Difference between revisions of "Arnold Palmer Tournament Golf"
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Revision as of 14:51, 26 April 2017
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Arnold Palmer Tournament Golf | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Amiga, Atari ST | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega, Elite Systems | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Motivetime | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
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Ozaki Naomichi no Super Masters (尾崎直道のスーパーマスターズ) is a 1989 golf game by Sega for the Sega Mega Drive and a sequel to Jumbo Ozaki Super Masters. When brought overseas, it was renamed Arnold Palmer Tournament Golf.
The game was ported to the Amiga and Atari ST by Elite Systems as Tournament Golf.
Contents
Gameplay
The game is a typical pseudo-3D golf game from the era. Use the D-pad to first select your club, then to aim your shot using the map on the left side of the screen. Hit to initiate the swing. A meter with a blue bar and a green bar will appear on the top right corner of the screen. Hit when the meter hits the desired point on the blue bar to determine the strength of the shot, then hit again when the meter hits the desired point on the green bar to determine the height of the shot.
Should you go too high over par on any hole, the entire game ends and you must start again at the beginning.
Despite its Western name, the late Arnold Palmer does not appear in the game, save for a cameo on the title screen. While Western box art suggests the player is competing in the "Arnold Palmer Tournament" there is no reference to this in-game nor in the manual. The Japanese version devotes a section of its manual to Ozaki Naomichi but likewise, the golfer is largely absent from the game.
Fantasy Zone Minigame
Arnold Palmer Tournament Golf contains a number of references to Fantasy Zone (namely the "sound select" screen, which has an Opa-Opa cameo), however it also contains an obscure Fantasy Zone minigame.
To access it, the player needs to hit the ball 100 times on the first stage without getting to the green. Doing so will trigger a game over screen. On that screen, the player needs to input and they will be taken to a watered down version of the first Fantasy Zone stage, Plaleaf.
The aim is not to destroy bases (it's an option, though destroying both bases will end the game), but instead simply stay alive. There is no scrolling, though if Opa-Opa travels to the edge of the screen, he will appear at the other edge. Getting killed will end the game. shoots forward, drops bombs, and the score increases as time goes on. Opa-Opa's shots can counter enemy projectiles in this minigame, and every enemy requires several shots to be destroyed.
Ozaki Naomichi no Super Masters does not have this minigame; instead, the Game Over screen shows a still image drawn by Toyo Ozaki and hangs.
Production credits
(Note: The credits are taken from the Japanese version, as it's the only version to contain staff credits.)
- Psychic Coordinator: Mr.Decky
- Invisible Angel (みえない てんし): Chiel
- Ultra Playful (うるとら おちゃめな): Bo
- Man to Rule the Future World (しょうらい せかいを せいする おとこ): Ore
- No Rest for the Wicked (びんぼー ひまなし): Shakkin Oh
- Blue Purple (ブルーパープル): Blue Purple
- Emilyn (えみりん): Emilyn
- Moomo (もーも): Moomo
- Eiro (イーイロ): Eiro
- Shizuoka Tarou (しずおか たろう): Sizuokataro
- Tarnya (ターニャ): Tarnya
- Turbo (たーぼ): Turbo
Presented by SEGA
One of eight preset names will briefly appear in the "player name" field during the attract mode demo. These names are actually references to the developers. The names are largely different between the Japanese and international versions of the game. Presented in order of appearance:
Magazine articles
- Main article: Arnold Palmer Tournament Golf/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #12: "July 1990" (1990-xx-xx)[4]
also published in:
- Electronic Gaming Monthly (US) #13: "August 1990" (1990-xx-xx)[5]
- GamePro (US) #12: "July 1990" (1990-xx-xx)[6]
- VideoGames & Computer Entertainment (US) #18: "July 1990" (1990-0x-xx)[7]
also published in:
- Computer & Video Games (UK) #107: "October 1990" (1990-09-16)[8]
- ACE (UK) #38: "November 1990" (1990-10-xx)[9]
- Computer & Video Games (UK) #108: "November 1990" (1990-10-16)[10]
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
75 | |
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Based on 27 reviews |
Mega Drive, US (Sega Classic) |
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Mega Drive, AU |
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Mega Drive, SE (Rental) |
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Amiga version
Amiga, UK |
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Atari ST version
Sega Retro Average | ||||||||||||||||||||||||
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79 | |
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Based on 4 reviews |
Mega-Tech version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
|
512kB | 1989-06 | Cartridge (US/EU) |
References
- ↑ File:GamePro US 007.pdf, page 52
- ↑ File:Raze UK 04.pdf, page 61
- ↑ 3.0 3.1 3.2 File:STAction UK 34.pdf, page 62 Cite error: Invalid
<ref>
tag; name ":File:STAction UK 34.pdf_p62" defined multiple times with different content - ↑ Electronic Gaming Monthly, "July 1990" (US; 1990-xx-xx), page 9
- ↑ Electronic Gaming Monthly, "August 1990" (US; 1990-xx-xx), page 7
- ↑ GamePro, "July 1990" (US; 1990-xx-xx), page 61
- ↑ VideoGames & Computer Entertainment, "July 1990" (US; 1990-0x-xx), page 59
- ↑ Computer & Video Games, "October 1990" (UK; 1990-09-16), page 7
- ↑ ACE, "November 1990" (UK; 1990-10-xx), page 17
- ↑ Computer & Video Games, "November 1990" (UK; 1990-10-16), page 7
- ↑ 11.0 11.1 File:CGtC UK 04.pdf, page 26 Cite error: Invalid
<ref>
tag; name ":File:CGtC UK 04.pdf_p26" defined multiple times with different content - ↑ 12.0 12.1 File:MegaTech UK 01.pdf, page 76 Cite error: Invalid
<ref>
tag; name ":File:MegaTech UK 01.pdf_p76" defined multiple times with different content - ↑ 13.0 13.1 File:MeanMachines UK 03.pdf, page 58 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 03.pdf_p58" defined multiple times with different content - ↑ 14.0 14.1 File:PlayerOne FR 005.pdf, page 52 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 005.pdf_p52" defined multiple times with different content - ↑ 15.0 15.1 File:Raze UK 04.pdf, page 60 Cite error: Invalid
<ref>
tag; name ":File:Raze UK 04.pdf_p60" defined multiple times with different content - ↑ 16.0 16.1 File:SegaPro UK 01.pdf, page 23 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 01.pdf_p23" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 21
- ↑ Aktueller Software Markt, "Januar 1990" (DE; 1989-1x-xx), page 61
- ↑ Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 72
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 44
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 127
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 290
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 22
- ↑ Famitsu, "" (JP; 1989-xx-xx), page 1
- ↑ Joystick, "Février 1991" (FR; 1991-0x-xx), page 116
- ↑ Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 78
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- ↑ Mega Drive Fan, "January 1990" (JP; 1989-12-08), page 73
- ↑ Mega Action, "September 1993" (UK; 1993-08-12), page 64
- ↑ Micromanía (segunda época), "Abril 1991" (ES; 1991-0x-xx), page 44
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Sega Power, "February 1991" (UK; 1991-01-03), page 24
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 52
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 15
- ↑ Video Games, "1/91" (DE; 1991-03-27), page 85
- ↑ Joystick, "Février 1991" (FR; 1991-0x-xx), page 174
- ↑ ST Format, "March 1991" (UK; 1991-02-14), page 64
- ↑ Tilt, "Décembre 1991" (FR; 1991-1x-xx), page 67
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