Difference between revisions of "Puggsy"

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Line 1: Line 1:
 
{{Bob
 
{{Bob
 
| bobscreen=Puggsy Title.png
 
| bobscreen=Puggsy Title.png
 +
| bobscreen2=Puggsy MCD Title.png
 +
| tab1=Mega Drive
 +
| tab2=Mega-CD
 
| publisher=[[Psygnosis]]
 
| publisher=[[Psygnosis]]
 
| developer=[[Traveller's Tales]]
 
| developer=[[Traveller's Tales]]
 +
| distributor={{company|[[SF Interactive Media]]|system=MD|region=SE rental}}
 
| system=[[Sega Mega Drive]], [[Sega Mega-CD]]
 
| system=[[Sega Mega Drive]], [[Sega Mega-CD]]
 
| sounddriver={{MD}} [[Krisalis sound driver]]
 
| sounddriver={{MD}} [[Krisalis sound driver]]
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| md_date_eu=1993-06{{magref|mdag|11|33}}
 
| md_date_eu=1993-06{{magref|mdag|11|33}}
 
| md_code_eu=T-113016-50
 
| md_code_eu=T-113016-50
| md_date_uk=1993-06{{magref|mdag|11|33}}
+
| md_date_uk=1993-11-19{{magref|ctw|463|2}}<!--1993-06{{magref|mdag|11|33}}, 1993-10{{magref|segapro|25|30}}Typo in Sega Pro where both Oct & Nov are listed as November-->
 
| md_code_uk=T-113016-50
 
| md_code_uk=T-113016-50
 
| md_rrp_uk=44.99{{magref|cvg|144|95}}{{magref|megapower|4|65}}<!--39.99{{magref|megaaction|5|29}}{{magref|mdag|11|33}}-->
 
| md_rrp_uk=44.99{{magref|cvg|144|95}}{{magref|megapower|4|65}}<!--39.99{{magref|megaaction|5|29}}{{magref|mdag|11|33}}-->
Line 27: Line 31:
 
| mcd_date_eu=1993-11{{magref|mms|15|86}}{{magref|mdag|17|10}}
 
| mcd_date_eu=1993-11{{magref|mms|15|86}}{{magref|mdag|17|10}}
 
| mcd_code_eu=T-113035-50
 
| mcd_code_eu=T-113035-50
| mcd_date_uk=1993-11{{magref|mms|15|86}}{{magref|mdag|17|10}}
+
| mcd_date_uk=1994-02-11{{magref|ctw|472|2}}<!--1993-11{{magref|mms|15|86}}{{magref|mdag|17|10}}-->
 
| mcd_code_uk=T-113035-50
 
| mcd_code_uk=T-113035-50
 
| mcd_rrp_uk=44.99{{magref|mms|15|86}}{{magref|mdag|17|10}}
 
| mcd_rrp_uk=44.99{{magref|mms|15|86}}{{magref|mdag|17|10}}
Line 36: Line 40:
 
| esra=3
 
| esra=3
 
| otherformats={{NonSega|Amiga}}
 
| otherformats={{NonSega|Amiga}}
 +
| savetype={{SaveType
 +
|MD|password
 +
|MCD|password
 
}}
 
}}
'''''{{PAGENAME}}''''' is a platform game developed by [[Traveller's Tales]] and published by [[Psygnosis]] in 1993 for the [[Sega Mega Drive]], [[Sega Mega-CD]] and Commodore Amiga computers. In the US, the Mega Drive and Mega-CD versions were released on the first day of [[Winter CES 1994]]; January 6th{{intref| Press release: 1994-01-06: PSYGNOSIS RELEASES PUGGSY FOR SEGA GENESIS AND SEGA CD}}.
+
}}
 +
'''''{{PAGENAME}}''''' is a [[Sega Mega Drive]] puzzle platform game developed by [[Traveller's Tales]] and published by [[Psygnosis]]. First released in Europe in June 1993 to moderate reception, it has since seen a modern reappraisal as one of the more clever and charming examples of the genre, and is notable for its high production values and unique object-based physics system dubbed "Total Object Interaction"{{fileref|Puggsy MD EU Manual.pdf|page=28}} (abbreviated as ''TOI'').
  
The game was notable at the time of release for having an unusual physics system which the manual calls "Total Object Interaction"{{fileref|Puggsy MD EU Manual.pdf|page=28}}, in which Puggsy can use various objects for aiding him in battle, and for helping him solve puzzles to proceed.
+
The following November, the company ported ''Puggsy'' to the [[Sega Mega-CD]], boasting additional level and boss fights, a CD-quality soundtrack, and [[full-motion video]] cutscenes.
  
 
==Story==
 
==Story==
The game follows the character, Puggsy, an orange alien which has been marooned on an alien planet and got his spaceship stolen by its inhabitants.
+
The portly orange alien Puggsy has crashed his spaceship on a strange planet, and has quickly had his ship stolen by the world's inhabitants. Determined to return home, he sets out to get his spaceship back.
 
 
Now he ventures into the island, searching for the whereabouts of his spaceship.
 
  
 
==Gameplay==
 
==Gameplay==
The D-Pad is used to move around. The {{C}} button jumps; while in mid-air, the player can press and hold {{Down}} to stomp on enemies. To pick up an item, press {{B}};to drop it, press again, also, holding up or any diagonally upward direction then pressing {{B}} will throw the item upwards. {{A}} is used to interact with the item Puggsy is holding (e.g. while holding a shield, press {{A}} to gain invincibility). Multiple items can be stacked on top of each other and carried.
+
The D-Pad is used to move around. By default, the {{C}} button jumps; while in mid-air, the player can press and hold {{Down}} to stomp on enemies (stomping is automatic in the Mega-CD version). To pick up an item, press {{B}}; to drop it, press {{B}} again; also, holding up or any diagonally upward direction then pressing {{B}} will throw the item upwards. {{A}} is used to interact with the item Puggsy is holding (e.g. while holding a shield, press {{A}} to gain invincibility). Multiple items can be stacked on top of each other and carried.
  
The general goal of each level is to reach the exit as directed by the arrow on the HUD, though in most cases, the player will need to solve puzzles and overcome hazards using whatever objects they encounter during a level, such as a key to open locked doors, a gun to shoot enemies with, water pistols to douse flames. Just about every type of item can be carried into the goal for bonus points and extra lives. Some levels may have alternate exits that will lead the player to secret levels should they be able to find them. Certain levels will end in boss fights, in which the player needs to find a solution in order to inflict damage to a boss.
+
The general goal of each level is to reach the exit as directed by the arrow on the HUD, though in most cases, the player will need to solve puzzles and overcome hazards using whatever objects they encounter during a level, such as a key to open locked doors, a gun to shoot enemies with, water pistols to douse flames. Just about every type of item can be carried into the goal for bonus points and extra lives (up to five items can be carried into the goal at a time). Some levels may have alternate exits that will lead the player to secret levels should they be able to find them. Certain levels will end in boss fights, in which the player needs to find a solution in order to inflict damage to a boss.
  
In addition to the main game, there is also a Junior mode which presents the player with a short five-level game that helps the player get accustomed to the game's mechanics. The levels in this mode are simpler versions of the levels played in the main game.
+
In addition to the main game, there is also a Junior mode which presents the player with a short five-level game that helps the player get accustomed to the game's mechanics. The levels in this mode are simpler versions of the levels played in the main game. The Mega-CD version also adds a Time Trial mode, and allows the player to refight any defeated boss via the title screen.
  
 
===Levels===
 
===Levels===
Line 58: Line 64:
 
{{InfoRow
 
{{InfoRow
 
| title=The Beach
 
| title=The Beach
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD TheBeach.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=The Cove
 
| title=The Cove
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD TheCove2.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=The Red Woods
 
| title=The Red Woods
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD TheRedWoods1.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Redwood Keep
 
| title=Redwood Keep
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD RedwoodKeep2.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=The Light House
 
| title=The Light House
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD TheLightHouse2.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Angeltier Falls
 
| title=Angeltier Falls
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD AngeltierFalls2.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Star Fall Lake
 
| title=Star Fall Lake
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD StarFallLake1.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Splinter Town
 
| title=Splinter Town
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD SplinterTown1.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Badger Mill
 
| title=Badger Mill
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD BadgerMill1.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Pyramids
 
| title=Pyramids
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD Pyramids1.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Darkblade Forest
 
| title=Darkblade Forest
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD DarkbladeForest2.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Diamond Mines
 
| title=Diamond Mines
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD DiamondMines1.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Darkskull Castle
 
| title=Darkskull Castle
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD DarkskullCastle3.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Fire Heart
 
| title=Fire Heart
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD FireHeart1.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Aztec Temple
 
| title=Aztec Temple
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD AztecTemple1.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Racrock Forge
 
| title=Racrock Forge
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD RacrockForge1.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Raclantis Docks
 
| title=Raclantis Docks
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD RaclantisDocks1.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Raclantis Maze
 +
| screenshot=Puggsy MD RaclantisMaze.png
 
| desc=
 
| desc=
 
}}
 
}}
 
}}
 
}}
 +
 
====Secret levels====
 
====Secret levels====
 
{{InfoTable|imagewidths=200|
 
{{InfoTable|imagewidths=200|
 
{{InfoRow
 
{{InfoRow
 
| title=Treasure Trove
 
| title=Treasure Trove
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD TreasureTrove.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Wabbits World
 
| title=Wabbits World
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD WabbitsWorld.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Secret Tunnel
 
| title=Secret Tunnel
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD SecretTunnel.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=A Hidden Place
 
| title=A Hidden Place
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD AHiddenPlace.png
| desc=
+
| desc=This secret level is a simple room containing letter blocks that spell "THIS IS A SECRET ROOM", stacking specific letters on top of each other and carrying them to the exit can enable certain secret cheat codes.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Lunar Jet Pug
 
| title=Lunar Jet Pug
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD LunarJetPug.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Star Fall Pool
 
| title=Star Fall Pool
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD StarFallPool.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Puggs in Space
 
| title=Puggs in Space
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD PuggsInSpace.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Aztec Games
 
| title=Aztec Games
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD AztecGames.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Pugsanoid
 
| title=Pugsanoid
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD Pugsanoid.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Shell Shock
 
| title=Shell Shock
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD ShellShock.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Fair Ohs Tomb
 
| title=Fair Ohs Tomb
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD FairOhsTomb.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Wills World
 
| title=Wills World
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD WillsWorld.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Never Mined
 
| title=Never Mined
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD NeverMined.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Lee And Errr??
 
| title=Lee And Errr??
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD LeeAndErrr.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=The End of All
 
| title=The End of All
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD TheEndOfAll.png
 
| desc=
 
| desc=
 
}}
 
}}
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{{InfoRow
 
{{InfoRow
 
| title=Herman the Hermit
 
| title=Herman the Hermit
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MCD HermanTheHermit.png
 
| desc=This boss is one of three bosses that is only fought in the Mega-CD version of the game, encountered at The Beach. Herman will attack by jumping up and down, and periodically blow bubbles containing shells. The player will have to pop the bubbles and drop the shells on Herman's head to hurt him.
 
| desc=This boss is one of three bosses that is only fought in the Mega-CD version of the game, encountered at The Beach. Herman will attack by jumping up and down, and periodically blow bubbles containing shells. The player will have to pop the bubbles and drop the shells on Herman's head to hurt him.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Polly Pirate
 
| title=Polly Pirate
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MCD PollyPirate.png
 
| desc=Fought at the end of The Cove, Polly jumps around firing at Puggsy. All Puggsy has to defend himself is the odd fish that gets washed up on deck. The player has to position Puggsy near the fish and fire it at Polly to inflict damage.
 
| desc=Fought at the end of The Cove, Polly jumps around firing at Puggsy. All Puggsy has to defend himself is the odd fish that gets washed up on deck. The player has to position Puggsy near the fish and fire it at Polly to inflict damage.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=The Emperor's Old Clothes
 
| title=The Emperor's Old Clothes
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MCD TheEmperorsOldClothes.png
 
| desc=The boss of Redwood Keep attacks Puggsy by dropping his large hands onto him. To defeat him, the player has to position Puggsy on top of the switches embedded in the floor to open trapdoors in the ceiling above the boss, dropping balls on his head.
 
| desc=The boss of Redwood Keep attacks Puggsy by dropping his large hands onto him. To defeat him, the player has to position Puggsy on top of the switches embedded in the floor to open trapdoors in the ceiling above the boss, dropping balls on his head.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Flour Power
 
| title=Flour Power
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MCD FlourPower.png
 
| desc=The miller fought in Badger Mill will throw bags of flour at Puggsy. The player will have to use the levers where Puggsy is standing to operate the claw and grab the flour bags, then place them onto the conveyor belt to drop onto the miller.
 
| desc=The miller fought in Badger Mill will throw bags of flour at Puggsy. The player will have to use the levers where Puggsy is standing to operate the claw and grab the flour bags, then place them onto the conveyor belt to drop onto the miller.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=So Pharaoh So Good
 
| title=So Pharaoh So Good
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD SoPharaohSoGood.png
 
| desc=Fought at the Pyramids, the pharaoh flies around in a large raccoon head-shaped ship and emerges from its nose, holding a plunger. To attack the pharaoh, the player must have Puggsy step on the pressure pads on the floor to fire a plunger at the pharaoh, while also taking care not to get hit by the plungers.
 
| desc=Fought at the Pyramids, the pharaoh flies around in a large raccoon head-shaped ship and emerges from its nose, holding a plunger. To attack the pharaoh, the player must have Puggsy step on the pressure pads on the floor to fire a plunger at the pharaoh, while also taking care not to get hit by the plungers.
  
Line 251: Line 263:
 
{{InfoRow
 
{{InfoRow
 
| title=Darkskull Castle Guardian
 
| title=Darkskull Castle Guardian
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MCD DarkskullCastleGuardian.png
 
| desc=This unnamed boss, encountered only in the Mega-CD version, is fought in Darkskull Castle. He is a mouse who wields a possessed sword that flies all around the castle with him hanging onto the hilt. The player has to avoid the sword and butt stomp the boss whenever he flies low.
 
| desc=This unnamed boss, encountered only in the Mega-CD version, is fought in Darkskull Castle. He is a mouse who wields a possessed sword that flies all around the castle with him hanging onto the hilt. The player has to avoid the sword and butt stomp the boss whenever he flies low.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Halitosis the Dragon
 
| title=Halitosis the Dragon
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MCD HalitosisTheDragon.png
 
| desc=This boss, fought in Fire Heart, attacks by tiptoeing back and forth and breathing out fire. The player must wait for him to stop attacking, sneak near him, and jump into his jaw to damage him.
 
| desc=This boss, fought in Fire Heart, attacks by tiptoeing back and forth and breathing out fire. The player must wait for him to stop attacking, sneak near him, and jump into his jaw to damage him.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Racrock Forge Guardian
 
| title=Racrock Forge Guardian
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MCD RacrockForgeGuardian.png
 
| desc=An unnamed mech that is fought in Racrock Forge in the Mega-CD version only. This boss fight sets itself apart from the other bosses in that it is an FMV with Puggsy's sprite overlayed on top of it. The mech flies around the room underneath the platform and tries to attack Puggsy using the flamethrowers attached to its arms. Puggsy cannot do anything to the boss, so he must avoid its attacks and survive until the room fills up with water and the boss eventually gives up and sinks.
 
| desc=An unnamed mech that is fought in Racrock Forge in the Mega-CD version only. This boss fight sets itself apart from the other bosses in that it is an FMV with Puggsy's sprite overlayed on top of it. The mech flies around the room underneath the platform and tries to attack Puggsy using the flamethrowers attached to its arms. Puggsy cannot do anything to the boss, so he must avoid its attacks and survive until the room fills up with water and the boss eventually gives up and sinks.
 +
 +
Due to the FMV nature of this boss fight, the player cannot pause the game here, and Puggsy will die in two hits.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=If Looks Could Kill!
 
| title=If Looks Could Kill!
| screenshot=Notavailable.svg
+
| screenshot=Puggsy MD IfLooksCouldKill.png
 
| desc=The final boss of the game and the king of the raccoons, who attacks Puggsy by trying to stomp on him, dropping mines in the room, and firing laser beams from his eyes, all of which the player must avoid. The only way to defeat the king is to stand beneath him when he is about to fire his lasers, then move away so the lasers bounce off the floor and directly back into his eyes.
 
| desc=The final boss of the game and the king of the raccoons, who attacks Puggsy by trying to stomp on him, dropping mines in the room, and firing laser beams from his eyes, all of which the player must avoid. The only way to defeat the king is to stand beneath him when he is about to fire his lasers, then move away so the lasers bounce off the floor and directly back into his eyes.
 
}}
 
}}
Line 272: Line 286:
  
 
==History==
 
==History==
===Development===
+
In the United States, the [[Mega Drive]] and [[Mega-CD]] versions were released on the first day of [[Winter CES 1994]]: January 6th, 1994.{{intref| Press release: 1994-01-06: PSYGNOSIS RELEASES PUGGSY FOR SEGA GENESIS AND SEGA CD}}
The Puggsy character originally came from a Commodore Amiga demo named "Puggs in Space", which proved to be so successful that an entire game was made out of it.
 
 
 
A [[Super Nintendo Entertainment System|Super NES]] version of the game was planned, but cancelled, and sequels were supposedly in the works before being axed too. According to designer and programmer [[Jon Burton]], the SNES version was completed, but the home console market crashed before release due to a flood of publishers trying to get a slice of the market which led to oversaturation, and as a result the Mega Drive version of this game and ''[[Wiz 'n' Liz]]'' had very poor sales. As such, publisher Psygnosis quickly dropped their plans to release SNES ports of those games.{{ref|1=https://www.youtube.com/watch?v=XzeTpf1HGQE}} However, SNES conversions of some of the music tracks would be repurposed for the Mega-CD version.{{ref|1=https://www.youtube.com/watch?v=XzeTpf1HGQE}}
 
 
 
==Versions==
 
The Mega-CD version offers new levels and boss fights, an improved soundtrack and full motion video cutscenes.
 
  
 
==Production credits==
 
==Production credits==
Line 285: Line 293:
 
{{creditstable|
 
{{creditstable|
 
*'''Game Design and Programming By:''' [[Jon Burton]]
 
*'''Game Design and Programming By:''' [[Jon Burton]]
*'''Graphic Design and Artwork By:''' Andy Ingram
+
*'''Graphic Design and Artwork By:''' [[Andy Ingram]]
 
*'''Level Problems and Design By:''' [[Jon Burton]]
 
*'''Level Problems and Design By:''' [[Jon Burton]]
 
*'''Creature Sketches By:''' Will Thompson
 
*'''Creature Sketches By:''' Will Thompson
Line 306: Line 314:
 
*'''Game Design:''' [[Jon Burton]]
 
*'''Game Design:''' [[Jon Burton]]
 
*'''Programming By:''' David Dootson, [[Jon Burton]]
 
*'''Programming By:''' David Dootson, [[Jon Burton]]
*'''Graphic Design and Artwork By:''' Andy Ingram
+
*'''Graphic Design and Artwork By:''' [[Andy Ingram]]
 
*'''Level Problems and Design By:''' [[Jon Burton]]
 
*'''Level Problems and Design By:''' [[Jon Burton]]
 
*'''Creature Sketches By:''' Will Thompson
 
*'''Creature Sketches By:''' Will Thompson
Line 324: Line 332:
 
:Special thanks to Fiona for all her support and great cooking
 
:Special thanks to Fiona for all her support and great cooking
 
| source=In-game credits
 
| source=In-game credits
 +
| pdf=Puggsy MCD credits.pdf
 
| console=MCD
 
| console=MCD
 
}}
 
}}
Line 332: Line 341:
  
 
==Promotional material==
 
==Promotional material==
{{gallery
+
{{mainArticle|{{PAGENAME}}/Promotional material}}
|{{galleryPrintAd
 
|text=Mega Drive print advert
 
|egm|52|253
 
|gameplayers|0612|139
 
|gamepro|54|275
 
}}
 
|{{galleryPrintAd
 
|text=Mega-CD print advert
 
|egm|52|178-179
 
|gameplayers|0612|152
 
|gamepro|54|188
 
}}
 
|{{galleryPrintAd
 
|sv|16|86-87
 
}}
 
|{{galleryPrintAd
 
|sv|16|96
 
}}
 
|{{galleryPrintAd
 
|consolesplus|25|9
 
}}
 
|{{galleryPrintAd
 
|videogames|1993-12|37
 
}}
 
|{{GalleryPrintAd
 
|text=Mega Drive print advert
 
|hyper|1|9
 
}}
 
}}
 
  
 
==Physical scans==
 
==Physical scans==
 
===Mega Drive version===
 
===Mega Drive version===
<section begin="MD_ratings" />{{ratings
+
{{ratings|MD}}
| icon=MD
 
| consolesplus=91
 
| consolesplus_source={{magref|consolesplus|23|100|printpage=108-110}}
 
| cvg=90
 
| cvg_source={{magref|cvg|144|95}}
 
| egm=70
 
| gamesmaster=86
 
| gamesmaster_source={{magref|gamesmaster|9|74}}
 
| joypad=84
 
| joypad_source={{magref|joypad|23|64|printpage=64/65}}
 
| mdag=90
 
| mdag_source={{num|11|page=32/33}}
 
| mega=78
 
| mega_source={{num|12|page=42/43}}
 
| megaaction=63
 
| megaaction_source={{num|5|page=29}}
 
| megaforce=88
 
| megatech=90
 
| megatech_source={{num|21|page=80-82}}
 
| mms=89
 
| mms_source={{magref|mms|12|81|printpage=78-81}}
 
| playerone=95
 
| playerone_source={{magref|playerone|36|108|printpage=108/109}}
 
| pu=72
 
| segapower=79
 
| segapower_source={{num|49|page=76/77}}
 
| segapro=82
 
| segapro_source={{num|26|page=32}}
 
}}<section end="MD_ratings" />
 
 
{{Scanbox
 
{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 400: Line 351:
 
| cover=Puggsy MD US Box.jpg
 
| cover=Puggsy MD US Box.jpg
 
| cart=Puggsy MD US Cart.jpg
 
| cart=Puggsy MD US Cart.jpg
 +
| manual=Puggsy MD US manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 405: Line 357:
 
| cover=Puggsy MD EU Box.jpg
 
| cover=Puggsy MD EU Box.jpg
 
| cart=Puggsy MD EU Cart.jpg
 
| cart=Puggsy MD EU Cart.jpg
| manual=Puggsy_MD_EU_Manual.pdf
+
| manual=Puggsy MD EU Manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=SE (Rental)
+
| region=SE rental (SF)
 
| cover=Puggsy MD SE rental cover.jpg
 
| cover=Puggsy MD SE rental cover.jpg
 
}}
 
}}
  
 
===Mega-CD version===
 
===Mega-CD version===
<section begin="MCD_ratings" />{{ratings
+
{{ratings
 
| icon=MCD
 
| icon=MCD
 
| consolesplus=89
 
| consolesplus=89
| gamepro=70
 
| gamepro_source={{magref|gamepro|57|46|printpage=44}}
 
 
| gamesmaster=88
 
| gamesmaster=88
 
| gamesmaster_source={{magref|gamesmaster|14|38}}
 
| gamesmaster_source={{magref|gamesmaster|14|38}}
| joypad=84
 
| joypad_source={{magref|joypad|28|82|printpage=82/83}}
 
 
| mdag=87
 
| mdag=87
| mdag_source={{num|16|page=}}
+
| mdag_source={{magref|mdag|16|}}
| mega=80
+
}}
| mega_source={{num|17|page=37}}
 
| megaaction=70
 
| megaaction_source={{num|9|page=46/47}}
 
| megafun=86
 
| mms=90
 
| mms_source={{magref|mms|15|86|printpage=86/87}}
 
| segapower=81
 
| segapower_source={{num|53|page=40}}
 
| vgce=90
 
}}<section end="MCD_ratings" />
 
 
{{Scanbox
 
{{Scanbox
 
| console=Mega-CD
 
| console=Mega-CD
Line 451: Line 389:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
{{rom|MD|sha1=5f4d1acd1b8580e83952e1083cfa881b0ec5b9fd|md5=2a7290076430f4c735feaf8a46d9bfe6|crc32=70132168|size=1MB|date=1993-09|source=Cartridge (US)|quality=good}}
 
{{rom|MD|sha1=89a347f35c4d0d364c284f2f32f708d0378b8735|md5=01db4442a585c0cdb7737f53723167c4|crc32=5d5c9ade|size=1MB|date=1993-09|source=Cartridge (EU)|quality=good}}
 
{{rom|MD|sha1=10108f33438782b315557314c31d89170dbd28bc|md5=2cdb70531bce1d00e8b305ba59259e48|crc32=e13ed54e|size=180KB|date=1991-11|source=YouTube video{{ref|1=https://www.youtube.com/watch?v=2ZdXmhwcbhQ}}|quality=good|comments=v0.1|prototype=yes|protoname=v0.1a prototype}}
 
{{rom|MCD|sha1= |md5= |crc32= |size=541,613,856|date=|source=CD (EU)|comments=T-113035-50|quality=|prototype=}}
 
{{rom|MCD|sha1= |md5= |crc32= |size=548,258,256|date=|source=CD (US)|comments=T-113035|quality=good|prototype=}}
 
}}
 
  
 
==References==
 
==References==

Revision as of 19:10, 12 January 2024

n/a

  • Mega Drive
  • Mega-CD

Puggsy Title.png

Puggsy MCD Title.png

Puggsy
System(s): Sega Mega Drive, Sega Mega-CD
Publisher: Psygnosis
Developer:
Distributor:
Sega Mega Drive
SF Interactive Media (SE rental)
Sound driver:
Sega Mega Drive
Krisalis sound driver
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
T-113016
Videogame Rating Council: GA
Sega Mega Drive
EU
T-113016-50
Sega Mega Drive
UK
£44.9944.99[4][5] T-113016-50
Sega Mega Drive
SE
(Rental)
Sega Mega Drive
AU
$89.9589.95[7]
Sega Mega-CD
US
T-113035
Videogame Rating Council: GA
Sega Mega-CD
EU
T-113035-50
Sega Mega-CD
DE
DM 119.00119.00[11] T-113035-50
Sega Mega-CD
UK
£44.9944.99[8][9] T-113035-50
Non-Sega versions

Puggsy is a Sega Mega Drive puzzle platform game developed by Traveller's Tales and published by Psygnosis. First released in Europe in June 1993 to moderate reception, it has since seen a modern reappraisal as one of the more clever and charming examples of the genre, and is notable for its high production values and unique object-based physics system dubbed "Total Object Interaction"[12] (abbreviated as TOI).

The following November, the company ported Puggsy to the Sega Mega-CD, boasting additional level and boss fights, a CD-quality soundtrack, and full-motion video cutscenes.

Story

The portly orange alien Puggsy has crashed his spaceship on a strange planet, and has quickly had his ship stolen by the world's inhabitants. Determined to return home, he sets out to get his spaceship back.

Gameplay

The D-Pad is used to move around. By default, the C button jumps; while in mid-air, the player can press and hold Down to stomp on enemies (stomping is automatic in the Mega-CD version). To pick up an item, press B; to drop it, press B again; also, holding up or any diagonally upward direction then pressing B will throw the item upwards. A is used to interact with the item Puggsy is holding (e.g. while holding a shield, press A to gain invincibility). Multiple items can be stacked on top of each other and carried.

The general goal of each level is to reach the exit as directed by the arrow on the HUD, though in most cases, the player will need to solve puzzles and overcome hazards using whatever objects they encounter during a level, such as a key to open locked doors, a gun to shoot enemies with, water pistols to douse flames. Just about every type of item can be carried into the goal for bonus points and extra lives (up to five items can be carried into the goal at a time). Some levels may have alternate exits that will lead the player to secret levels should they be able to find them. Certain levels will end in boss fights, in which the player needs to find a solution in order to inflict damage to a boss.

In addition to the main game, there is also a Junior mode which presents the player with a short five-level game that helps the player get accustomed to the game's mechanics. The levels in this mode are simpler versions of the levels played in the main game. The Mega-CD version also adds a Time Trial mode, and allows the player to refight any defeated boss via the title screen.

Levels

Regular levels

Puggsy MD TheBeach.png

The Beach

Puggsy MD TheCove2.png

The Cove

Puggsy MD TheRedWoods1.png

The Red Woods

Puggsy MD RedwoodKeep2.png

Redwood Keep

Puggsy MD TheLightHouse2.png

The Light House

Puggsy MD AngeltierFalls2.png

Angeltier Falls

Puggsy MD StarFallLake1.png

Star Fall Lake

Puggsy MD SplinterTown1.png

Splinter Town

Puggsy MD BadgerMill1.png

Badger Mill

Puggsy MD Pyramids1.png

Pyramids

Puggsy MD DarkbladeForest2.png

Darkblade Forest

Puggsy MD DiamondMines1.png

Diamond Mines

Puggsy MD DarkskullCastle3.png

Darkskull Castle

Puggsy MD FireHeart1.png

Fire Heart

Puggsy MD AztecTemple1.png

Aztec Temple

Puggsy MD RacrockForge1.png

Racrock Forge

Puggsy MD RaclantisDocks1.png

Raclantis Docks

Puggsy MD RaclantisMaze.png

Raclantis Maze

Secret levels

Puggsy MD TreasureTrove.png

Treasure Trove

Puggsy MD WabbitsWorld.png

Wabbits World

Puggsy MD SecretTunnel.png

Secret Tunnel

Puggsy MD AHiddenPlace.png

A Hidden Place
This secret level is a simple room containing letter blocks that spell "THIS IS A SECRET ROOM", stacking specific letters on top of each other and carrying them to the exit can enable certain secret cheat codes.

Puggsy MD LunarJetPug.png

Lunar Jet Pug

Puggsy MD StarFallPool.png

Star Fall Pool

Puggsy MD PuggsInSpace.png

Puggs in Space

Puggsy MD AztecGames.png

Aztec Games

Puggsy MD Pugsanoid.png

Pugsanoid

Puggsy MD ShellShock.png

Shell Shock

Puggsy MD FairOhsTomb.png

Fair Ohs Tomb

Puggsy MD WillsWorld.png

Wills World

Puggsy MD NeverMined.png

Never Mined

Puggsy MD LeeAndErrr.png

Lee And Errr??

Puggsy MD TheEndOfAll.png

The End of All

Guardians

Puggsy MCD HermanTheHermit.png

Herman the Hermit
This boss is one of three bosses that is only fought in the Mega-CD version of the game, encountered at The Beach. Herman will attack by jumping up and down, and periodically blow bubbles containing shells. The player will have to pop the bubbles and drop the shells on Herman's head to hurt him.

Puggsy MCD PollyPirate.png

Polly Pirate
Fought at the end of The Cove, Polly jumps around firing at Puggsy. All Puggsy has to defend himself is the odd fish that gets washed up on deck. The player has to position Puggsy near the fish and fire it at Polly to inflict damage.

Puggsy MCD TheEmperorsOldClothes.png

The Emperor's Old Clothes
The boss of Redwood Keep attacks Puggsy by dropping his large hands onto him. To defeat him, the player has to position Puggsy on top of the switches embedded in the floor to open trapdoors in the ceiling above the boss, dropping balls on his head.

Puggsy MCD FlourPower.png

Flour Power
The miller fought in Badger Mill will throw bags of flour at Puggsy. The player will have to use the levers where Puggsy is standing to operate the claw and grab the flour bags, then place them onto the conveyor belt to drop onto the miller.

Puggsy MD SoPharaohSoGood.png

So Pharaoh So Good
Fought at the Pyramids, the pharaoh flies around in a large raccoon head-shaped ship and emerges from its nose, holding a plunger. To attack the pharaoh, the player must have Puggsy step on the pressure pads on the floor to fire a plunger at the pharaoh, while also taking care not to get hit by the plungers.

This boss is also the only boss fought in Junior mode.

Puggsy MCD DarkskullCastleGuardian.png

Darkskull Castle Guardian
This unnamed boss, encountered only in the Mega-CD version, is fought in Darkskull Castle. He is a mouse who wields a possessed sword that flies all around the castle with him hanging onto the hilt. The player has to avoid the sword and butt stomp the boss whenever he flies low.

Puggsy MCD HalitosisTheDragon.png

Halitosis the Dragon
This boss, fought in Fire Heart, attacks by tiptoeing back and forth and breathing out fire. The player must wait for him to stop attacking, sneak near him, and jump into his jaw to damage him.

Puggsy MCD RacrockForgeGuardian.png

Racrock Forge Guardian
An unnamed mech that is fought in Racrock Forge in the Mega-CD version only. This boss fight sets itself apart from the other bosses in that it is an FMV with Puggsy's sprite overlayed on top of it. The mech flies around the room underneath the platform and tries to attack Puggsy using the flamethrowers attached to its arms. Puggsy cannot do anything to the boss, so he must avoid its attacks and survive until the room fills up with water and the boss eventually gives up and sinks.

Due to the FMV nature of this boss fight, the player cannot pause the game here, and Puggsy will die in two hits.

Puggsy MD IfLooksCouldKill.png

If Looks Could Kill!
The final boss of the game and the king of the raccoons, who attacks Puggsy by trying to stomp on him, dropping mines in the room, and firing laser beams from his eyes, all of which the player must avoid. The only way to defeat the king is to stand beneath him when he is about to fire his lasers, then move away so the lasers bounce off the floor and directly back into his eyes.

History

In the United States, the Mega Drive and Mega-CD versions were released on the first day of Winter CES 1994: January 6th, 1994.[1]

Production credits

Mega Drive version

Puggsy has been Jamie Tested
Thanks to Martyn Chudley 4 Wiz n Liz stuff
Try to complete all 51 levels for extra ending
There are various hidden cheats if you can find the place to carry them out.
  • A big hi to: Chris Dave Mark Will Chaz Martyn Stu Phil and everyone else
Source:
In-game credits

Mega-CD version

Puggsy has been Jamie Tested
Thanks to Martyn Chudley 4 Wiz n Liz stuff
Try to complete all 51 levels for extra ending
There are various hidden cheats if you can find the place to carry them out.
  • A big hi to: Chris Dave Mark Will Chaz Martyn Stu Phil and everyone else
And Remember That:
11125 SQRD MINUS 181
13307 SQRD MINUS 712
21385x21386 SUB 1875
is a silly maths question
Special thanks to Fiona for all her support and great cooking
Source:
In-game credits
Puggsy MCD credits.pdf
[13]

Magazine articles

Main article: Puggsy/Magazine articles.

Promotional material

Main article: Puggsy/Promotional material.

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[14]
Consoles + (FR) PAL
91
[15]
Computer & Video Games (UK) PAL
90
[4]
Computer + Video Giochi (IT) PAL
90
[16]
Electronic Gaming Monthly (US) NTSC-U
70
[17]
Entsiklopediya luchshikh igr Sega. Vypusk 7 (RU)
70
[18]
Gamers (DE)
60
[19]
GamesMaster (UK) PAL
86
[20]
Hyper (AU)
86
[21]
Joypad (FR) PAL
84
[22]
Sega Mega Drive Advanced Gaming (UK) PAL
90
[23]
Mega (UK) PAL
78
[24]
Mega Action (UK) PAL
63
[25]
Megablast (DE) PAL
81
[26]
Mega Force (FR)
88
[27]
Mega Fun (DE) PAL
86
[28]
Mega Play (US) NTSC-U
85
[29]
MegaTech (UK) PAL
90
[30]
Mean Machines Sega (UK) PAL
89
[31]
Player One (FR) PAL
95
[32]
Power Unlimited (NL)
72
[33]
Score (CZ)
64
[34]
Sega Magazin (DE)
92
[35]
Sega Power (UK) PAL
79
[36]
Sega Pro (UK) PAL
82
[37]
Sega Zone (UK) PAL
87
[38]
Świat Gier Komputerowych (PL)
67
[39]
Todo Sega (ES) PAL
84
[40]
Tricks 16 bit (RU)
62
[41]
Video Games (DE) PAL
80
[42]
Sega Mega Drive
80
Based on
30 reviews

Puggsy

Mega Drive, US
Puggsy MD US Box.jpg
Cover
Puggsy MD US Cart.jpg
Cart
Puggsy MD US manual.pdf
Manual
Mega Drive, EU
Puggsy MD EU Box.jpg
Cover
Puggsy MD EU Cart.jpg
Cart
Puggsy MD EU Manual.pdf
Manual
Mega Drive, SE rental (SF)
Puggsy MD SE rental cover.jpg
Cover

Mega-CD version

Sega Retro Average 
Publication Score Source
89
88 [43]
87 [44]
Sega Mega-CD
88
Based on
3 reviews
Sega Retro Average 
Publication Version Score
GamePro (US) NTSC-U
70
[45]
Gamers (DE)
67
[46]
Joypad (FR) PAL
84
[47]
MAN!AC (DE) PAL
71
[48]
Mega (UK) PAL
80
[49]
Mega Action (UK) PAL
70
[50]
Mega Force (FR) PAL
83
[51]
Mega Fun (DE) PAL
86
[52]
Mean Machines Sega (UK) PAL
90
[8]
Sega Power (UK) PAL
81
[53]
VideoGames (US) NTSC-U
90
[54]
Sega Mega-CD
79
Based on
11 reviews

Puggsy

Mega-CD, US
Puggsy MCD US Box Back.jpgPuggsy MCD US Box Front.jpg
Cover
Puggsy MCD US Disc.jpg
Disc
Puggsy mcd us manual.pdf
Manual
Mega-CD, EU
Puggsy MCD EU Box Back.jpgPuggsy MCD EU Box Front.jpg
Cover
Puggsy MCD EU Disc.jpg
Disc

Technical information

Main article: Puggsy/Technical information.

References

  1. 1.0 1.1 1.2 Press release: 1994-01-06: PSYGNOSIS RELEASES PUGGSY FOR SEGA GENESIS AND SEGA CD
  2. Sega Mega Drive Advanced Gaming, "July 1993" (UK; 1993-05-27), page 33
  3. Computer Trade Weekly, "" (UK; 1993-11-15), page 2
  4. 4.0 4.1 Computer & Video Games, "November 1993" (UK; 1993-10-15), page 95
  5. Mega Power, "November 1993" (UK; 1993-10-21), page 65
  6. Hyper, "December 1993" (AU; 1993-xx-xx), page 9
  7. Megazone, "November 1993" (AU; 1993-11-03), page 39
  8. 8.0 8.1 8.2 Mean Machines Sega, "January 1994" (UK; 1993-11-30), page 86
  9. 9.0 9.1 Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-1x-xx), page 10
  10. Computer Trade Weekly, "" (UK; 1994-01-31), page 2
  11. Play Time, "Sonderheft 1/94" (DE; 1994-03-30), page 25
  12. File:Puggsy MD EU Manual.pdf, page 28
  13. File:Puggsy MCD credits.pdf
  14. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 181
  15. Consoles +, "Septembre 1993" (FR; 1993-0x-xx), page 108
  16. Computer + Video Giochi, "Novembre 1993" (IT; 1993-xx-xx), page 80
  17. Electronic Gaming Monthly, "December 1993" (US; 1993-xx-xx), page 47
  18. Entsiklopediya luchshikh igr Sega. Vypusk 7, "" (RU; 2001-xx-xx), page 235
  19. Gamers, "März/April 1994" (DE; 1994-03-04), page 44
  20. GamesMaster, "September 1993" (UK; 1993-08-19), page 74
  21. Hyper, "January 1994" (AU; 199x-xx-xx), page 56
  22. Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 64
  23. Sega Mega Drive Advanced Gaming, "July 1993" (UK; 1993-05-27), page 32
  24. Mega, "September 1993" (UK; 1993-08-19), page 42
  25. Mega Action, "October 1993" (UK; 1993-09-09), page 29
  26. Megablast, "1/94" (DE; 1993-12-29), page 32
  27. Mega Force, "Septembre 1993" (FR; 1993-0x-xx), page 104
  28. Mega Fun, "12/93" (DE; 1993-11-24), page 48
  29. Mega Play, "December 1993" (US; 1993-1x-xx), page 76
  30. MegaTech, "September 1993" (UK; 1993-08-20), page 80
  31. Mean Machines Sega, "October 1993" (UK; 1993-08-28), page 81
  32. Player One, "Novembre 1993" (FR; 1993-1x-xx), page 108
  33. Power Unlimited, "Jaargang 2, Nummer 1, Januari 1994" (NL; 1993-12-29), page 31
  34. Score, "Cervenec 1994" (CZ; 1994-07-01), page 56
  35. Sega Magazin, "November/Dezember 1993" (DE; 1993-11-03), page 68
  36. Sega Power, "December 1993" (UK; 1993-11-xx), page 76
  37. Sega Pro, "December 1993" (UK; 1993-11-11), page 32
  38. Sega Zone, "September 1993" (UK; 1993-08-xx), page 60
  39. Świat Gier Komputerowych, "11/1994" (PL; 1994-xx-xx), page 1
  40. Todo Sega, "Diciembre 1993" (ES; 1993-1x-xx), page 68
  41. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 139
  42. Video Games, "12/93" (DE; 1993-11-22), page 104
  43. GamesMaster, "February 1994" (UK; 1994-01-20), page 38
  44. Sega Mega Drive Advanced Gaming, "December 1993" (UK; 1993-xx-xx)
  45. GamePro, "April 1994" (US; 1994-xx-xx), page 46
  46. Gamers, "Mai/Juni 1994" (DE; 1994-05-06), page 45
  47. Joypad, "Février 1994" (FR; 199x-xx-xx), page 82
  48. MAN!AC, "05/94" (DE; 1994-04-13), page 49
  49. Mega, "February 1994" (UK; 1994-01-20), page 37
  50. Mega Action, "January 1994" (UK; 1993-12-30), page 46
  51. Mega Force, "Décembre 1993" (FR; 1993-12-10), page 122
  52. Mega Fun, "05/94" (DE; 1994-04-20), page 109
  53. Sega Power, "April 1994" (UK; 1994-03-03), page 40
  54. VideoGames, "April 1994" (US; 1994-0x-xx), page 82


Puggsy

Puggsy Title.png

Main page | Comparisons | Maps | Hidden content | Bugs | Development | Magazine articles | Reception | Promotional material | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: V0.1a prototype