From Sega Retro
|System(s): Sega Mega Drive|
|Developer: Vivid Image|
|Sound driver: Krisalis sound driver|
|Peripherals supported: 4 Way Play, Team Player|
|Genre: Racing, Sport/Action|
|Number of players: 1-4|
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The Mega Drive version of the game was not released in Japan or North America, though it did make it to Brazil and Europe. Plans for a North American version were put in place (even getting to the stage of having its own box art with ESRB rating), but were cancelled. Sega Game Gear and Sega 32X versions were also in development, but were never released in any region.
Similar to Super Mario Kart, Street Racer game allows the user to select one of many cartoon-like characters, racing around a circuit, avoiding obstacles and using special items.
Due to various hardware restrictions, gameplay differs among platforms - the Mega Drive version of the game has the player travel along a road in a similar manner to Hang-On or OutRun. It does, however, support more players than its Super NES counterpart - four versus two.
- Programming: Harrison Bernardez
- Sprite and Memory Routines: Raffaele Cecco
- Graphics: Tony West, Stefan Majoram, Jim McMorrow
- Audio Drivers: Krisalis Software
- Music and sfx: Matt Furness
- Project Management: Stephane Koenig
- Play Testing: Mevlut Dinc, Stephane Koenig, Nejati Dinc, West Bros
- Thanks To: B Hajee, Vera, Rozenn and UBIsoft France
- Concept and Design: Vivid Image
- Produced by: Melvut Dinc
- Copyright 1995 VIVID IMAGE
- Main article: Street Racer/Magazine articles.
- Main article: Street Racer/Promotional material.
|Sega Retro Average|
|System(s): Sega Game Gear, Sega 32X|
|Planned release date(s): 1995|
Street Racer was intended for release on the 32X shortly after the Mega Drive, however this version was cancelled (possibly in favour of the Saturn version). A Game Gear port was also in development for an expected release in November 1995. This too was cancelled for reasons unknown.
ROM dump status
- File:StreetRacer MD SE Box Rental.jpg
- Sega Magazine, "March 1995" (UK; 1995-02-15), page 28
- Computer & Video Games, "March 1995" (UK; 1995-02-15), page 40
- Mean Machines Sega, "May 1995" (UK; 1995-03-28), page 72
- Games World: The Magazine, "June 1995" (UK; 1995-xx-xx), page 71
- Games World Magazin, "" (DE; 1995-0x-xx), page 69
- 1700 igr dlya Sega, "" (RU; 2003-03-10), page 225
- Cool Gamer, "9" (RU; 2002-10-13), page 208
- GamesMaster, "May 1995" (UK; 1995-04-16), page 38
- Games World: The Magazine, "June 1995" (UK; 1995-xx-xx), page 70
- MAN!AC, "05/95" (DE; 1995-04-12), page 73
- Mega, "June 1995" (UK; 1995-05-31), page 20
- Mega Force, "Mai 1995" (FR; 1995-0x-xx), page 68
- Mega Fun, "05/95" (DE; 1995-04-19), page 74
- Player One, "Mai 1995" (FR; 1995-0x-xx), page 90
- Sega Power, "May 1995" (UK; 1995-03-16), page 28
- Sega Pro, "May 1995" (UK; 1995-04-13), page 64
- Svet Kompjutera, "Mart 1996" (YU; 1996-xx-xx), page 84
- Sonic the Comic, "18 August 1995" (UK; 1995-08-05), page 12
- Todo Sega, "Junio 1995" (ES; 1995-0x-xx), page 36
- Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 183
- Mean Machines Sega, "November 1995" (UK; 1995-09-29), page 48