. A battle is won by depleting the other fighter's health, having more health than the opponent if time runs out, or knocking the opponent out of the arena. Most stages are open arenas (where ring-outs are possible), as before, but the game also introduces stages that are fought in closed cages, similar to ''[[Fighting Vipers]]'', where fighters can be damaged by being knocked against the walls. | ||
+ | |||
+ | Characters move with {{left}} and {{right}} and crouch with {{down}}. Normal movement is slow, but characters can backstep or dash with {{left}} {{left}} or {{right}} {{right}}. When dashing, the direction can be held to continue running, and characters can attack while dashing or running. Characters jump upward with {{up}} and jump behind and ahead with {{upleft}} or {{upright}}. Characters can strafe to dodge attacks by stepping forwards (toward the screen) with {{R}} or stepping backwards (away from the screen) with {{L}}. | ||
+ | |||
+ | Characters attack by slashing with their weapon with {{X}} for a weak slash or {{Y}} for a heavy slash, or they can kick with {{A}} for a weak kick or {{B}} for a heavy kick. Weak attacks are faster, but heavy attacks do more damage. Each character has his or her own unique set of basic moves and special moves performed with special button combinations. | ||
+ | |||
+ | Some attacks knock a fighter down. When knocked down, characters can roll backwards or forwards by holding {{left}} or {{right}} or roll into the background or foreground by holding {{up}} or {{down}}. Characters can attack a downed fighter by pressing {{down}}+{{X}}+{{A}} for a short-distance pounce or {{up}}+{{Y}}+{{B}} for a long-distance pounce. | ||
+ | |||
+ | Characters can guard against attacks by holding the D-Pad in the opposite direction of the opponent or by holding {{C}} or {{Z}}. Guarding can be done while standing or crouching but not while jumping. Each fighter has a Guard Power meter that is depleted every time the character guards against an attack. When the meter is empty, attacks can still be blocked but inflict partial damage. Characters can grab and throw opponents by pressing the D-Pad away from the opponent while pressing a heavy punch or kick button, which cannot be blocked. | ||
+ | |||
+ | ===Modes=== | ||
+ | The game has the following modes: | ||
+ | |||
+ | *'''1P Mode:''' A single-player mode where the player chooses any character and fights a series of matches against computer-controlled opponents. After defeating every playable character in the game, the player faces the bosses Venus and Izanagi. If the player makes it to this point and defeats the bosses without using a continue on at least the default difficulty setting, an additional fight against Shadow Boy is unlocked. If the player defeats Shadow Boy without using a continue, a final fight against Eiji (from ''[[Battle Arena Toshinden]]'') is unlocked. The game can be continued an unlimited number of times if the player is defeated by an opponent. A second player can join at any time to challenge the first to a match by pressing {{Start}}. | ||
+ | *'''Vs Mode:''' A two-player mode where both players can choose any character and any stage and fight against each other. | ||
+ | *'''Time Limit Mode:''' | ||
+ | *'''Practice Mode:''' A training mode where the player can choose any character and any opponent. Both fighters have unlimited health and Guard Power, and there is no time limit. The second fighter is a dummy who does not fight back but can be controlled with a second control pad. The player can open a move list for the current character by pressing {{Start}}. | ||
+ | *'''Real Fight Mode:''' | ||
+ | *'''Unlimited Mode:''' | ||
+ | *'''Team Edit Mode:''' | ||
+ | *'''Mini Ring Mode:''' | ||
+ | |||
+ | There are three difficulty levels for computer-controlled opponents (Easy, Normal, Hard). Players can also change the amount of time per battle (30, 45, 60, or 90 seconds or unlimited, with a default of 60) and the number of wins needed to win a match (between 1 and 5, with a default of 2). | ||
+ | |||
===Characters=== | ===Characters=== | ||
{{MoveListNote|legend=Toshinden}} | {{MoveListNote|legend=Toshinden}} | ||
− | |||
====Playable==== | ====Playable==== | ||
{{InfoTable| | {{InfoTable| | ||
Line 27: | Line 57: | ||
| title=Boy | | title=Boy | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=0 | crop_y=0}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=0 | crop_y=0}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Cannon Blade | ||
| desc= | | desc= | ||
}} | }} | ||
Line 32: | Line 64: | ||
| title=Lucifer | | title=Lucifer | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=128 | crop_y=0}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=128 | crop_y=0}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Scythe | ||
| desc= | | desc= | ||
}} | }} | ||
Line 37: | Line 71: | ||
| title=Sanjuroh | | title=Sanjuroh | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=256 | crop_y=0}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=256 | crop_y=0}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Kotetsu Sword | ||
| desc= | | desc= | ||
}} | }} | ||
Line 42: | Line 78: | ||
| title=Sabrina | | title=Sabrina | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=384 | crop_y=0}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=384 | crop_y=0}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Stun Baton | ||
| desc= | | desc= | ||
}} | }} | ||
Line 47: | Line 85: | ||
| title=Seiya | | title=Seiya | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=512 | crop_y=0}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=512 | crop_y=0}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Flamberge | ||
| desc= | | desc= | ||
}} | }} | ||
Line 52: | Line 92: | ||
| title=Merow | | title=Merow | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=0 | crop_y=120}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=0 | crop_y=120}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Saber | ||
| desc= | | desc= | ||
}} | }} | ||
Line 57: | Line 99: | ||
| title=Saotome | | title=Saotome | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=128 | crop_y=120}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=128 | crop_y=120}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Twin Kodachi | ||
| desc= | | desc= | ||
}} | }} | ||
Line 62: | Line 106: | ||
| title=Schneider | | title=Schneider | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=256 | crop_y=120}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=256 | crop_y=120}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Cannon Staff | ||
| desc= | | desc= | ||
}} | }} | ||
Line 67: | Line 113: | ||
| title=Kohjin | | title=Kohjin | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=384 | crop_y=120}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=384 | crop_y=120}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Tessen | ||
| desc= | | desc= | ||
}} | }} | ||
Line 72: | Line 120: | ||
| title=Karen | | title=Karen | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=512 | crop_y=120}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=512 | crop_y=120}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Twin Chakram | ||
| desc= | | desc= | ||
}} | }} | ||
Line 80: | Line 130: | ||
| title=Venus | | title=Venus | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=0 | crop_y=240}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=0 | crop_y=240}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Trident | ||
| desc= | | desc= | ||
}} | }} | ||
Line 85: | Line 137: | ||
| title=Izanagi | | title=Izanagi | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=128 | crop_y=240}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=128 | crop_y=240}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Razor Gauntlets | ||
| desc= | | desc= | ||
}} | }} | ||
Line 90: | Line 144: | ||
| title=Shadow Boy | | title=Shadow Boy | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=256 | crop_y=240}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=256 | crop_y=240}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Cannon Blade | ||
| desc= | | desc= | ||
}} | }} | ||
Line 95: | Line 151: | ||
| title=Eiji | | title=Eiji | ||
| sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=384 | crop_y=240}} | | sprite={{sprite | D-Xhird Saturn, Characters.png | crop_width=128 | crop_height=120 | crop_x=384 | crop_y=240}} | ||
+ | | info1name=Weapon | ||
+ | | info1=Byakko Katana | ||
| desc= | | desc= | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ===Stages=== | ||
+ | Every character has his or her own stage where matches are hosted. | ||
+ | {{gallery|widths=200|screens=yes| | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Table-Land.png|Table-Land|Boy's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Housetop.png|Housetop|Seiya's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Cemetery.png|Cemetery|Lucifer's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Forest.png|Forest|Sanjuroh's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Sea.png|Sea|Sabrina's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Castle.png|Castle|Merow's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Madness.png|Madness|Saotome's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Ring.png|Ring|Schneider's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Curtain.png|Curtain|Kohjin's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Court.png|Court|Karen's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Ruins.png|Ruins|Venus's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Illusion.png|Illusion|Izanagi's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Rain.png|Rain|Shadow Boy's stage.}} | ||
+ | {{ginfo|D-Xhird Saturn, Stages, Babel.png|Babel|Eiji's stage.}} | ||
}} | }} | ||
Revision as of 16:43, 3 March 2024
D-Xhird | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Saturn | ||||||||||
Publisher: Takara | ||||||||||
Developer: Takara, Nextech | ||||||||||
Sound driver: SCSP/CD-DA (21 tracks) | ||||||||||
Genre: Fighting Action/Kakutou Action (格闘アクション)[1], Action[2] | ||||||||||
Number of players: 1-2 | ||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
D-Xhird (ディ・サード) is a 3D fighting game for the Sega Saturn. During development it was known as DDD.
Contents
Story
The protagonist of the story, called "Boy," is seeking revenge for the murders of his mother and lover. Their assassins are working for a cult that is hunting Boy because, unbeknownst to him, he holds an ancient and powerful evil spirit inside him known only as "The Shadow."
Gameplay
The game is a 3D fighting game and a spiritual successor to the Battle Arena Toshinden games, which were ported to the Saturn by the same developer. Matches are fought to the best of three battles. A battle is won by depleting the other fighter's health, having more health than the opponent if time runs out, or knocking the opponent out of the arena. Most stages are open arenas (where ring-outs are possible), as before, but the game also introduces stages that are fought in closed cages, similar to Fighting Vipers, where fighters can be damaged by being knocked against the walls.
Characters move with and and crouch with . Normal movement is slow, but characters can backstep or dash with or . When dashing, the direction can be held to continue running, and characters can attack while dashing or running. Characters jump upward with and jump behind and ahead with or . Characters can strafe to dodge attacks by stepping forwards (toward the screen) with or stepping backwards (away from the screen) with .
Characters attack by slashing with their weapon with for a weak slash or for a heavy slash, or they can kick with for a weak kick or for a heavy kick. Weak attacks are faster, but heavy attacks do more damage. Each character has his or her own unique set of basic moves and special moves performed with special button combinations.
Some attacks knock a fighter down. When knocked down, characters can roll backwards or forwards by holding or or roll into the background or foreground by holding or . Characters can attack a downed fighter by pressing ++ for a short-distance pounce or ++ for a long-distance pounce.
Characters can guard against attacks by holding the D-Pad in the opposite direction of the opponent or by holding or . Guarding can be done while standing or crouching but not while jumping. Each fighter has a Guard Power meter that is depleted every time the character guards against an attack. When the meter is empty, attacks can still be blocked but inflict partial damage. Characters can grab and throw opponents by pressing the D-Pad away from the opponent while pressing a heavy punch or kick button, which cannot be blocked.
Modes
The game has the following modes:
- 1P Mode: A single-player mode where the player chooses any character and fights a series of matches against computer-controlled opponents. After defeating every playable character in the game, the player faces the bosses Venus and Izanagi. If the player makes it to this point and defeats the bosses without using a continue on at least the default difficulty setting, an additional fight against Shadow Boy is unlocked. If the player defeats Shadow Boy without using a continue, a final fight against Eiji (from Battle Arena Toshinden) is unlocked. The game can be continued an unlimited number of times if the player is defeated by an opponent. A second player can join at any time to challenge the first to a match by pressing START .
- Vs Mode: A two-player mode where both players can choose any character and any stage and fight against each other.
- Time Limit Mode:
- Practice Mode: A training mode where the player can choose any character and any opponent. Both fighters have unlimited health and Guard Power, and there is no time limit. The second fighter is a dummy who does not fight back but can be controlled with a second control pad. The player can open a move list for the current character by pressing START .
- Real Fight Mode:
- Unlimited Mode:
- Team Edit Mode:
- Mini Ring Mode:
There are three difficulty levels for computer-controlled opponents (Easy, Normal, Hard). Players can also change the amount of time per battle (30, 45, 60, or 90 seconds or unlimited, with a default of 60) and the number of wins needed to win a match (between 1 and 5, with a default of 2).
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
S | Any slash button |
LS | Light slash |
HS | Hard slash |
K | Any kick button |
LK | Light kick |
HK | Hard kick |
Playable
Boy | |
---|---|
Weapon: Cannon Blade | |
Lucifer | |
Weapon: Scythe | |
Sanjuroh | |
Weapon: Kotetsu Sword | |
Sabrina | |
Weapon: Stun Baton | |
Seiya | |
Weapon: Flamberge | |
Merow | |
Weapon: Saber | |
Saotome | |
Weapon: Twin Kodachi | |
Schneider | |
Weapon: Cannon Staff | |
Kohjin | |
Weapon: Tessen | |
Karen | |
Weapon: Twin Chakram | |
Bosses
Venus | |
---|---|
Weapon: Trident | |
Izanagi | |
Weapon: Razor Gauntlets | |
Shadow Boy | |
Weapon: Cannon Blade | |
Eiji | |
Weapon: Byakko Katana | |
Stages
Every character has his or her own stage where matches are hosted.
Production credits
- <プロジェクトリーダー>: 生地 宏則
- <プロデューサー>: 青山 勝治, 牧 由尚
- <ディレクター>: 長崎 剛志
- <プランニング>: 前田 哲也, 田島 大輔
- <キャラクターデザイン>: 箕輪 豊
- <プログラム>: 谷 裕紀彦, 豊田 利夫, 高橋 学, 松田 浩一, 近藤 知生, 鈴木 進一, 村田 景信
- <グラフィックデザイン 2D>: 永田 和宏, 星野 宇喜子, 宮澤 義行, 泉 由起, 小林 功一郎, 木我 浩一, 中村 貞子
- <グラフィックデザイン 3D>
- (キャラクターモデリング): 太田 潤一, 菊池 秀幸
- (CGムービー): 金子 寿志, 加藤 英材
- (モーションデータ作成): 勝山 征基, 佐藤 正弘, 谷川 明美, 岩佐 博幸, 荒川 恵子
- <サウンド>: 葉山 宏治, 榎本 英彦 (オープニングテーマ)
- <サウンドエフェクト>: 玉山 文人, 鶴山 尚史
- <スーパー マーケッター>: 森岡 俊広, 岩崎 正浩, 鳥浜 克哉, 青木 優
- <パブリシティ>: 岡本 賢一
- <セールス スタッフ>: 熊田 聡, 田浦 達也, 飯田 哲也, 中村 睦美
- <アートワーク デザイン>: ソニーミュージックコミュニケーションズ, クラフト, 橋本 満明
- <タカラ CSデベロップメント スタッフ>: 庖刀 達也, 大草 俊一, 池上 剛史, 高田 直幸, 木村 昭彦, 早坂 憲洋, 秦 さとし, 小澤 文彦, 笠川 弘史
- <モーションキャプチャー アクター>: アトラクティブ アクション クラブ (AAC), 阿部 光男, 大橋 明, 小林 英治, 小林 勇治, 吉尾 亜希子, 梛野 素子, 若駒プロ, 車 邦秀
- <キャラクターボイス>: 草尾 毅, 古川 登志夫, 銀河 万丈, 皆口 裕子, 曽我部 和恭, 郷里 大輔, 森川 智之, 大倉 正章, 江川 央生, 中井 和哉, 野島 健児, 藤巻 恵理子, ブライアン・マット・ユル, 屋良 有作, 平井 裕子
- <オープニング テーマ ヴォーカル>: 藤巻 恵理子
- <スペシャルサンクス>: 戸塚 正利, 福田 裕史, 八木 孝志, 稲葉 進吾, 土屋 淳一, 古市 利雄, 衛藤 直子
- <エグゼクティブ プロデューサー>: 森川 雅博, 中野 隆幸
- <シニア エグゼクティブ プロデューサー>: 佐藤 博久
- Presented by: Takara
- To Be Continued.. "2"
Magazine articles
- Main article: D-Xhird/Magazine articles.
Promotional material
also published in:
- Sega Saturn Magazine (JP) #1997-21: "1997-21 (1997-06-27)" (1997-06-13)[5]
Physical scans
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56 | |
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Based on 7 reviews |
Technical information
- Main article: D-Xhird/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
331,566,144 | 1997-05-03 | CD-ROM (JP) | T-10307G V1.002 |
Track list
1. Data track |
---|
2. CD Warning message (special) (0:18) |
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3. Select (0:54) |
---|
4. Lucifer (1:12) |
---|
5. Schneider (1:04) |
---|
6. Boy (1:07) |
---|
7. Shadow boy (1:07) |
---|
8. Karen (1:08) |
---|
9. Sanjuroh (1:06) |
---|
10. Kohjin (1:11) |
---|
11. Sabrina (1:05) |
---|
12. Saotome (1:08) |
---|
13. Merow (1:12) |
---|
14. Seiya (1:11) |
---|
15. Venus (1:16) |
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16. Izanagi (1:18) |
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17. Eiji (1:03) |
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18. Extra-1 (1:08) |
---|
19. Extra-2 (1:07) |
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20. Extra-3 (1:15) |
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21. Continue (0:16) |
---|
22. Ending (1:59) |
---|
References
- ↑ File:DXhird Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2019-07-28 12:30)
- ↑ Sega Saturn Magazine, "1997-19 (1997-06-13)" (JP; 1997-05-30), page 15
- ↑ File:DXhird Saturn JP SSEnding.pdf
- ↑ Sega Saturn Magazine, "1997-21 (1997-06-27)" (JP; 1997-06-13), page 66
- ↑ Famitsu, "1997-06-06" (JP; 1997-05-23), page 1
- ↑ GameFan, "Volume 5, Issue 8: August 1997" (US; 1997-xx-xx), page 20
- ↑ MAN!AC, "08/97" (DE; 1997-07-09), page 68
- ↑ Mega Force, "Juillet/Août 1997" (FR; 1997-0x-xx), page 64
- ↑ Next Generation, "September 1997" (US; 1997-08-19), page 134
- ↑ Sega Saturn Magazine, "1997-18 (1997-06-06)" (JP; 1997-05-23), page 157
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 16
D-Xhird | |
---|---|
Main page | Hidden content | Development | Magazine articles | Reception
Demos: D-Xhird Sample (1997) |
Battle Arena Toshinden games for Sega systems | |
---|---|
Battle Arena Toshinden Remix (1995) | Battle Arena Toshinden URA (1996) | |
Related games | |
D-Xhird (1997) |