Difference between revisions of "The Punisher"

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| bobscreen=Punisher title.png
 
| bobscreen=Punisher title.png
 
| publisher=[[Capcom]]
 
| publisher=[[Capcom]]
| developer=[[Sculptured Software]]
+
| developer=[[Capcom]], [[Sculptured Software]]
 +
| licensor=[[Marvel Entertainment Group]]
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
| romsize=2MB
 
 
| sounddriver=[[GEMS]]
 
| sounddriver=[[GEMS]]
 
| peripherals=
 
| peripherals=
 
| players=1-2
 
| players=1-2
 
| genre=Action
 
| genre=Action
| releases={{releases
+
| releases={{releasesMD
| md_date_us=1994
+
| md_date_us=1995-02{{magref|egm|68|116}}
 
| md_code_us=T-12026
 
| md_code_us=T-12026
| md_date_eu=1994
+
| md_rating_us=t
 +
| md_date_eu=1995
 
| md_code_eu=T-12026-50
 
| md_code_eu=T-12026-50
| md_date_au=1994
+
| md_date_uk=1995
 +
| md_code_uk=T-12026-50
 +
| md_date_au=1995-04{{fileref|NewReleasesCatalogueApril-May1995AU.pdf|page=11}}
 +
| md_rrp_au=89.95{{fileref|NewReleasesCatalogueApril-May1995AU.pdf|page=11}}
 +
| md_code_au=FPUN00SMC
 
}}
 
}}
| esrb=t
 
 
}}
 
}}
{{sub-stub}}'''''The Punisher''''' is a beat-'em-up game for the [[Sega Mega Drive]], based on the comic book series with the same name. It is a port of an earlier arcade game by [[Capcom]], and stars The Punisher (player 1) and Nick Fury (player 2) attempting to defeat The Kingpin (also the antagonist of ''[[Spider-Man vs. The Kingpin]]'').
+
'''''{{PAGENAME}}''''' is a beat-'em-up game for the [[Sega Mega Drive]], based on the comic book series with the same name. It is a port of the 1993 arcade game of the same title by [[Capcom]], and stars the Punisher and Nick Fury attempting to defeat the Kingpin (also the antagonist of ''[[Spider-Man vs. The Kingpin]]'').
  
''The Punisher'' is one of the few examples of Capcom bringing one of their many arcade games to the Mega Drive and not to the Super Nintendo.  
+
==Story==
 +
U.S. Marine Captain Frank Castle enjoys a picnic with his family in Central Park. The Castle family accidentally discovered a mob killing. Fearing any witnesses, the killers gunned down the family. To avenge them and all others like them, Frank becomes the vigilante the Punisher.
  
Several heavy cuts had to be made to fit the game onto the (still generous) 16Megabit cartridge, with most sprites and background redrawn. The game is complete however.  
+
The game begins in an illegal casino and the streets of the New York City, with the Punisher (optionally partnered with S.H.I.E.L.D. agent Nick Fury) in pursuit of the Mafia enforcer Bruno Costa, who ordered the killing of Castle's family. The chase eventually leads the Punisher on a mission to kill the crime lord the Kingpin and bring down his organization.
  
==Promotional Material==
+
==Gameplay==
<gallery>
+
The game is a side-scrolling beat-'em-up similar to ''[[Final Fight]]''. The game can be played as either the Punisher or Nick Fury and with one or two players. Characters walk with {{left}} or {{right}} and move backwards or forwards in the plane with {{up}} or {{down}}. They can roll by pressing any direction twice. They punch and kick enemies with {{A}}, which can be chained into combos. They jump with {{B}}. They can attack while in the air. They can grab opponents by holding {{A}} while in close range and throw them by pressing {{A}} again. Opponents can be thrown in the air after jumping, and characters can perform a piledriver after grabbing an opponent by jumping then pressing {{down}}+{{A}}. Characters can perform a special attack with {{A}}+{{B}} that attacks multiple enemies around the character at the cost of a small amount of health, which is useful when surrounded. Characters are also equipped with a limited supply of grenades, which can be dropped with {{down}}+{{A}}+{{B}} while in the air to damage all the enemies on the ground.
ThePunisher MD US PrintAdvert.jpg|US print advert
 
</gallery>
 
  
==Physical Scans==
+
Various weapons can be picked up during regular combat by standing over them and pressing {{A}}, including firearms, baseball bats, swords, lead pipes, and a crude flamethrower. Weapons can be dropped by defeated enemies or obtained from smashing various containers throughout the stages. When the player is armed with a weapon, its durability is displayed at the bottom of the screen, showing how much it can be used until it breaks apart or runs out of ammunition.
 +
 
 +
Characters have a health bar that shows their vitality, which is diminished by enemy attacks. The character is defeated when he runs out of life, but the game can be continued as long as the player has credits remaining. Health can be replenished by picking up food, which can also give bonus points.
 +
 
 +
===Stages===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Back to the War
 +
| screenshot=Punisher, Stage 1-1.png
 +
| screenshot2=Punisher, Stage 1-2.png
 +
| screenshot3=Punisher, Stage 1-3.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Raid on Pantaberde
 +
| screenshot=Punisher, Stage 2-1.png
 +
| screenshot2=Punisher, Stage 2-2.png
 +
| screenshot3=Punisher, Stage 2-3.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Waterfront Warfare
 +
| screenshot=Punisher, Stage 3-1.png
 +
| screenshot2=Punisher, Stage 3-2.png
 +
| screenshot3=Punisher, Stage 3-3.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Bonus Stage
 +
| screenshot=Punisher, Bonus Stage.png
 +
| desc=Shoot all of the barrels that fall to earn an extra life.
 +
}}
 +
{{InfoRow
 +
| title=Death on Rails
 +
| screenshot=Punisher, Stage 4-1.png
 +
| screenshot2=Punisher, Stage 4-2.png
 +
| screenshot3=Punisher, Stage 4-3.png
 +
| screenshot4=Punisher, Stage 4-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Kingpin's Wrath
 +
| screenshot=Punisher, Stage 5-1.png
 +
| screenshot2=Punisher, Stage 5-2.png
 +
| screenshot3=Punisher, Stage 5-3.png
 +
| screenshot4=Punisher, Stage 5-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Final Punishment
 +
| screenshot=Punisher, Stage 6-1.png
 +
| screenshot2=Punisher, Stage 6-2.png
 +
| screenshot3=Punisher, Stage 6-3.png
 +
| screenshot4=Punisher, Stage 6-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
}}
 +
 
 +
==History==
 +
''The Punisher'' was the fourth game published by Capcom on the Mega Drive (following ''[[Street Fighter II': Special Champion Edition]]'', ''[[Super Street Fighter II]]'' and ''[[Mega Man: The Wily Wars]]'') after a history of licensing porting rights to [[Sega]] themselves, although the actual development of this game was outsourced to [[Sculptured Software]]. Several heavy cuts had to be made to fit the game onto the (still generous) 16 Megabit cartridge, with most sprites and background redrawn to fit a smaller scale.
 +
 
 +
This was notably the only home conversion of ''The Punisher'' arcade game ever produced as despite Capcom's prominent support for Nintendo platforms at the time, no Super NES version was made.
 +
 
 +
==Production credits==
 +
===Uncredited===
 +
*'''Cover artwork:''' Lou Harrison
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Promotional material==
 +
{{gallery
 +
|{{galleryPrintAd
 +
|egm|70|148
 +
}}
 +
|{{galleryPrintAd
 +
|vd|60|5
 +
|vd|61|68
 +
}}
 +
}}
 +
 
 +
==Physical scans==
 
{{ratings
 
{{ratings
 
| icon=MD
 
| icon=MD
| playerone=60
 
| playerone_source={{num|55|page=114}}
 
| topconsoles=65
 
| topconsoles_source={{num|4|page=98/99/100/101}}
 
 
| segapro=77
 
| segapro=77
| segapro_source={{num|46|page=62/63}}
+
| segapro_source={{magref|segapro|46|62}}
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
Line 50: Line 136:
 
| cover=ThePunisher MD EU Box.jpg
 
| cover=ThePunisher MD EU Box.jpg
 
| cart=ThePunisher MD EU Cart.jpg
 
| cart=ThePunisher MD EU Cart.jpg
 +
| manual=The Punisher MD EU Manual.jpg
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=AU
 +
| cover=Punisher MD AU cover.jpg
 
}}
 
}}
{{DEFAULTSORT:Punisher, The}}
+
 
 +
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
 +
 
 +
==References==
 +
<references/>
 +
 
 +
{{ThePunisherOmni}}
 +
{{TheTitle}}

Revision as of 04:58, 24 April 2023

n/a

Punisher title.png

The Punisher
System(s): Sega Mega Drive
Publisher: Capcom
Developer:
Licensor: Marvel Entertainment Group
Sound driver: GEMS
Genre: Action

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
T-12026
ESRB: Teen
Sega Mega Drive
EU
T-12026-50
Sega Mega Drive
UK
T-12026-50
Sega Mega Drive
AU
$89.9589.95[2] FPUN00SMC

The Punisher is a beat-'em-up game for the Sega Mega Drive, based on the comic book series with the same name. It is a port of the 1993 arcade game of the same title by Capcom, and stars the Punisher and Nick Fury attempting to defeat the Kingpin (also the antagonist of Spider-Man vs. The Kingpin).

Story

U.S. Marine Captain Frank Castle enjoys a picnic with his family in Central Park. The Castle family accidentally discovered a mob killing. Fearing any witnesses, the killers gunned down the family. To avenge them and all others like them, Frank becomes the vigilante the Punisher.

The game begins in an illegal casino and the streets of the New York City, with the Punisher (optionally partnered with S.H.I.E.L.D. agent Nick Fury) in pursuit of the Mafia enforcer Bruno Costa, who ordered the killing of Castle's family. The chase eventually leads the Punisher on a mission to kill the crime lord the Kingpin and bring down his organization.

Gameplay

The game is a side-scrolling beat-'em-up similar to Final Fight. The game can be played as either the Punisher or Nick Fury and with one or two players. Characters walk with Left or Right and move backwards or forwards in the plane with Up or Down. They can roll by pressing any direction twice. They punch and kick enemies with A, which can be chained into combos. They jump with B. They can attack while in the air. They can grab opponents by holding A while in close range and throw them by pressing A again. Opponents can be thrown in the air after jumping, and characters can perform a piledriver after grabbing an opponent by jumping then pressing Down+A. Characters can perform a special attack with A+B that attacks multiple enemies around the character at the cost of a small amount of health, which is useful when surrounded. Characters are also equipped with a limited supply of grenades, which can be dropped with Down+A+B while in the air to damage all the enemies on the ground.

Various weapons can be picked up during regular combat by standing over them and pressing A, including firearms, baseball bats, swords, lead pipes, and a crude flamethrower. Weapons can be dropped by defeated enemies or obtained from smashing various containers throughout the stages. When the player is armed with a weapon, its durability is displayed at the bottom of the screen, showing how much it can be used until it breaks apart or runs out of ammunition.

Characters have a health bar that shows their vitality, which is diminished by enemy attacks. The character is defeated when he runs out of life, but the game can be continued as long as the player has credits remaining. Health can be replenished by picking up food, which can also give bonus points.

Stages

Punisher, Stage 1-1.png

Punisher, Stage 1-2.png

Punisher, Stage 1-3.png

  • Punisher, Stage 1-1.png

  • Punisher, Stage 1-2.png

  • Punisher, Stage 1-3.png

Back to the War

Punisher, Stage 2-1.png

Punisher, Stage 2-2.png

Punisher, Stage 2-3.png

  • Punisher, Stage 2-1.png

  • Punisher, Stage 2-2.png

  • Punisher, Stage 2-3.png

Raid on Pantaberde

Punisher, Stage 3-1.png

Punisher, Stage 3-2.png

Punisher, Stage 3-3.png

  • Punisher, Stage 3-1.png

  • Punisher, Stage 3-2.png

  • Punisher, Stage 3-3.png

Waterfront Warfare

Punisher, Bonus Stage.png

Bonus Stage
Shoot all of the barrels that fall to earn an extra life.

Punisher, Stage 4-1.png

Punisher, Stage 4-2.png

Punisher, Stage 4-3.png

Punisher, Stage 4-4.png

  • Punisher, Stage 4-1.png

  • Punisher, Stage 4-2.png

  • Punisher, Stage 4-3.png

  • Punisher, Stage 4-4.png

Death on Rails

Punisher, Stage 5-1.png

Punisher, Stage 5-2.png

Punisher, Stage 5-3.png

Punisher, Stage 5-4.png

  • Punisher, Stage 5-1.png

  • Punisher, Stage 5-2.png

  • Punisher, Stage 5-3.png

  • Punisher, Stage 5-4.png

Kingpin's Wrath

Punisher, Stage 6-1.png

Punisher, Stage 6-2.png

Punisher, Stage 6-3.png

Punisher, Stage 6-4.png

  • Punisher, Stage 6-1.png

  • Punisher, Stage 6-2.png

  • Punisher, Stage 6-3.png

  • Punisher, Stage 6-4.png

Final Punishment

History

The Punisher was the fourth game published by Capcom on the Mega Drive (following Street Fighter II': Special Champion Edition, Super Street Fighter II and Mega Man: The Wily Wars) after a history of licensing porting rights to Sega themselves, although the actual development of this game was outsourced to Sculptured Software. Several heavy cuts had to be made to fit the game onto the (still generous) 16 Megabit cartridge, with most sprites and background redrawn to fit a smaller scale.

This was notably the only home conversion of The Punisher arcade game ever produced as despite Capcom's prominent support for Nintendo platforms at the time, no Super NES version was made.

Production credits

Uncredited

  • Cover artwork: Lou Harrison

Magazine articles

Main article: The Punisher/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #70: "May 1995" (1995-0x-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Velikiy Drakon (RU) #60 (2002-09-05)
also published in:
  • Velikiy Drakon (RU) #61 (2003-02-07)
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Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
77
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[4]
Sega Mega Drive
77
Based on
1 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
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[5]
Cool Gamer (RU)
50
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[6]
Electronic Gaming Monthly (US) NTSC-U
60
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[7]
FLUX (US) NTSC-U
25
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GamePro (US) NTSC-U
53
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Game Informer (US) NTSC-U
58
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MAN!AC (DE) NTSC-U
58
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[11]
MAN!AC (DE) PAL
58
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Mega Fun (DE) PAL
61
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="megafun" and `cargo__issuenames`.`num`="1995-06" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-16f2.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[13]
Mega Play (US) NTSC-U
69
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="megaplay" and `cargo__issuenames`.`num`="0603" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-16f7.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[14]
Next Generation (US) NTSC-U
0
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?

Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="nextgeneration" and `cargo__issuenames`.`num`="7" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-16fc.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[15]
Player One (FR)
60
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="playerone" and `cargo__issuenames`.`num`="55" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-1701.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[16]
Play Time (DE)
58
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="playtime" and `cargo__issuenames`.`num`="1995-07" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-1706.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[17]
Sega Mega Drive Review (RU)
60
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="smdreview" and `cargo__issuenames`.`num`="2" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-170b.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[18]
Todo Sega (ES)
84
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="todosega" and `cargo__issuenames`.`num`="26" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-1710.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[19]
Top Consoles (FR)
65
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="topconsoles" and `cargo__issuenames`.`num`="4" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-1715.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[20]
Tricks 16 bit (RU)
70
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="tricks16" and `cargo__issuenames`.`num`="3" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-171a.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[21]
Video Games (DE) NTSC-U
69
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="videogames" and `cargo__issuenames`.`num`="1995-06" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-171f.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[22]
VideoGames (US) NTSC-U
70
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="videogamesus" and `cargo__issuenames`.`num`="77" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-1724.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

[23]
Sega Mega Drive
57
Based on
19 reviews

The Punisher

Mega Drive, US
ThePunisher MD US Box.jpg
Cover
Punisher MD US Cart.jpg
Cart
Thepunisher md us manual.pdf
Manual
Mega Drive, EU
ThePunisher MD EU Box.jpg
Cover
ThePunisher MD EU Cart.jpg
Cart
The Punisher MD EU Manual.jpg
Manual
Mega Drive, AU
Punisher MD AU cover.jpg
Cover

Technical information

Main article: The Punisher/Technical information.

References

  1. ', "" (; ), page 116
  2. 2.0 2.1 File:NewReleasesCatalogueApril-May1995AU.pdf, page 11
  3. ', "" (; 2002-09-05), page 68
  4. ', "" (; 2002-09-05), page 62
  5. ', "" (; 2002-09-05), page 182
  6. ', "" (; 2002-09-05), page 165
  7. ', "" (; 2002-09-05), page 36
  8. ', "" (; 2002-09-05), page 38
  9. ', "" (; 2002-09-05), page 49
  10. ', "" (; 2002-09-05), page 104
  11. ', "" (; 2002-09-05), page 52
  12. ', "" (; 2002-09-05), page 69
  13. ', "" (; 2002-09-05), page 78
  14. ', "" (; 2002-09-05), page 47
  15. ', "" (; 2002-09-05), page 79
  16. ', "" (; 2002-09-05), page 116
  17. ', "" (; 2002-09-05), page 107
  18. ', "" (; 2002-09-05), page 104
  19. ', "" (; 2002-09-05), page 36
  20. ', "" (; 2002-09-05), page 98
  21. ', "" (; 2002-09-05), page 21
  22. ', "" (; 2002-09-05), page 97
  23. ', "" (; 2002-09-05), page 92


The Punisher

Punisher title.png

Main page | Comparisons | Maps | Magazine articles | Reception | Region coding | Technical information | Bootlegs


Books:
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Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="The Punisher" and `cargo__relationships`.`relationshiptype`="book" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-1728.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

</di
Music:
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Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="The Punisher" and `cargo__relationships`.`relationshiptype`="music" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-172b.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

</di
Audiobooks:
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Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="The Punisher" and `cargo__relationships`.`relationshiptype`="audiobook" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-172e.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

</di
Videos:
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Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="The Punisher" and `cargo__relationships`.`relationshiptype`="video" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-1731.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

</di
Events:
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Query: SELECT `cargo__relationships`.`name` AS `eventname`,`cargo__events`.`startdate` AS `startdate` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__events` ON ((`cargo__relationships`.`name`=`cargo__events`.`name`)) WHERE `cargo__relationships`.`relatedto`="The Punisher" and `cargo__relationships`.`relationshiptype`="event" GROUP BY `cargo__events`.`name` ORDER BY `cargo__events`.`startdate` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-1734.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)

</di
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?

Query: SELECT `cargo__demos`.`name` AS `name`,`cargo__codeformat`.`code` AS `code`,`cargo__releases`.`date` AS `date` FROM `cargo__releases` LEFT OUTER JOIN `cargo__demos` ON ((`cargo__releases`.`name`=`cargo__demos`.`name`)) LEFT OUTER JOIN `cargo__codeformat` ON ((`cargo__demos`.`format`=`cargo__codeformat`.`format`)) WHERE `cargo__demos`.`game`="The Punisher" GROUP BY `cargo__demos`.`name` ORDER BY `cargo__demos`.`name`,`cargo__codeformat`.`code`,`cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-1738.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)


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Query: SELECT `cargo__prototypes`.`name` AS `name`,`cargo__codeformat`.`code` AS `code` FROM `cargo__prototypes` LEFT OUTER JOIN `cargo__codeformat` ON ((`cargo__prototypes`.`format`=`cargo__codeformat`.`format`)) WHERE final="The Punisher" GROUP BY `cargo__prototypes`.`name` ORDER BY `cargo__prototypes`.`name`,`cargo__codeformat`.`code` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-1d7eec-173b.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)