Wipeout

From Sega Retro

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Wipeout title.png

Wipeout
System(s): Sega Saturn
Publisher: Psygnosis (Europe), Sega (US), SoftBank (Japan)
Developer:
Sound driver: SCSP/CD-DA (10 tracks)
Peripherals supported: Arcade Racer
Genre: Racing[1][2]

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥5,800 (5,974)5,800e[3] T-18603G
Sega Saturn
US
$59.9959.99[5] 81211
ESRB: Everyone
Sega Saturn
EU
T-11301H-50
ELSPA: 3+ OK
Sega Saturn
DE
T-11301H-50
USK: 6
Sega Saturn
PT
STJSE0165
Sega Saturn
UK
£39.9939.99[9] T-11301H-50
ELSPA: 3+ OK
Sega Saturn
PL
219zł219
Sega Saturn
AU
OFLC: G
Non-Sega versions

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Wipeout (ワイプアウト), often stylised wipE'out'', is a futuristic 3D racing game developed by Psygnosis. It was the first in the series, and was followed by Wipeout 2097.

Gameplay

Wipeout is a futuristic racing game set in the year 2050, where players compete in F3600 anti-gravity vehicles. Up to 8 racers can compete on a number of tracks, and it is possible to pick up weapons to attack (and potentially eliminate) your opponents while you race.

Four manufacturers exist in the game, with two drivers each (leading to a total of eight different vehicles, though the statistics do not vary between teammates).

Manufacturers

AG Systems International
Auricom Research Industries
FEISAR
Qirex International

Pilots

John Dekka (AG Systems)
Daniel Chang (AG Systems)
Arial Tetsuo (Auricom)
Anastasia Cherovoski (Auricom)
Kel Solarr (Qirex)
Arian Tetsuo (Qirex)
Sophia de la Renté (FEISAR)
Paul Jackson (FEISAR)

Weapons

Shield
Turbo Boost
Mines
Shock Waves
Rockets
Missiles

Versions

Wipeout arrived late on the Saturn, having originally been released as a PlayStation launch title in the West in late 1995. Despite having been rushed for its PlayStation release and therefore lacking many planned features, the Saturn conversion is a straight port of the PlayStation game, albeit one that runs at a slower frame rate (20FPS vs. 30FPS) and without the licensed music.

Some textures were replaced in the conversion, with Psygnosis banners being replaced with adverts for Tantalus, and PlayStation logos with adverts for Krazy Ivan (which incidentally would not reach the Saturn until mid-1997). Some semi-transparent sprites are omitted, not because the team couldn't get them to work on the Saturn, but because their process took nine times longer than non-transparent alternatives[10].

The PlayStation version of Wipeout supports the console's Link Cable, allowing two machines to be directly connected together for multiplayer modes. While Taisen Cable support was considered[11], the technology was not widely understood and was scrapped due to Psygnosis' demands for a release prior to March 1996 (reportedly so it could be counted as part of the 1995/1996 financial year)[11]. Taisen Cable support would not be seen in games until the Japanese release of Hyper 3D Taisen Battle Gebockers in Februrary 1996.

Performance would be largely rectified in the sequel, Wipeout 2097.

Production credits

  • Executive Producer: Mark Cochrane
  • Producer: Leon Walters
  • Quality Assurance: Mark Inman, Paul Tweedle, Nevin Gaston
  • Publishing Staff: Glen O'Connell, Sue Campbell
  • Thanks to: Andrew Parsons, Dominic Mallinson, Dave Rose, Craig Duddle, Jenni Rees
Original Wipeout Team
  • Producer: Dominic Mallinson
  • Designer: Nick Burcombe
  • Programmers: Dave Rose, Rob Smith, Jason Denton, Stuart Sockett
  • Artists: Nicky Carus Westcott, Laura Grieve, Louise Smith, Darren Douglas, Pol Sigerson
  • Other Artwork: Lee Carus Westcott, Jim Bowers
  • Additional Graphic Design: The Designers Republic
  • Music and Sound Effects: Tim Wright
  • Manual and Packaging Design: Keith Hopwood, Damon Fairclough, The Designers Republic
Saturn version by Tantalus
  • Game Programmer: Shane Stevens
  • Saturn Engine: Shane Stevens
  • Technical Director: Andrew Bailey
  • Executive Producer: Arthur Kakouris
  • Additional Artwork: Alun Bjorksten
A Perfect Entertainment Production
  • Project Manager: Colin Fuidge
  • Quality Assurance: Matt Stamps
  • Additional Music for Perfect Entertainment: Rob Lord, Mark Bandola, Planet 9, Brickbat, Poison
  • Special Thanks to: Angela Sutherland, Trevor Nuridia
Source:
In-game credits


Magazine articles

Main article: Wipeout/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in (JP) #1996-09: "1996-09 (1996-06-14)" (1996-05-24)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1996-10: "1996-10 (1996-06-28)" (1996-06-14)
also published in:
  • (JP) #1996-11: "1996-11 (1996-07-12)" (1996-06-28)[12]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (FR) #4: "Juin 1996" (1996-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (FR) #5: "Juillet/Août 1996" (1996-xx-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
91 №42, p34-36
Sega Saturn
91
Based on
1 review
Sega Retro Average 
Publication Version Score
(HU)
91
[13]
(SA)
85
[14]
(FR)
95
[15]
(UK)
50
[9]
(US) NTSC-U
71
[16]
(JP) NTSC-J
78
[17]
(DE) PAL
80
[18]
(US) NTSC-U
95
[19]
(US) NTSC-U
91
[20]
(US) NTSC-U
70
[21]
(US) NTSC-U
75
[22]
(FR)
89
[23]
(UK)
75
[24]
(FR) PAL
90
[25]
(DE) PAL
85
[26]
(UK) PAL
91
[27]
(DE)
75
[28]
(FR)
89
[29]
(JP) NTSC-J
65
[30]
(JP) NTSC-J
69
[31]
(DE)
76
[32]
(UK) PAL
87
[33]
(UK) PAL
92
[34]
(UK) PAL
92
[35]
(JP) NTSC-J
67
[36]
(JP) NTSC-J
83
[37]
(UK) PAL
99
[38]
(UK) PAL
85
[39]
(FR)
67
[40]
(DE) PAL
76
[41]
Sega Saturn
81
Based on
30 reviews

Wipeout

Saturn, JP
Wipeout Saturn JP Box Back.jpgWipeout Saturn JP Box Front.jpg
Cover
Wipeout Saturn JP Disc.jpg
Disc
Saturn, US
Wipeout Saturn US Box Back.jpgWipeout Saturn US Box Front.jpg
Cover
Wipeout Saturn US Disc.jpg
Disc
Wipeout sat us manual.pdf
Manual
Saturn, EU
Wipeout saturn eu cover.jpg
Cover
Wipeout saturn eu cd.jpg
Disc
Wipeout SAT EU Manual.jpg
Manual
Saturn, DE
Wipeout Sat DE cover.jpg
Cover
Wipeout saturn eu cd.jpg
Disc
Saturn, PT
Wipeout Sat PT cover.jpg
Cover
Wipeout saturn eu cd.jpg
Disc
Saturn, AU
Wipeout Sat AU cover.jpg
Cover
Wipeout saturn eu cd.jpg
Disc

Technical information

Main article: Wipeout/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
618,030,336 1996-04-11 CD-ROM (US) 81211 V1.002
Sega Saturn
CRC32
MD5
SHA-1
670,860,960 1996-03-04 CD-ROM (EU) T-11301H-50 V3.700
Sega Saturn
CRC32
MD5
SHA-1
618,030,336 1996-03-13 CD-ROM (JP) T-18603G V3.900

References

  1. File:Wipeout Saturn JP Box Back.jpg
  2. 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
  3. Sega Saturn Magazine, "1996-10 (1996-06-28)" (JP; 1996-06-14), page 19
  4. http://www.sega-saturn.com/saturn/other/may-n.htm (Wayback Machine: 1997-06-06 05:51)
  5. Sega FY 1997 Brand Review, page 10
  6. Computer Trade Weekly, "" (UK; 1996-03-25), page 4
  7. File:LeicesterMercury UK 1996-03-23 16.jpg
  8. Computer & Video Games, "May 1996" (UK; 1996-04-12), page 64
  9. 9.0 9.1 Computer & Video Games, "May 1996" (UK; 1996-04-12), page 82
  10. Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 84
  11. 11.0 11.1 Maximum, "February 1996" (UK; 1996-xx-xx), page 135
  12. Sega Saturn Magazine, "1996-11 (1996-07-12)" (JP; 1996-06-28), page 29
  13. 576 KByte, "Június 1996" (HU; 1996-xx-xx), page 20
  14. Alaab Alcomputtar, "" (SA; 1996-xx-xx), page 23
  15. Consoles +, "Avril 1996" (FR; 1996-0x-xx), page 126
  16. Electronic Gaming Monthly, "July 1996" (US; 1996-xx-xx), page 24
  17. Famitsu, "1996-07-19" (JP; 1996-07-05), page 1
  18. Fun Generation, "05/96" (DE; 1996-04-10), page 59
  19. GameFan, "Volume 4, Issue 6: June 1996" (US; 1996-xx-xx), page 18
  20. Game Players, "Vol. 9 No. 7 July 1996" (US; 1996-06-11), page 54
  21. GamePro, "July 1996" (US; 1996-xx-xx), page 70
  22. Intelligent Gamer, "June 1996" (US; 1996-0x-xx), page 88
  23. Joypad, "Avril 1996" (FR; 1996-0x-xx), page 66
  24. Maximum, "March 1996" (UK; 1996-03-29), page 148
  25. Mega Force, "Avril 1996" (FR; 1996-0x-xx), page 82
  26. Mega Fun, "05/96" (DE; 1996-04-xx), page 60
  27. Mean Machines Sega, "May 1996" (UK; 1996-04-04), page 68
  28. neXt Level, "Mai 1996" (DE; 1996-0x-xx), page 50
  29. Player One, "Avril 1996" (FR; 1996-0x-xx), page 96
  30. Saturn Fan, "1996 No. 14" (JP; 1996-06-21), page 128
  31. Saturn Fan, "1996 No. 18" (JP; 1996-08-23), page 72
  32. Sega Magazin, "Mai 1996" (DE; 1996-04-10), page 73
  33. Sega Power, "June 1996" (UK; 1996-04-11), page 36
  34. Sega Pro, "July 1996" (UK; 1996-05-xx), page 24
  35. Sega Saturn Magazine, "April 1996" (UK; 1996-03-23), page 70
  36. Sega Saturn Magazine, "1996-10 (1996-06-28)" (JP; 1996-06-14), page 232
  37. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 12
  38. Sonic the Comic, "21 June 1996" (UK; 1996-06-12), page 11
  39. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 67
  40. Ultra Player, "Juillet/Août 1996" (FR; 1996-07-02), page 108
  41. Video Games, "5/96" (DE; 1996-04-24), page 92


Wipeout

Wipeout title.png

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