Difference between revisions of "Jurassic Park (arcade)"

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[[Sega]]'s arcade version of '''''Jurassic Park''''' is a pseudo-3D rail shooter developed in 1993 and released in early 1994 for the [[Sega System 32]] hardware. Unlike [[Jurassic Park|other ''Jurassic Park'' movie tie-in games]], this one takes place a few months after the movie (and presumably before ''The Lost World: Jurassic Park''), with some people (referred to as "we") returning to the island for unknown reasons and destroying more dinosaurs. Gameplay is simple: use the joystick to move a crosshair target around, shooting dinosaurs as you traverse the island.
 
[[Sega]]'s arcade version of '''''Jurassic Park''''' is a pseudo-3D rail shooter developed in 1993 and released in early 1994 for the [[Sega System 32]] hardware. Unlike [[Jurassic Park|other ''Jurassic Park'' movie tie-in games]], this one takes place a few months after the movie (and presumably before ''The Lost World: Jurassic Park''), with some people (referred to as "we") returning to the island for unknown reasons and destroying more dinosaurs. Gameplay is simple: use the joystick to move a crosshair target around, shooting dinosaurs as you traverse the island.
  
==Production Credits==
+
==Production credits==
 
'''directors:''' [[Juro Watari]], [[Kenji Kanno]]<br>
 
'''directors:''' [[Juro Watari]], [[Kenji Kanno]]<br>
 
'''programers:''' [[Takeshi Goden]], [[Toshikazu Goi]], [[Kenji Yamamoto]], [[Mari Tsuruzoe]], [[Hideshi Kawatake]], [[Akira Ohe]]<br>
 
'''programers:''' [[Takeshi Goden]], [[Toshikazu Goi]], [[Kenji Yamamoto]], [[Mari Tsuruzoe]], [[Hideshi Kawatake]], [[Akira Ohe]]<br>

Revision as of 13:42, 24 March 2016


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JurassicPark System32 title.png

Jurassic Park
System(s): Sega System 32
Publisher: Sega
Developer:
Genre: Shoot-'em-Up

















Release Date RRP Code

Sega's arcade version of Jurassic Park is a pseudo-3D rail shooter developed in 1993 and released in early 1994 for the Sega System 32 hardware. Unlike other Jurassic Park movie tie-in games, this one takes place a few months after the movie (and presumably before The Lost World: Jurassic Park), with some people (referred to as "we") returning to the island for unknown reasons and destroying more dinosaurs. Gameplay is simple: use the joystick to move a crosshair target around, shooting dinosaurs as you traverse the island.

Production credits

directors: Juro Watari, Kenji Kanno
programers: Takeshi Goden, Toshikazu Goi, Kenji Yamamoto, Mari Tsuruzoe, Hideshi Kawatake, Akira Ohe
graphic designers: Kyoshi Ieizumi, Megumi Matsuda, Nahoko Fujii, Nobukazu Naruke, Kenji Arai, Seiichi Yamagata, Jun Uriu, Shinichi Nakagawa
sound: Saeko Sasaki, Maki Morrow
mechanical designers: Yasuo Ishikawa, Masayoshi Yamada
electrical designers: Hiroki Koyama, Tomoyuki Goto
industrial designers: Kimio Tsuda, Hiroyuki Yoshimi
special thanks: Akira Kurabe, James Spahn, Kimiharu Hida, David R. Leytze, Satoru Okano, Railchase Team, S.O.A. - Jurassic Park Team, MCA/Universal - John Hornick
presented by: Sega

Gallery

Promotional material

Physical scans

System 32, US
System 32, JP



Jurassic Park games for Sega systems
Arcade
Jurassic Park (1994) | The Lost World: Jurassic Park (1997) | The Lost World: Jurassic Park Special (1997)
Sega Mega Drive
Jurassic Park (1993) | Jurassic Park: Rampage Edition (1994) | The Lost World: Jurassic Park (1997)
Sega Master System
Jurassic Park (1993)
Sega Game Gear
Jurassic Park (1993) | The Lost World: Jurassic Park (1997)
Sega Mega-CD
Jurassic Park (1993)
Sega Saturn
The Lost World: Jurassic Park (1997)
Pinball
The Lost World: Jurassic Park (1997)