Difference between revisions of "Mr. Incredible: Kyouteki Underminer Toujou"

From Sega Retro

 
(22 intermediate revisions by 7 users not shown)
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{{Bob
 
{{Bob
 
| bobscreen=MrIncredible PS2 JP SSTitle.png
 
| bobscreen=MrIncredible PS2 JP SSTitle.png
 +
| bobscreen2=Notavailable.svg
 +
| bobscreen3=MrIncredible DS JP Title.png
 +
| bobscreen4=MrIncredible GBA JP Title.png
 +
| tab1=PlayStation 2
 +
| tab2=GameCube
 +
| tab3=Nintendo DS
 +
| tab4=Game Boy Advance
 +
| icon=IncrediblesRotU DS Icon.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer={{GBA}} {{DS}} [[Helixe]]; {{PS2}} {{GC}} [[Heavy Iron Studios]]
+
| developer={{company|[[Helixe]]|system=GBA,DS}}
 +
{{company|[[Heavy Iron Studios]]|system=PS2,GC}}
 
| system=[[Nintendo DS]], [[Game Boy Advance]], [[GameCube]], [[PlayStation 2]]
 
| system=[[Nintendo DS]], [[Game Boy Advance]], [[GameCube]], [[PlayStation 2]]
| licensor=Disney/Pixar, [[THQ]]
+
| licensor=[[Disney Interactive]], [[Disney]]/Pixar, [[THQ]]
| sounddriver=
 
 
| peripherals=
 
| peripherals=
 
| players={{GBA}} 1; {{PS2}} {{GC}} {{DS}} 1-2
 
| players={{GBA}} 1; {{PS2}} {{GC}} {{DS}} 1-2
Line 13: Line 21:
 
| ps2_code_jp=SLPM-66248
 
| ps2_code_jp=SLPM-66248
 
| ps2_rrp_jp=5,800 (''6,090''){{ref|https://web.archive.org/web/20080219234421/http://sega.jp/ps2/mrincre/}}
 
| ps2_rrp_jp=5,800 (''6,090''){{ref|https://web.archive.org/web/20080219234421/http://sega.jp/ps2/mrincre/}}
 +
| ps2_rating_jp=free
 
}}
 
}}
 
{{releasesGC
 
{{releasesGC
| gc_date_jp=2006-02-09
+
| gc_date_jp=2006-02-09{{ref|https://web.archive.org/web/20150511222947/http://sega.jp/gc/mrincre/}}
 
| gc_code_jp=DOL-P-GIQJ
 
| gc_code_jp=DOL-P-GIQJ
| gc_rrp_jp=5,800 (''6,090'')
+
| gc_code2_jp=DOL-GIQJ-JPN
 +
| gc_rating_jp=free
 +
| gc_rrp_jp=5,800 (''6,090''){{ref|https://web.archive.org/web/20150511222947/http://sega.jp/gc/mrincre/}}
 
}}
 
}}
 
{{releasesGBA
 
{{releasesGBA
| gba_date_jp=2006-02-09
+
| gba_date_jp=2006-02-09{{ref|http://web.archive.org/web/20100305072058/http://sega.jp/gba/mrincre/}}
| gba_code_jp=AGB-BIQJ-JPN
+
| gba_code_jp=AGB-P-BIQJ
| gba_rrp_jp=4,800 (''5,040'')
+
| gba_code2_jp=AGB-BIQJ-JPN
 +
| gba_rating_jp=free
 +
| gba_rrp_jp=4,800 (''5,040''){{ref|http://web.archive.org/web/20100305072058/http://sega.jp/gba/mrincre/}}
 
}}
 
}}
 
{{releasesDS
 
{{releasesDS
| ds_date_jp=2006-02-09
+
| ds_date_jp=2006-02-09{{ref|https://web.archive.org/web/20100306023659/http://sega.jp/ds/mrincre/}}
| ds_code_jp=NTR-AICJ-JPN
+
| ds_code_jp=NTR-P-AICJ
| ds_rrp_jp=4,800 (''5,040'')
+
| ds_code2_jp=NTR-AICJ-JPN
 +
| ds_rating_jp=free
 +
| ds_rrp_jp=4,800 (''5,040''){{ref|https://web.archive.org/web/20100306023659/http://sega.jp/ds/mrincre/}}
 +
}}
 +
| savetype={{SaveType
 +
|GBA|password
 
}}
 
}}
| cero=free
 
 
}}
 
}}
 
{{stub}}'''''{{PAGENAME}}''''' (Mr.インクレディブル ~強敵アンダーマイナー登場~) is an action game developed by [[Heavy Iron Studios]] (console versions) and [[Helixe]] (handheld versions). [[Sega]] published the game in Japan - overseas versions were handled by [[THQ]] and titled ''The Incredibles: Rise of the Underminer''. The [[Xbox]], Mac and PC versions were neither handled by Sega, nor released in Japan.
 
{{stub}}'''''{{PAGENAME}}''''' (Mr.インクレディブル ~強敵アンダーマイナー登場~) is an action game developed by [[Heavy Iron Studios]] (console versions) and [[Helixe]] (handheld versions). [[Sega]] published the game in Japan - overseas versions were handled by [[THQ]] and titled ''The Incredibles: Rise of the Underminer''. The [[Xbox]], Mac and PC versions were neither handled by Sega, nor released in Japan.
Line 35: Line 52:
  
 
==Story==
 
==Story==
The game's story starts when the first The Incredibles movie ends, as the Underminer drills out of the ground and declares his intention to rule the world. The Incredibles prepare to battle him when Frozone arrives. Mr. Incredible orders his family to take care of the Underminer's minions while he and Frozone defeat him.
+
The game's story starts when the first ''[[wikipedia:The Incredibles|The Incredibles]]'' movie ends, as the Underminer drills out of the ground and declares his intention to rule the world. The Incredibles prepare to battle him when Frozone arrives. Mr. Incredible orders his family to take care of the Underminer's minions while he and Frozone defeat him.
  
 
==Gameplay==
 
==Gameplay==
Line 46: Line 63:
 
==Versions==
 
==Versions==
 
*The Game Boy Advance version is the only one that doesn't save (instead, it uses a password system), doesn't have multiplayer and use sprites instead of 3D models.
 
*The Game Boy Advance version is the only one that doesn't save (instead, it uses a password system), doesn't have multiplayer and use sprites instead of 3D models.
*The Game Boy Advance and the Nintendo DS versions are the only ones that uses static images with text for the cutsscenes instead of in-game ones (like the GameCube and the PlayStation 2 vesions).
+
*The Game Boy Advance and the Nintendo DS versions are the only ones that uses static images with text for the cutscenes instead of in-game ones (like the GameCube and the PlayStation 2 vesions).
 +
 
 +
==Production credits==
 +
===Game Boy Advance version===
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|[[Helixe]]}}
 +
*'''Lead Designer/Producer:''' Sean Hyde-Moyer
 +
*'''Game Design:''' Andrew 'Godzigla' Ziegler, Chris Bruser
 +
*'''Lead Artist:''' Jason D. Beene
 +
*'''UI/Cutscene Artist:''' Jason D. Beene
 +
*'''Background Artist:''' Eric Orr
 +
*'''Animation Director:''' John 'Z0mbi' Beauchemin
 +
*'''Animators:''' William Ballard, Temah Nelson
 +
*'''Lead Programmer:''' Pat McElhatton
 +
*'''Programming:''' Xavier Javornicki, Jeff 'Bodisafa' Dixon, Michael 'Eloist' Seegers, Peter Lim, Mat Mackenzie, Ben Smith,
 +
*'''Music and Sound:''' Mashi Hasu
 +
*'''Technical Director:''' Jeff 'Bodisafa' Dixon
 +
*'''Design Director:''' Dave Konieczny
 +
*'''Project Manager:''' Mark Tsai
 +
*'''General Manager:''' Kurt Bickenbach
 +
*'''Office Manager:''' Karen Bennan
 +
*'''IT Support:''' Andy Meuse
 +
{{creditsheader|[[THQ]] Credits}}
 +
*'''Director, Quality Assurance:''' Monica Vallejo
 +
*'''QA Manager:''' Mario Waibel
 +
*'''Test Supervisor:''' David Sapienza
 +
*'''Test Lead:''' Ricky Castro
 +
*'''Testers:''' Ken Kawaichi, Adam Noce
 +
*'''First Party Supervisor:''' Evan Icenbice
 +
*'''First Party Specialists:''' Adam Affrunti, Scott Ritchie, Todd Thommes
 +
*'''QA Technicians:''' Richard Jones, David Wilson
 +
*'''Mastering Lab Technicians:''' Charles Batarse, Glen Peters, Anthony Dunnet, Thomas Arnold
 +
*'''Database Applications Engineer:''' Jason Roberts
 +
*'''Game Evaluation Team:''' Sean Heffron, Scott Frazier, Matt Elzie
 +
{{creditsheader|[[Disney Interactive]] Credits}}
 +
*'''Associate Producers:''' Bob Quinn
 +
*'''Senior Producer:''' Robert Coshland
 +
*'''Executive Producer:''' Rachel Dipaola
 +
*'''Localization Manager:''' Megumi Arai
 +
*'''Localization - Japan:''' Koichi Iwata
 +
*'''Senior Marketing Manager:''' Rob Alvarez
 +
*'''Marketing Manager:''' Angela Adams
 +
*'''Senior Marketing Manager - Japan:''' Miki Honda
 +
*'''Special Thanks to Our 'Incredible' Disney Friends:''' Andrew Nigel Fisher, Barbara Gleason, Philippe Juton, Tamira Webster, Jacqueline Sandee Valle
 +
{{creditsheader|[[Pixar]]}}
 +
*'''Director:''' Brad Bird
 +
*'''Producer:''' John Walker
 +
*'''Script/Story Lead:''' Mark Andrews
 +
*'''Animator:''' Mike Venturini
 +
*'''Director of Marketing:''' Mary Conlin
 +
*'''Consumer Products Manager:''' Michele Spane
 +
*'''Consumer Products Project Manager Interactive:''' Anne Moore
 +
*'''Consumer Products Production Assistant:''' Jonathan Rodriguez (Jrod)
 +
*'''Consumer Products Artist:''' Ben Butcher
 +
*'''Pixar Special Thanks::''' Andy Dreyfus, Leeann Alameda, Angus Maclane
 +
{{creditsheader|[[Sega Corporation]]}}
 +
*'''Executive Producer:''' [[Hiroyuki Miyazaki]]
 +
*'''Creative Producer:''' [[Shigeyuki Sakakibara]]
 +
*'''Marketing Manager:''' [[Koji Uemura]]
 +
*'''Localization Support:''' [[Shinobu Shindo]], [[Mari Yamazaki]]
 +
*'''Sales:''' [[Akira Nomoto]], [[Koji Nagata]], [[Toru Yasuda]], [[Tomoaki Ishidao]], [[Yoshihito Endo]], [[Teruyuki Awaji]], [[Yasunobu Masahiro]], [[Katsushi Yasuda]], [[Yusuke Watanabe]], [[Nobuhiro Tanaka]], [[Toyota Tokoro]], [[Akihide Ichimura]], [[Katsutoshi Memezawa]], [[Toshiyuki Tanaka]], [[Tetsuo Sasaki]], [[Takayuki Murata]], [[Tomohiko Hayashi]], [[Takehiro Yoshida]], [[Hiroshi Iizuka]]
 +
*'''PR:''' [[Mitsuru Takahashi (publicist)|Mitsuru Takahashi]], [[Takayoshi Ohuchi]], [[Yasushi Nagumo]], [[Ikuo Ishizaka]]
 +
*'''Special Thanks:''' [[Tetsuo Shinyu]], [[Ryo Yokokawa]], [[Yasushi Yamashita]]
 +
{{creditsheader|[[Sega Logistics Service Co., Ltd.]]}}
 +
*'''Software Package & Software Manual Design:''' [[Yoshihiro Sakuta]], [[Yoichi Takahashi]], [[Chieko Nakamura]]
 +
*'''QA:''' [[Junichi Shimizu]], [[Akira Nishikawa]], [[Akira Terasawa]], [[Kazuhiko Morii]], [[Yutaka Kawasaki]], [[Masashige Otoguro]], [[Tomoki Matsuura]], [[Tadaomi Fujita]]
 +
{{creditsheader|Helixe Special Thanks}}
 +
*'''Heavy Iron Studios:''' Diana Wu - Associate Producer
 +
*'''Jean Beauchemin Thanks:''' My Family, the Bate Family, Cheshire, Mina+Sz, and Grant Henry+Mm
 +
*'''Jason D. Beene Thanks:''' Stephanie Mayville
 +
*'''Jeff Dixon Thanks:''' Dierdre Dixon, Riley and Boo Dixon, Glenn Dixon
 +
*'''Mashi Hasu Thanks:''' Scott and Matt Bedia
 +
*'''Sean Hyde-Moyer Thanks:''' Sonja Hyde-Moyer, Neglected Friends & Family (for putting up with it)
 +
*'''Xavier Javornicki Thanks:''' Milly Garcia, the Javornicki and Garcia Families
 +
*'''Pat McElhatton Thanks:''' Nancy, Matthew, Kevin, Chase & Bailey
 +
*'''Mark Tsai Thanks:''' Mom, Dad, & Kirk, Cindy and Jerry
 +
*'''Andrew Ziegler Thanks:''' Nicole Elizabeth, Norman Ziegler & the Kids @ Seabrook m.s.-nh
 +
:''The Incredibles: Rise of the Underminer''
 +
:©2005 Disney/Pixar
 +
:Licensed by Thq Inc.
 +
:Developed by Helixe
 +
:Helixe, THQ and their respective logos are trademarks and/or registered trademarks of THQ Inc.
 +
:All rights reserved. Published and distributed in Japan by Sega Corporation
 +
:All other trademarks, logos and copyrights are property of their respective owners.
 +
| source=In-game credits
 +
| pdf=Mr Incredible GBA credits.pdf
 +
| console=GBA
 +
}}
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==
Line 53: Line 159:
 
==Physical scans==
 
==Physical scans==
 
===Nintendo DS version===
 
===Nintendo DS version===
{{ratings
+
{{ratings|DS}}
| icon=DS
 
| famitsu=58
 
| famitsu_source={{num|896}}, ''[https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=11124]''
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Nintendo DS
 
| console=Nintendo DS
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===Game Boy Advance version===
 
===Game Boy Advance version===
{{ratings
+
{{ratings|GBA}}
| icon=GBA
 
| famitsu=48
 
| famitsu_source={{num|896}}, ''[https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=11121]''
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Game Boy Advance
 
| console=Game Boy Advance
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===GameCube version===
 
===GameCube version===
{{ratings
+
{{ratings|GC}}
| icon=GC
 
| famitsu=68
 
| famitsu_source={{num|896}}, ''[https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=11122]''
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=GameCube
 
| console=GameCube
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===PlayStation 2 version===
 
===PlayStation 2 version===
{{ratings
+
{{ratings|PS2}}
| icon=PS2
 
| famitsu=68
 
| famitsu_source={{num|896}}, ''[https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=11126]''
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=PlayStation 2
 
| console=PlayStation 2
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===ROM dump status===
 
===ROM dump status===
 
{{romtable|
 
{{romtable|
{{rom|GBA|sha1=36BA21C831734583DD864AA8BFA8AC115F7BB688|md5=19129E5F655BE691894551B379AC6154|crc32=667F54CA|size=8MB|date= |source=Cartridge (JP)|comments=|quality=|prototype=}}
+
{{rom|GBA|sha1=36BA21C831734583DD864AA8BFA8AC115F7BB688|md5=19129E5F655BE691894551B379AC6154|crc32=667F54CA|size=8MB|date=|source=Cartridge (JP)|comments=|quality=good}}
{{rom|DS|sha1=4E21F6315DBBB86DBA91E49F77C7D3653B8D6C32|md5=334A69EB4B4C4334EF8D142017CE2FFD|crc32=70B098FA|size=16MB|date= |source=Card (JP)|comments=|quality=|prototype=}}
+
{{rom|DS|sha1=4E21F6315DBBB86DBA91E49F77C7D3653B8D6C32|md5=334A69EB4B4C4334EF8D142017CE2FFD|crc32=70B098FA|size=16MB|date=|source=Card (JP)|comments=|icon=IncrediblesRotU DS Icon.png|quality=good}}
{{rom|PS2|sha1=bbf2068f7ba6c6210f56c7c22ce01eee54aa0aae|md5=a14f2904de848c43ec55fc95fec1855e|crc32=132e6b94|size=1,249,804,288|date= |source=DVD-ROM (JP)|comments=SLPM-66248 (V1.01)|quality=|prototype=no}}
+
{{rom|PS2|sha1=bbf2068f7ba6c6210f56c7c22ce01eee54aa0aae|md5=a14f2904de848c43ec55fc95fec1855e|crc32=132e6b94|size=1,249,804,288|date=|source=DVD-ROM (JP)|comments=SLPM-66248 (V1.01)|quality=good}}
 +
{{rom|GC|sha1=b0fa305d6435048478ccf8f4d2667404ea2c87e1|md5=9c780140c65d75bb2834a8fdcff93c4c|crc32=9c0aefd7|size=1,459,978,240|date=|source=Disc (JP)|comments=|quality=}}
 
}}
 
}}
  
 
==External links==
 
==External links==
 
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/ds/mrincre/ Nintendo DS], [https://web.archive.org/web/*/http://sega.jp/gba/mrincre/ Game Boy Advance], [https://web.archive.org/web/*/http://sega.jp/gc/mrincre/ GameCube], [https://web.archive.org/web/*/http://sega.jp/ps2/mrincre/ PlayStation 2]
 
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/ds/mrincre/ Nintendo DS], [https://web.archive.org/web/*/http://sega.jp/gba/mrincre/ Game Boy Advance], [https://web.archive.org/web/*/http://sega.jp/gc/mrincre/ GameCube], [https://web.archive.org/web/*/http://sega.jp/ps2/mrincre/ PlayStation 2]
* [https://www.nintendo.co.jp/ds/software/aicj/index.html ''{{PAGENAME}}'' on Nintendo.co.jp]
+
* Nintendo catalogue pages: Game Boy Advance: [http://web.archive.org/web/20121124215645/http://www.nintendo.co.jp/n08/software/biqj/index.html JP]; Nintendo DS: [https://www.nintendo.co.jp/ds/software/aicj/index.html JP]; GameCube: [https://web.archive.org/web/20100210015153/http://www.nintendo.co.jp/ngc/software/giqj/index.html JP]
 
* ''{{PAGENAME}}'' on PlayStation.com: [http://www.jp.playstation.com/software/title/slpm66248.html JP]
 
* ''{{PAGENAME}}'' on PlayStation.com: [http://www.jp.playstation.com/software/title/slpm66248.html JP]
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{MrIncredibleOmni}}
 +
{{Pixar}}

Latest revision as of 15:03, 17 January 2024

n/a

  • PlayStation 2
  • GameCube
  • Nintendo DS
  • Game Boy Advance

MrIncredible PS2 JP SSTitle.png

Notavailable.svg

MrIncredible DS JP Title.png

MrIncredible GBA JP Title.png

Mr. Incredible: Kyouteki Underminer Toujou
IncrediblesRotU DS Icon.png
System(s): Nintendo DS, Game Boy Advance, GameCube, PlayStation 2
Publisher: Sega
Developer:
Licensor: Disney Interactive, Disney/Pixar, THQ
Genre: Action

















Number of players:
Game Boy Advance
1;
Sony PlayStation 2
Nintendo GameCube
Nintendo DS
1-2
Release Date RRP Code
Sony PlayStation 2
JP
¥5,800 (6,090)5,800 (6,090)[1] SLPM-66248
CERO: Free
Nintendo GameCube
JP
¥5,800 (6,090)5,800 (6,090)[2] DOL-P-GIQJ
DOL-GIQJ-JPN
CERO: Free
Game Boy Advance
JP
¥4,800 (5,040)4,800 (5,040)[3] AGB-P-BIQJ
AGB-BIQJ-JPN
CERO: Free
Nintendo DS
JP
¥4,800 (5,040)4,800 (5,040)[4] NTR-P-AICJ
NTR-AICJ-JPN
CERO: Free

This short article is in need of work. You can help Sega Retro by adding to it.


Mr. Incredible: Kyouteki Underminer Toujou (Mr.インクレディブル ~強敵アンダーマイナー登場~) is an action game developed by Heavy Iron Studios (console versions) and Helixe (handheld versions). Sega published the game in Japan - overseas versions were handled by THQ and titled The Incredibles: Rise of the Underminer. The Xbox, Mac and PC versions were neither handled by Sega, nor released in Japan. For whatever reason, the Sega logo doesn't appear on the front of the game cover.

Story

The game's story starts when the first The Incredibles movie ends, as the Underminer drills out of the ground and declares his intention to rule the world. The Incredibles prepare to battle him when Frozone arrives. Mr. Incredible orders his family to take care of the Underminer's minions while he and Frozone defeat him.

Gameplay

Game Boy Advance version

Left and Right moves to the respective directions (press twice to do a dodge roll), A jumps (if the character is Frozone, hold the jump button to "fly"), B attacks, R uses the special move, L shifts between the characters and  START  pauses the game.

Nintendo DS version

Left and Right moves to the respective directions (press twice to do a dodge roll), A or L jumps (if the character is Frozone, hold the jump button to "fly"), B attacks, X uses the special move, R shifts between the characters (single-player only), Y releases the Ice Storm (Frozone only) and  START  pauses the game. Most of actions can also be done by using the touch screen.

Versions

  • The Game Boy Advance version is the only one that doesn't save (instead, it uses a password system), doesn't have multiplayer and use sprites instead of 3D models.
  • The Game Boy Advance and the Nintendo DS versions are the only ones that uses static images with text for the cutscenes instead of in-game ones (like the GameCube and the PlayStation 2 vesions).

Production credits

Game Boy Advance version

  • Lead Designer/Producer: Sean Hyde-Moyer
  • Game Design: Andrew 'Godzigla' Ziegler, Chris Bruser
  • Lead Artist: Jason D. Beene
  • UI/Cutscene Artist: Jason D. Beene
  • Background Artist: Eric Orr
  • Animation Director: John 'Z0mbi' Beauchemin
  • Animators: William Ballard, Temah Nelson
  • Lead Programmer: Pat McElhatton
  • Programming: Xavier Javornicki, Jeff 'Bodisafa' Dixon, Michael 'Eloist' Seegers, Peter Lim, Mat Mackenzie, Ben Smith,
  • Music and Sound: Mashi Hasu
  • Technical Director: Jeff 'Bodisafa' Dixon
  • Design Director: Dave Konieczny
  • Project Manager: Mark Tsai
  • General Manager: Kurt Bickenbach
  • Office Manager: Karen Bennan
  • IT Support: Andy Meuse
THQ Credits
  • Director, Quality Assurance: Monica Vallejo
  • QA Manager: Mario Waibel
  • Test Supervisor: David Sapienza
  • Test Lead: Ricky Castro
  • Testers: Ken Kawaichi, Adam Noce
  • First Party Supervisor: Evan Icenbice
  • First Party Specialists: Adam Affrunti, Scott Ritchie, Todd Thommes
  • QA Technicians: Richard Jones, David Wilson
  • Mastering Lab Technicians: Charles Batarse, Glen Peters, Anthony Dunnet, Thomas Arnold
  • Database Applications Engineer: Jason Roberts
  • Game Evaluation Team: Sean Heffron, Scott Frazier, Matt Elzie
  • Associate Producers: Bob Quinn
  • Senior Producer: Robert Coshland
  • Executive Producer: Rachel Dipaola
  • Localization Manager: Megumi Arai
  • Localization - Japan: Koichi Iwata
  • Senior Marketing Manager: Rob Alvarez
  • Marketing Manager: Angela Adams
  • Senior Marketing Manager - Japan: Miki Honda
  • Special Thanks to Our 'Incredible' Disney Friends: Andrew Nigel Fisher, Barbara Gleason, Philippe Juton, Tamira Webster, Jacqueline Sandee Valle
  • Director: Brad Bird
  • Producer: John Walker
  • Script/Story Lead: Mark Andrews
  • Animator: Mike Venturini
  • Director of Marketing: Mary Conlin
  • Consumer Products Manager: Michele Spane
  • Consumer Products Project Manager Interactive: Anne Moore
  • Consumer Products Production Assistant: Jonathan Rodriguez (Jrod)
  • Consumer Products Artist: Ben Butcher
  • Pixar Special Thanks:: Andy Dreyfus, Leeann Alameda, Angus Maclane
Helixe Special Thanks
  • Heavy Iron Studios: Diana Wu - Associate Producer
  • Jean Beauchemin Thanks: My Family, the Bate Family, Cheshire, Mina+Sz, and Grant Henry+Mm
  • Jason D. Beene Thanks: Stephanie Mayville
  • Jeff Dixon Thanks: Dierdre Dixon, Riley and Boo Dixon, Glenn Dixon
  • Mashi Hasu Thanks: Scott and Matt Bedia
  • Sean Hyde-Moyer Thanks: Sonja Hyde-Moyer, Neglected Friends & Family (for putting up with it)
  • Xavier Javornicki Thanks: Milly Garcia, the Javornicki and Garcia Families
  • Pat McElhatton Thanks: Nancy, Matthew, Kevin, Chase & Bailey
  • Mark Tsai Thanks: Mom, Dad, & Kirk, Cindy and Jerry
  • Andrew Ziegler Thanks: Nicole Elizabeth, Norman Ziegler & the Kids @ Seabrook m.s.-nh
The Incredibles: Rise of the Underminer
©2005 Disney/Pixar
Licensed by Thq Inc.
Developed by Helixe
Helixe, THQ and their respective logos are trademarks and/or registered trademarks of THQ Inc.
All rights reserved. Published and distributed in Japan by Sega Corporation
All other trademarks, logos and copyrights are property of their respective owners.
Source:
In-game credits
Mr Incredible GBA credits.pdf
[5]

Magazine articles

Main article: Mr. Incredible: Kyouteki Underminer Toujou/Magazine articles.

Physical scans

Nintendo DS version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
58
[6]
Nintendo DS
58
Based on
1 review

Mr. Incredible: Kyouteki Underminer Toujou

Nintendo DS, JP
MrIncredible DS JP Box Back.jpgNospine-small.pngMrIncredible DS JP cover.jpg
Cover
MrI DS JP card.png
Card

Game Boy Advance version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
48
[7]
Game Boy Advance
48
Based on
1 review

Mr. Incredible: Kyouteki Underminer Toujou

Game Boy Advance, JP
MrIncredible GBA JP cover.jpg
Cover
MrIKUT GBA cart.jpg
Cart

GameCube version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
68
[8]
Nintendo GameCube
68
Based on
1 review

Mr. Incredible: Kyouteki Underminer Toujou

GameCube, JP
MrIncredible GC JP cover.jpg
Cover

PlayStation 2 version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
68
[9]
Sony PlayStation 2
68
Based on
1 review

Mr. Incredible: Kyouteki Underminer Toujou

PlayStation 2, JP
MrIncredible PS2 JP cover.jpg
Cover
MrIncredible PS2 JP disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Game Boy Advance
CRC32 667f54ca
MD5 19129e5f655be691894551b379ac6154
SHA-1 36ba21c831734583dd864aa8bfa8ac115f7bb688
8MB Cartridge (JP)
Nintendo DS
CRC32 70b098fa
MD5 334a69eb4b4c4334ef8d142017ce2ffd
SHA-1 4e21f6315dbbb86dba91e49f77c7d3653b8d6c32
16MB Card (JP) IncrediblesRotU DS Icon.png
Sony PlayStation 2
CRC32 132e6b94
MD5 a14f2904de848c43ec55fc95fec1855e
SHA-1 bbf2068f7ba6c6210f56c7c22ce01eee54aa0aae
1,249,804,288 DVD-ROM (JP) SLPM-66248 (V1.01)
Nintendo GameCube
 ?
CRC32 9c0aefd7
MD5 9c780140c65d75bb2834a8fdcff93c4c
SHA-1 b0fa305d6435048478ccf8f4d2667404ea2c87e1
1,459,978,240 Disc (JP)

External links

References

  1. 1.0 1.1 http://sega.jp/ps2/mrincre/ (Wayback Machine: 2008-02-19 23:44)
  2. 2.0 2.1 http://sega.jp/gc/mrincre/ (Wayback Machine: 2015-05-11 22:29)
  3. 3.0 3.1 http://sega.jp/gba/mrincre/ (Wayback Machine: 2010-03-05 07:20)
  4. 4.0 4.1 http://sega.jp/ds/mrincre/ (Wayback Machine: 2010-03-06 02:36)
  5. File:Mr Incredible GBA credits.pdf
  6. Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
  7. Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
  8. Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
  9. Famitsu, "2006-02-17" (JP; 2006-02-03), page 1


Mr. Incredible: Kyouteki Underminer Toujou

MrIncredible PS2 JP SSTitle.png

Main page | Magazine articles | Reception


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Games based on Pixar animated films for Sega systems/published by Sega
Sega Mega Drive
Toy Story (1996)
Sega Saturn
A Bug's Life (unreleased)
Sega Dreamcast
Disney/Pixar's Toy Story 2: Buzz Lightyear to the Rescue! (2000) | Disney/Pixar's Buzz Lightyear of Star Command (2000)
Sega Pico
A Bug's Life (1999) | Toy Story 2 Woody Sousaku Daisakusen!! (2000)
Advanced Pico Beena
Shooting Beena Toy Story 3: Woody to Buzz no Daibouken! (2010) | Cars 2 Racing Beena: Mezase! World Champion! (2011)
Sony PlayStation 2
Nintendo GameCube
Game Boy Advance
Mr. Incredible: Kyouteki Underminer Toujou (2006)
Nintendo DS
Mr. Incredible: Kyouteki Underminer Toujou (2006) | Finding Nemo: Touch de Nemo (2006)
Unlicensed games based on Pixar animated films for Sega systems
Sega Mega Drive
A Bug's Life (1999)