Difference between revisions of "Arcus Odyssey"

From Sega Retro

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| genre=Action RPG{{fileref|ArcussOdyssey MD JP Box.jpg}}, Action{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
 
| genre=Action RPG{{fileref|ArcussOdyssey MD JP Box.jpg}}, Action{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
 
| originalsystem=X68000
 
| originalsystem=X68000
 +
| otherformats={{NonSega|X68|SNES}}
 
| releases={{releasesMD
 
| releases={{releasesMD
 
| md_date_jp=1991-06-14{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
 
| md_date_jp=1991-06-14{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
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}}
 
}}
 
}}
 
}}
{{stub}}'''''{{PAGENAME}}''''' (アークス・オデッセイ) is a 1991 role-playing action game by [[Wolf Team]] and released in the US and Japan for the [[Sega Mega Drive]] and in Japan for the X68000 and Super Famicom.
+
'''''{{PAGENAME}}''''' (アークス・オデッセイ) is a 1991 role-playing action game by [[Wolf Team]] and released in the US and Japan for the [[Sega Mega Drive]].
  
It is the only game in Wolf Team's ''Arcus'' series of RPGs to receive an international release and the first entry to see release on a Sega system (a compilation of the first three games, which were only released on Japanese computers, was released on the [[Sega CD]] in Japan in 1993).
+
It is the only game in Wolf Team's ''Arcus'' series of RPGs to receive an international release and the first entry to see release on a Sega system. ''[[Arcus I-II-III]]'', a compilation of the first three Arcus games, which were only released on Japanese computers, was later released on the [[Mega-CD]] in Japan in 1993.
  
 
A European release was planned by [[Ubisoft]]{{magref|sfuk|1|10}} but it did not materialise.
 
A European release was planned by [[Ubisoft]]{{magref|sfuk|1|10}} but it did not materialise.
  
 
==Story==
 
==Story==
The sorceress Castomira set out to destroy the world, and has managed to defeat all but one of the warriors who have attempted to stop her. That lone soul was Princess Leaty, who engaged in a fierce, destructive magical duel with Castomira that lasted for days, ending with Leaty sealing Castomira in the Dark World using a sword which came to be known as The Power of Leaty. Centuries later, Castomira's followers have stolen The Power of Leaty and plan to return Castomira for the ultimate destruction.
+
{{ScreenThumb|Arcus Odyssey, Introduction.png|width=200|Leaty fights Castorima}}
 +
Hundreds of years ago, the powerful dark sorceress Castomira sought to destroy the land of Arcus and remake it into a place of chaos and darkness. The only person powerful enough to stop her was Princess Leaty, a good sorceress and the granddaughter to the legendary King of Light. Leaty challenged Castomira and the two fought for days on end, but the powers of the light eventually overwhelmed the witch, who was banished to the Dark World for all eternity. Foreseeing the possible return of Castomira, Leaty created a magical sword known as "The Power of Leaty" and trusted its safekeeping with the King of Arcus.
 +
 
 +
Now, a millennium later, Castomira's followers have stolen the Sword in order to revive their mistress as the power of darkness grows stronger by the day. Only the powers of four brave heroes can prevent a second coming of Castomira and return peace to Arcus. At the end of the game, the players are given a choice between using the sword to defeat Castomira or helping the witch regain her power.
  
 
==Gameplay==
 
==Gameplay==
You play as one or two of four warriors who aim to stop Castomira's followers: Jedda, a swordsman, Erin, a female warrior, Diane, an archer, and Bead, a wizard. Pressing {{C}} uses your attack and holding {{C}} draws your shield in the direction you are facing. {{A}} brings up an inventory screen you can use to equip different attacks and power crystals, which make the {{B}} button perform a certain spell.
+
{{ScreenThumb|Arcus Odyssey, Inventory.png|width=200|Item inventory}}
 +
The game is an action game with role-playing elements. It uses an isometric view, but the characters can move freely in eight directions. The player takes on the role of one of four different characters, each with different weapons and abilities, and explore each area, battling enemies and searching for items. Areas are maze-like with many possible paths. Sometimes it is necessary to find a particular item, such as a key, or talk to a character to progress to the next area.
 +
 
 +
Characters are moved with the D-pad and attack by pressing {{C}}. Characters can draw a shield to guard against projectiles in the direction that they are facing by holding {{C}}. The player can bring up an inventory screen with {{A}} to select an item or magic, which can then be used with {{B}}. Items are generally consumed when they are used, and magic spells expend magic points to cast.
 +
 
 +
The player can find a variety of offensive, defensive, and recovery items and magic in chests scattered throughout the levels. Some levels require the players to accomplish sub-quests in order to proceed, such as extinguishing a fire blocking the door to the next level. Some levels give the player an ally. After defeating most bosses, players receive a power boost, which gives them either more health or more power. Each character can level up his or her attack three times by acquiring Power Jewels and level up his or her magic two to four times by collecting Magical Power Crystals.
 +
 
 +
Characters have a health bar that depletes as they take damage from enemies. The game ends if the characters run out of health, but the player can find healing items in chests. If the character possesses the Doll of Life item when taking fatal damage, the character is revived at full health but loses the item. The game has a password system for continuing at a later time.
 +
 
 +
The game supports two-player simultaneous play.
 +
 
 +
===Characters===
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Jedda Chef
 +
| sprite={{sprite | Arcus Odyssey, Characters.png | 1 | crop_width=64 | crop_height=150 | crop_x=0 | crop_y=0}}
 +
| desc=A dashing swordsman. He is armed with he Teamatto Sword, which generates a vacuum wave when it is swung. At level 1, he has a magic ability that can increase his defense. At level 2, he learns offensive flame magic. He starts with 6 hit points, and his maximum magic level is 4.
 +
}}
 +
{{InfoRow
 +
| title=Erin Gashuna
 +
| sprite={{sprite | Arcus Odyssey, Characters.png | 1 | crop_width=64 | crop_height=150 | crop_x=64 | crop_y=0}}
 +
| desc=A warrior maiden. She possesses a chain sword that can strike foes from a distance. Her weapon is shorter range than the others but more powerful, and she can whip it around in a circle to attack enemies in all directions. At level 1, she has a magic ability that can cleanse poison. At level 2, she learns offensive wind magic. She starts with 7 hit points, and her maximum magic level is 3.
 +
}}
 +
{{InfoRow
 +
| title=Diana Fireya
 +
| sprite={{sprite | Arcus Odyssey, Characters.png | 1 | crop_width=64 | crop_height=150 | crop_x=128 | crop_y=0}}
 +
| desc=A skilled archer. She shoots arrows, which ricochet off walls. She has the weakest attack, but it has long range. At level 1, she has a magic ability that restores health. At level 2, she learns offensive light magic. She starts with 6 hit points, and her maximum magic level is 4.
 +
}}
 +
{{InfoRow
 +
| title=Bead Shia
 +
| sprite={{sprite | Arcus Odyssey, Characters.png | 1 | crop_width=64 | crop_height=150 | crop_x=192 | crop_y=0}}
 +
| desc=A dark mage. He has a powerful attack and long range but the least hit points. At level 1, he has a magic ability that purifies poisons. At level 2, he learns magic that can summon a dark lord. He starts with 5 hit points, and his maximum magic level is 5.
 +
}}
 +
}}
 +
 
 +
===Items===
 +
The inventory can store six Magical Power Crystals and six other items. Special items for progression, such as keys, are held in a separate row.
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Magic
 +
| sprite=
 +
| desc=Select in the inventory to use magic.
 +
}}
 +
{{InfoRow
 +
| title=Magical Power Crystal
 +
| sprite=
 +
| desc=Equips magic points at a certain magic level. In the inventory, select the crystal corresponding to the desired magic level. For instance, selecting the second crystal uses level 2 magic and consumes two Magical Power Crystals.
 +
}}
 +
{{InfoRow
 +
| title=Power Jewel
 +
| sprite=
 +
| desc=Upgrades the character's hit points (blue) or attack power (red). The jewel cycles between blue and red, so the player can choose the desired upgrade.
 +
}}
 +
{{InfoRow
 +
| title=Medicine of Regeneration
 +
| sprite=
 +
| desc=Restores three points of the character's health. This item is used instantly instead of being stored in the inventory.
 +
}}
 +
{{InfoRow
 +
| title=Herb of Purification
 +
| sprite=
 +
| desc=Cures ailments such as poison or silence effects. Each item has three charges.
 +
}}
 +
{{InfoRow
 +
| title=Anti-Poison Herb of Wizardry
 +
| sprite=
 +
| desc=Cures poison. Each item has three charges.
 +
}}
 +
{{InfoRow
 +
| title=Lamp of Life
 +
| sprite=
 +
| desc=Fully restores the character's health.
 +
}}
 +
{{InfoRow
 +
| title=Doll of Life
 +
| sprite=
 +
| desc=Revives the character with full health upon taking fatal damage.
 +
}}
 +
{{InfoRow
 +
| title=Potion of Invincibility
 +
| sprite=
 +
| desc=Temporarily makes the character invulnerable.
 +
}}
 +
{{InfoRow
 +
| title=Magic of Elemental Summoning
 +
| sprite=
 +
| desc=Summons warrior spirits that attack all enemies on screen.
 +
}}
 +
{{InfoRow
 +
| title=Magical Fire Ring
 +
| sprite=
 +
| desc=Conjures whirling fireballs that attack nearby enemies.
 +
}}
 +
}}
 +
 
 +
===Acts===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow|
 +
| title=The Power of Leaty
 +
| screenshot=Arcus Odyssey, Stage 1-1.png
 +
| screenshot2=Arcus Odyssey, Stage 1-2.png
 +
| screenshot3=Arcus Odyssey, Stage 1-3.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow|
 +
| title=The Lost Cave
 +
| screenshot=Arcus Odyssey, Stage 2-1.png
 +
| screenshot2=Arcus Odyssey, Stage 2-2.png
 +
| screenshot3=Arcus Odyssey, Stage 2-3.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow|
 +
| title=The Bad Dream
 +
| screenshot=Arcus Odyssey, Stage 3-1.png
 +
| screenshot2=Arcus Odyssey, Stage 3-2.png
 +
| screenshot3=Arcus Odyssey, Stage 3-3.png
 +
| screenshot4=Arcus Odyssey, Stage 3-4.png
 +
| screenshot5=Arcus Odyssey, Stage 3-5.png
 +
| screenshot6=Arcus Odyssey, Stage 3-6.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow|
 +
| title=The Wicked Flame
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow|
 +
| title=The Arrival
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
 +
 
 +
==Versions==
 +
The game was released for the [[Sharp X68000]] in 1991.
 +
 
 +
It was released for the [[Super Famicom]] in Japan in 1993 under the title ''Arcus Spirits''. A North American release was planned but canceled after Sega's acquisition of [[Renovation Products]].
  
 
==Production credits==
 
==Production credits==
Line 98: Line 241:
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{ArcusOdysseyOmni}}
  
 
[[Category:Sega Channel games]]
 
[[Category:Sega Channel games]]

Revision as of 16:56, 12 May 2022

n/a

  • NTSC-U
  • NTSC-J

ArcusOdyssey MDTitleScreen.png

ArcusOdyssey MD JP title.png

Arcus Odyssey
System(s): Sega Mega Drive
Publisher: Wolf Team (Japan), Renovation Products (US)
Developer:
Original system(s): X68000
Sound driver: Wolf Team sound driver
Genre: Action RPG[1], Action[2]

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥8,5008,500 T-32053
Sega Mega Drive
US
$69.9969.99[4] 49096
Non-Sega versions

Arcus Odyssey (アークス・オデッセイ) is a 1991 role-playing action game by Wolf Team and released in the US and Japan for the Sega Mega Drive.

It is the only game in Wolf Team's Arcus series of RPGs to receive an international release and the first entry to see release on a Sega system. Arcus I-II-III, a compilation of the first three Arcus games, which were only released on Japanese computers, was later released on the Mega-CD in Japan in 1993.

A European release was planned by Ubisoft[5] but it did not materialise.

Story

Arcus Odyssey, Introduction.png

Leaty fights Castorima

Hundreds of years ago, the powerful dark sorceress Castomira sought to destroy the land of Arcus and remake it into a place of chaos and darkness. The only person powerful enough to stop her was Princess Leaty, a good sorceress and the granddaughter to the legendary King of Light. Leaty challenged Castomira and the two fought for days on end, but the powers of the light eventually overwhelmed the witch, who was banished to the Dark World for all eternity. Foreseeing the possible return of Castomira, Leaty created a magical sword known as "The Power of Leaty" and trusted its safekeeping with the King of Arcus.

Now, a millennium later, Castomira's followers have stolen the Sword in order to revive their mistress as the power of darkness grows stronger by the day. Only the powers of four brave heroes can prevent a second coming of Castomira and return peace to Arcus. At the end of the game, the players are given a choice between using the sword to defeat Castomira or helping the witch regain her power.

Gameplay

Arcus Odyssey, Inventory.png

Item inventory

The game is an action game with role-playing elements. It uses an isometric view, but the characters can move freely in eight directions. The player takes on the role of one of four different characters, each with different weapons and abilities, and explore each area, battling enemies and searching for items. Areas are maze-like with many possible paths. Sometimes it is necessary to find a particular item, such as a key, or talk to a character to progress to the next area.

Characters are moved with the D-pad and attack by pressing C. Characters can draw a shield to guard against projectiles in the direction that they are facing by holding C. The player can bring up an inventory screen with A to select an item or magic, which can then be used with B. Items are generally consumed when they are used, and magic spells expend magic points to cast.

The player can find a variety of offensive, defensive, and recovery items and magic in chests scattered throughout the levels. Some levels require the players to accomplish sub-quests in order to proceed, such as extinguishing a fire blocking the door to the next level. Some levels give the player an ally. After defeating most bosses, players receive a power boost, which gives them either more health or more power. Each character can level up his or her attack three times by acquiring Power Jewels and level up his or her magic two to four times by collecting Magical Power Crystals.

Characters have a health bar that depletes as they take damage from enemies. The game ends if the characters run out of health, but the player can find healing items in chests. If the character possesses the Doll of Life item when taking fatal damage, the character is revived at full health but loses the item. The game has a password system for continuing at a later time.

The game supports two-player simultaneous play.

Characters

Arcus Odyssey, Characters.png
Jedda Chef
A dashing swordsman. He is armed with he Teamatto Sword, which generates a vacuum wave when it is swung. At level 1, he has a magic ability that can increase his defense. At level 2, he learns offensive flame magic. He starts with 6 hit points, and his maximum magic level is 4.
Arcus Odyssey, Characters.png
Erin Gashuna
A warrior maiden. She possesses a chain sword that can strike foes from a distance. Her weapon is shorter range than the others but more powerful, and she can whip it around in a circle to attack enemies in all directions. At level 1, she has a magic ability that can cleanse poison. At level 2, she learns offensive wind magic. She starts with 7 hit points, and her maximum magic level is 3.
Arcus Odyssey, Characters.png
Diana Fireya
A skilled archer. She shoots arrows, which ricochet off walls. She has the weakest attack, but it has long range. At level 1, she has a magic ability that restores health. At level 2, she learns offensive light magic. She starts with 6 hit points, and her maximum magic level is 4.
Arcus Odyssey, Characters.png
Bead Shia
A dark mage. He has a powerful attack and long range but the least hit points. At level 1, he has a magic ability that purifies poisons. At level 2, he learns magic that can summon a dark lord. He starts with 5 hit points, and his maximum magic level is 5.

Items

The inventory can store six Magical Power Crystals and six other items. Special items for progression, such as keys, are held in a separate row.

Magic
Select in the inventory to use magic.
Magical Power Crystal
Equips magic points at a certain magic level. In the inventory, select the crystal corresponding to the desired magic level. For instance, selecting the second crystal uses level 2 magic and consumes two Magical Power Crystals.
Power Jewel
Upgrades the character's hit points (blue) or attack power (red). The jewel cycles between blue and red, so the player can choose the desired upgrade.
Medicine of Regeneration
Restores three points of the character's health. This item is used instantly instead of being stored in the inventory.
Herb of Purification
Cures ailments such as poison or silence effects. Each item has three charges.
Anti-Poison Herb of Wizardry
Cures poison. Each item has three charges.
Lamp of Life
Fully restores the character's health.
Doll of Life
Revives the character with full health upon taking fatal damage.
Potion of Invincibility
Temporarily makes the character invulnerable.
Magic of Elemental Summoning
Summons warrior spirits that attack all enemies on screen.
Magical Fire Ring
Conjures whirling fireballs that attack nearby enemies.

Acts

Arcus Odyssey, Stage 1-1.png

Arcus Odyssey, Stage 1-2.png

Arcus Odyssey, Stage 1-3.png

  • Arcus Odyssey, Stage 1-1.png

  • Arcus Odyssey, Stage 1-2.png

  • Arcus Odyssey, Stage 1-3.png

The Power of Leaty

Arcus Odyssey, Stage 2-1.png

Arcus Odyssey, Stage 2-2.png

Arcus Odyssey, Stage 2-3.png

  • Arcus Odyssey, Stage 2-1.png

  • Arcus Odyssey, Stage 2-2.png

  • Arcus Odyssey, Stage 2-3.png

The Lost Cave

Arcus Odyssey, Stage 3-1.png

Arcus Odyssey, Stage 3-2.png

Arcus Odyssey, Stage 3-3.png

Arcus Odyssey, Stage 3-4.png

Arcus Odyssey, Stage 3-5.png

Arcus Odyssey, Stage 3-6.png

  • Arcus Odyssey, Stage 3-1.png

  • Arcus Odyssey, Stage 3-2.png

  • Arcus Odyssey, Stage 3-3.png

  • Arcus Odyssey, Stage 3-4.png

  • Arcus Odyssey, Stage 3-5.png

  • Arcus Odyssey, Stage 3-6.png

The Bad Dream

Notavailable.svg

The Wicked Flame

Notavailable.svg

The Arrival

Versions

The game was released for the Sharp X68000 in 1991.

It was released for the Super Famicom in Japan in 1993 under the title Arcus Spirits. A North American release was planned but canceled after Sega's acquisition of Renovation Products.

Production credits

  • Program: F.Fukaya
  • Music Program: C.Tokuhiro
  • Scenario: T.Yamada
  • Graphic Design: K.Nagata, Y.Ushijima, A.Kabaya, A.Higurashi, T.Yamamoto
  • Image Illustration: M.Inomata
  • Illustration: K.Yamane
  • Music: M.Sakuraba
  • Sound Effect: R.Furuya
  • Business Works: J.Asanuma, H.Kayano, K.Iijima, J.Shibata
  • Checker: M.Uchida, S.Gotou, T.Okano, H.Sasaki, Y.Hashimoto, H.Kunimatsu
  • Producer: M.Uno, David Izat
  • Executive Producer: M.Akishino
  • Special Thanks: K.Fukushima
Source:
In-game credits

Magazine articles

Main article: Arcus Odyssey/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #27: "October 1991" (1991-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1991-03: "March 1991" (1991-02-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1991-04: "April 1991" (1991-03-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1991-05: "May 1991" (1991-04-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1991-06: "June 1991" (1991-05-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1991-07: "July 1991" (1991-06-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[6]
ACE (UK) NTSC
86
[7]
Aktueller Software Markt (DE)
78
[8]
Beep! MegaDrive (JP) NTSC-J
58
[9]
Console XS (UK) NTSC-J
92
[10]
Cool Gamer (RU)
50
[11]
Electronic Gaming Monthly (US) NTSC-U
68
[12]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[13]
Entsiklopediya luchshikh igr Sega. Vypusk 10 (RU)
70
[14]
Famitsu (JP) NTSC-J
53
[15]
GamePro (US) NTSC-U
96
[16]
Games-X (UK)
60
[17]
Game Players Sega Guide! (US) NTSC-U
70
[18]
Hippon Super (JP) NTSC-J
60
[19]
Joystick (FR) NTSC-J
87
[20]
Mega Drive Fan (JP) NTSC-J
73
[21]
MegaTech (UK) PAL
86
[22]
Player One (FR)
79
[23]
Play Time (DE)
81
[24]
Sega Pro (UK) PAL
92
[25]
Sega Pro (UK) NTSC
89
[26]
Sega Saturn Magazine (JP) NTSC-J
73
[27]
Tricks 16 bit (RU)
67
[28]
VideoGames & Computer Entertainment (US)
70
[29]
Zzap! (IT)
96
[30]
Sega Mega Drive
74
Based on
25 reviews

Arcus Odyssey

Mega Drive, JP
ArcussOdyssey MD JP Box.jpg
Cover
ArcusOdyssey MD JP CartTop.jpg
ArcussOdyssey MD JP Cart.jpg
Cart
Arcusodyssey md jp manual.pdf
Manual
Mega Drive, US
ArcusOdyssey MD US Box.jpg
Cover
ArcusOdyssey MD US Cart.jpg
Cart
Arcusodyssey md us manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 bc4d9b20
MD5 0cb745c9304423250a418552bc871e64
SHA-1 26feaafad8c464ce3fa96912c2a85c7596e5fa4e
1MB 1991-06 Cartridge (US)
Sega Mega Drive
CRC32 41c5fb4f
MD5 607de52681638c39c080966b3c7d7f51
SHA-1 8e1a9a9f9ba50bca0a377bd8f795b7c9c1275815
1MB 1991-06 Cartridge (JP)

References

  1. File:ArcussOdyssey MD JP Box.jpg
  2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  3. Sega Pro, "November 1991" (UK; 1991-xx-xx), page 9
  4. GamePro, "September 1991" (US; 1991-xx-xx), page 38
  5. Sega Force, "January 1992" (UK; 1991-12-12), page 10
  6. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 20
  7. ACE, "March 1992" (UK; 1992-02-08), page 68
  8. Aktueller Software Markt, "Februar 1992" (DE; 1992-01-10), page 120
  9. Beep! MegaDrive, "July 1991" (JP; 1991-06-08), page 30
  10. Console XS, "June/July 1992" (UK; 1992-04-23), page 127
  11. Cool Gamer, "9" (RU; 2002-10-13), page 17
  12. Electronic Gaming Monthly, "September 1991" (US; 1991-xx-xx), page 20
  13. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 290
  14. Entsiklopediya luchshikh igr Sega. Vypusk 10, "" (RU; 2003-10-08), page 18
  15. Famitsu, "1991-xx-xx" (JP; 1991-06-28), page 18
  16. GamePro, "September 1991" (US; 1991-xx-xx), page 36
  17. Games-X, "14th-20th November 1991" (UK; 1991-11-14), page 34
  18. Game Players Sega Guide!, "Vol. 3, No. 1: February/March 1992" (US; 199x-xx-xx), page 72
  19. Hippon Super, "July 1991" (JP; 1991-06-04), page 113
  20. Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 167
  21. Mega Drive Fan, "September 1991" (JP; 1991-08-xx), page 115
  22. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 53
  23. Player One, "Décembre 1991" (FR; 1991-xx-xx), page 54
  24. Play Time, "6/92" (DE; 1992-05-06), page 92
  25. Sega Pro, "December 1991" (UK; 1991-11-21), page 50
  26. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  27. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
  28. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 8
  29. VideoGames & Computer Entertainment, "November 1991" (US; 1991-1x-xx), page 46
  30. Zzap!, "Settembre 1991" (IT; 1991-xx-xx), page 64


Arcus Odyssey

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