Difference between revisions of "Hiroshi Kandou"

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{{sub-stub}}'''{{PAGENAME}}''' (貫洞 洋至) is a former 2D graphic designer at [[Sega of Japan]]. He began his career working for Vision Universe as a subcontractor for [[Konami]] and [[Capcom]] games. He first worked with Sega on ''[[Shenmue]]'', through Thunderstone Japan, before becoming a freelancer who worked with [[Sega-AM2 (company)|Sega-AM2]] on ''[[Shenmue II]]''. Kandou joined as a full-time employee in 2002, debuting with the PS2 version of ''[[Virtua Fighter 4]]''. After this game, he mainly worked on arcade games, until 2008 when he became involved with [[Sega R&D2 (2011-2015)|R&D2]]'s PS3 and Xbox 360 arcade ports. In 2015 he moved to a division of [[Sega Games]] located in Roppongi, where he worked as lead effect designer on some mobile games{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}}.
 
{{sub-stub}}'''{{PAGENAME}}''' (貫洞 洋至) is a former 2D graphic designer at [[Sega of Japan]]. He began his career working for Vision Universe as a subcontractor for [[Konami]] and [[Capcom]] games. He first worked with Sega on ''[[Shenmue]]'', through Thunderstone Japan, before becoming a freelancer who worked with [[Sega-AM2 (company)|Sega-AM2]] on ''[[Shenmue II]]''. Kandou joined as a full-time employee in 2002, debuting with the PS2 version of ''[[Virtua Fighter 4]]''. After this game, he mainly worked on arcade games, until 2008 when he became involved with [[Sega R&D2 (2011-2015)|R&D2]]'s PS3 and Xbox 360 arcade ports. In 2015 he moved to a division of [[Sega Games]] located in Roppongi, where he worked as lead effect designer on some mobile games{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}}.
  
Kandou's last work with Sega was ''[[Kyoutou Kotoba RPG Kotodaman]]'', which was transferred to [[mixi]], and Kandou transferred there as well in 2020.
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Kandou's last work with Sega was ''[[Kyoutou Kotoba RPG Kotodaman]]'', which transferred ownership to [[mixi]], and Kandou transferred there as well in 2020.
  
 
==Production history==
 
==Production history==

Revision as of 04:10, 17 December 2023

Notavailable.svg
Hiroshi Kandou
Employment history:
Vision Universe (1995-12[1] – 1998-11[1])
Thunderstone Japan (1998-12[1] – 1999-10[1])
Sega-AM2 (2002-04[1] – 2004-06[1])
Sega (2004-07[1] – 2015-06[1])
Divisions:
Sega Games (2015-07[2] – )
mixi (2020-04[2] – )
Role(s): Artist
Education: Tokyo Technical College (1994-1996)[2]

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Hiroshi Kandou (貫洞 洋至) is a former 2D graphic designer at Sega of Japan. He began his career working for Vision Universe as a subcontractor for Konami and Capcom games. He first worked with Sega on Shenmue, through Thunderstone Japan, before becoming a freelancer who worked with Sega-AM2 on Shenmue II. Kandou joined as a full-time employee in 2002, debuting with the PS2 version of Virtua Fighter 4. After this game, he mainly worked on arcade games, until 2008 when he became involved with R&D2's PS3 and Xbox 360 arcade ports. In 2015 he moved to a division of Sega Games located in Roppongi, where he worked as lead effect designer on some mobile games[2].

Kandou's last work with Sega was Kyoutou Kotoba RPG Kotodaman, which transferred ownership to mixi, and Kandou transferred there as well in 2020.

Production history

External links

References