Arnold Palmer Tournament Golf
From Sega Retro
|Arnold Palmer Tournament Golf|
|System(s): Sega Mega Drive, Amiga, Atari ST|
|Publisher: Sega Elite Systems|
|Developer: Sega R&D 6 Motivetime|
|Sound driver: early SMPS Z80 (banked)|
|Genre: Sports (golf)|
|Number of players: 1-2|
Ozaki Naomichi no Super Masters (尾崎直道のスーパーマスターズ), known outside of Japan as Arnold Palmer Tournament Golf (or simply Arnold Palmer Golf in manuals), and on home computers as the even more simple Tournament Golf, is a Sega Mega Drive golf game developed by Sega R&D 6 and published by Sega. Sponsored by professional golfer Naomichi Ozaki in Japan, and Arnold Palmer elsewhere, the game was first released in Japan in September 1989, later localized and brought to the United States the next month, and eventually saw a European release in January 1991.
A special version of the game designed for use with the Sega Mega Play arcade system was also produced.
The game is a golf game using a pseudo-3D perspective where the goal is to complete each hole in the fewest strokes. It features two play modes, tournament and practice.
Tournament mode consists of 12 rounds, each with 18 holes of golf. There are three different golf courses, one each in the United States, Japan, and Great Britain (although the background and the scenery does not vary). There are 15 computer-controlled opponents, who play their games separately. Most rounds are played as stroke play (where every contestant competes to have the lowest total score for all holes), but the seventh and eleventh rounds are played as match games (where two contestants compete to have the lowest score on each hole, with the winner being the contestant who wins the most holes). Finishing a round in the top eight increases the player's skill level (up to level 12), allowing the player to hit the ball farther and with greater control. Finishing a round in first place upgrades the player's golf club set from the initial black carbon club set to glass fiber and eventually ceramic clubs. This also increases the distance that the player is able to hit the ball. The game provides a password after each round of the tournament for continuing.
In practice mode, one or two players can play a complete 18 rounds of golf on one of the three courses. Players can set a skill level and use any of the three golf club sets available in the game. In two-player games, players take turns and compete to complete the course in the fewest strokes; in a single-player game, the player competes against par. There is also a two-player match play mode where players compete hole for hole (with the player who wins the most holes winning the round). Finally, one player can play a non-competitive practice game on any individual hole from the three available courses. These games have additional options for setting the wind direction and strength.
Before every match, the player selects 14 clubs (with the putter always being mandatory). Before each turn, the player's caddie gives advice based on her skill level. At first, the caddie can only give the distance from the ball's current position to the tee. As the game progresses, more skilled caddies can give distances to various landmarks and information about how the ball is lying. Before swinging, the game also shows a weather vane indicating the direction and intensity of the wind and a close-up picture of the ball's position. The player then selects which club to use during the shot (the caddie makes a default recommendation). After this, the player can adjust the golfer's stance with and in order to shank the ball in one particular direction based on the direction of the wind (all golfers in the game are right-handed).
To control the swing, the player uses a power gauge to select the strength and height of the shot with . When the player first presses the shot button, a marker moves upwards to the top of the gauge. This range controls the strength of the shot. If the player presses the shot button again before it reaches the top, the marker moves back down towards the starting position. The player then must hit the button a third time inside of a green area on the power gauge. This range controls the height of the shot in the air. Hitting outside of the green range results in a missed shot. If the player fails to hit the shot button before it reaches the top or bottom of the gauge, the sequence starts over from the beginning.
When the ball reaches the putting green, the perspective changes to an overhead view of the green. The game first shows the distance from the ball to the tee and then a simple diagram of the lie on the green. The player can select the direction of the putt with and . Putting uses a similar power gauge but with only the blue range to determine how hard to hit the ball.
Sega of America sought to continue Tonka's use of celebrity sports game endorsements from the Sega Master System era by launching their new 16-bit hardware with a number of recognizable celebrities endorsing its library (such as Joe Montana's endorsement of Joe Montana Football.) Their efforts were largely successful, and the system's strong showing of early sports titles is considered one of the more significant reasons for its success.
One of these notable celebrity endorsements was from the renowned professional golfer Arnold Palmer. Having won a number of PGA Tour championships, and having long been associated with the iced tea-lemonade beverage the Arnold Palmer, the athlete was considered the biggest name in professional golf, and despite his age would have still been a household name in American families.
Despite its Western name, the late Arnold Palmer does not appear in the game, save for a cameo on the title screen. While the Western box art suggests the player is competing in the "Arnold Palmer Tournament," there is no reference to this in-game nor in the manual. The Japanese version devotes a section of its manual to Ozaki Naomichi, but likewise, the golfer is largely absent from the game.
|Language||Localised Name||English Translation|
|English||Arnold Palmer Tournament Golf||Arnold Palmer Tournament Golf|
|English (US)||Arnold Palmer Tournament Golf||Arnold Palmer Tournament Golf|
|Japanese||尾崎直道のスーパーマスターズ||Ozaki Naomichi no Super Masters|
|French||Le golf d'Arnold Palmer||Arnold Palmer's Golf|
|German||Arnold Palmer Golf|
|Spanish||Golf Arnold Palmer||Arnold Palmer Golf|
|Italian||Il golf di Arnold Palmer||Arnold Palmer's Golf|
|Norwegian||Arnold Palmer golfspel||Arnold Palmer Golf Game|
- Main article: Arnold Palmer Tournament Golf/Production credits.
- Main article: Arnold Palmer Tournament Golf/Magazine articles.
Mega Drive version
|Sega Retro Average|
|Mega Drive, US (Sega Classic)|
|Mega Drive, PT|
|Sega Retro Average|
Atari ST version
|Sega Retro Average|
- Main article: Arnold Palmer Tournament Golf/Technical information.
- File:APTG MD JP Box.jpg
- https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- Computer Entertainer, "December 1989" (US; 1989-12-18), page 14
- GamePro, "February 1990" (US; 19xx-xx-xx), page 52
- Sega Visions, "August/September 1992" (US; 1992-xx-xx), page 20
- Mean Machines, "December 1990" (UK; 1990-12-xx), page 60
- Raze, "February 1991" (UK; 1990-12-20), page 61
- Sega Power, "February 1991" (UK; 1991-01-03), page 24
- ST Action, "February 1991" (UK; 1991-01-xx), page 62
- Electronic Gaming Monthly, "July 1990" (US; 1990-xx-xx), page 9
- Electronic Gaming Monthly, "August 1990" (US; 1990-xx-xx), page 7
- GamePro, "July 1990" (US; 1990-xx-xx), page 61
- VideoGames & Computer Entertainment, "July 1990" (US; 1990-0x-xx), page 59
- Computer & Video Games, "October 1990" (UK; 1990-09-16), page 7
- ACE, "November 1990" (UK; 1990-10-xx), page 17
- Computer & Video Games, "November 1990" (UK; 1990-10-16), page 7
- 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 21
- Aktueller Software Markt, "Januar 1990" (DE; 1989-1x-xx), page 61
- Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 72
- Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 26
- The Complete Guide to Sega, "" (UK; 1991-05-xx), page 44
- Console XS, "June/July 1992" (UK; 1992-04-23), page 127
- Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 290
- Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 22
- Famitsu, "" (JP; 1989-xx-xx), page 1
- Joystick, "Février 1991" (FR; 1991-0x-xx), page 116
- Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 78
- Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- Mega Drive Fan, "January 1990" (JP; 1989-12-08), page 73
- Mega Action, "September 1993" (UK; 1993-08-12), page 64
- MegaTech, "Xmas 1991" (UK; 1991-12-06), page 76
- Micromanía (segunda época), "Abril 1991" (ES; 1991-0x-xx), page 44
- Mean Machines, "December 1990" (UK; 1990-12-xx), page 58
- Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- Player One, "Janvier 1991" (FR; 199x-xx-xx), page 52
- Raze, "February 1991" (UK; 1990-12-20), page 60
- Sega Power, "October 1991" (UK; 1991-09-05), page 52
- Sega Pro, "November 1991" (UK; 1991-xx-xx), page 23
- Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 15
- Video Games, "1/91" (DE; 1991-03-27), page 85
- CU Amiga, "March 1991" (UK; 1991-02-xx), page 72
- Tilt, "Décembre 1991" (FR; 1991-1x-xx), page 67
- Joystick, "Février 1991" (FR; 1991-0x-xx), page 174
- ST Format, "March 1991" (UK; 1991-02-14), page 64
|Arnold Palmer Tournament Golf|