Difference between revisions of "Jurassic Park (arcade)"
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[[Sega]]'s arcade version of '''''Jurassic Park''''' is a pseudo-3D rail shooter developed in 1993 and released in early 1994 for the [[Sega System 32]] hardware. Unlike [[Jurassic Park|other ''Jurassic Park'' movie tie-in games]], this one takes place a few months after the movie (and presumably before ''The Lost World: Jurassic Park''), with some people (referred to as "we") returning to the island for unknown reasons and destroying more dinosaurs. Gameplay is simple: use the joystick to move a crosshair target around, shooting dinosaurs as you traverse the island. | [[Sega]]'s arcade version of '''''Jurassic Park''''' is a pseudo-3D rail shooter developed in 1993 and released in early 1994 for the [[Sega System 32]] hardware. Unlike [[Jurassic Park|other ''Jurassic Park'' movie tie-in games]], this one takes place a few months after the movie (and presumably before ''The Lost World: Jurassic Park''), with some people (referred to as "we") returning to the island for unknown reasons and destroying more dinosaurs. Gameplay is simple: use the joystick to move a crosshair target around, shooting dinosaurs as you traverse the island. | ||
− | ==Production | + | ==Production credits== |
'''directors:''' [[Juro Watari]], [[Kenji Kanno]]<br> | '''directors:''' [[Juro Watari]], [[Kenji Kanno]]<br> | ||
'''programers:''' [[Takeshi Goden]], [[Toshikazu Goi]], [[Kenji Yamamoto]], [[Mari Tsuruzoe]], [[Hideshi Kawatake]], [[Akira Ohe]]<br> | '''programers:''' [[Takeshi Goden]], [[Toshikazu Goi]], [[Kenji Yamamoto]], [[Mari Tsuruzoe]], [[Hideshi Kawatake]], [[Akira Ohe]]<br> |
Revision as of 13:42, 24 March 2016
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Jurassic Park | |||||
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System(s): Sega System 32 | |||||
Publisher: Sega | |||||
Developer: Sega AM3 | |||||
Genre: Shoot-'em-Up | |||||
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Sega's arcade version of Jurassic Park is a pseudo-3D rail shooter developed in 1993 and released in early 1994 for the Sega System 32 hardware. Unlike other Jurassic Park movie tie-in games, this one takes place a few months after the movie (and presumably before The Lost World: Jurassic Park), with some people (referred to as "we") returning to the island for unknown reasons and destroying more dinosaurs. Gameplay is simple: use the joystick to move a crosshair target around, shooting dinosaurs as you traverse the island.
Production credits
directors: Juro Watari, Kenji Kanno
programers: Takeshi Goden, Toshikazu Goi, Kenji Yamamoto, Mari Tsuruzoe, Hideshi Kawatake, Akira Ohe
graphic designers: Kyoshi Ieizumi, Megumi Matsuda, Nahoko Fujii, Nobukazu Naruke, Kenji Arai, Seiichi Yamagata, Jun Uriu, Shinichi Nakagawa
sound: Saeko Sasaki, Maki Morrow
mechanical designers: Yasuo Ishikawa, Masayoshi Yamada
electrical designers: Hiroki Koyama, Tomoyuki Goto
industrial designers: Kimio Tsuda, Hiroyuki Yoshimi
special thanks: Akira Kurabe, James Spahn, Kimiharu Hida, David R. Leytze, Satoru Okano, Railchase Team, S.O.A. - Jurassic Park Team, MCA/Universal - John Hornick
presented by: Sega
Gallery
Promotional material
Physical scans
System 32, US | ||||
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System 32, JP | ||||
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Jurassic Park games for Sega systems | |
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Jurassic Park (1994) | The Lost World: Jurassic Park (1997) | The Lost World: Jurassic Park Special (1997) | |
Jurassic Park (1993) | Jurassic Park: Rampage Edition (1994) | The Lost World: Jurassic Park (1997) | |
Jurassic Park (1993) | |
Jurassic Park (1993) | The Lost World: Jurassic Park (1997) | |
Jurassic Park (1993) | |
The Lost World: Jurassic Park (1997) | |
The Lost World: Jurassic Park (1997) |