Difference between revisions of "Brian Coburn"

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'''Brian Coburn''' is a sound designer and former [[Sega of America]] employee. During his employment at [[Sega]] he composed music for a few titles but mainly designed sound effects as part of the [[Sega Multimedia Studio]] (located in Redwood City, California). He later became a part of [[SegaSoft]] upon its inception in 1995, but left in late 1996 to join [[BMI]] following his work on ''[[Mr. Bones]]''.
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{{PersonBob
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| image=Brian Coburn.jpg
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| birthplace=
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| dob=1963-02-07
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| dod=
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| employment={{Employment
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| company=[[Sega of America]]
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| divisions=[[Sega Multimedia Studio]]<ref>K Horowitz (2016). ''Playing at the Next Level: A History of American Sega Games''</ref>, [[Creative Support]]
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}}
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{{Employment
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| company=[[SegaSoft]]
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}}
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| role=Musician
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| education=
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}}
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'''{{PAGENAME}}''' is a sound designer and former [[Sega of America]] employee. During his employment at [[Sega]] he composed music for a few titles but mainly designed sound effects as part of the [[Sega Multimedia Studio]] (located in Redwood City, California). He later became a part of [[SegaSoft]] upon its inception in 1995, but left in late 1996 to join BMI following his work on ''[[Mr. Bones]]''.
  
 
He has since performed sound roles for various game developers for games published by [[EA]], [[Atari]] and [[Konami]].
 
He has since performed sound roles for various game developers for games published by [[EA]], [[Atari]] and [[Konami]].
  
==Production History==
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==Production history==
* ''[[Ecco the Dolphin]]'' (Mega Drive Version) (1992) — Music
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{{ProductionHistory|Brian Coburn|Brian}}
* ''[[Batman Returns]]'' (Mega Drive Version) (1992) — Music and Sound FX by
 
* ''[[Cyborg Justice]]'' (1993) — Level Songs
 
* ''[[Ecco the Dolphin]]'' (Mega CD and PC Versions) (1993/1995) — Digital Sound Effects
 
* ''[[Jurassic Park (Mega CD)|Jurassic Park]]'' (Mega CD Version) (1993) — Sound
 
* ''[[The Amazing Spider-Man vs. The Kingpin]]'' (1993) — Sound & Effects
 
* ''[[Sonic Spinball]]'' (Mega Drive Version) (1993) — Sound and Music Effects
 
* ''[[Greatest Heavyweights]]'' (1994) — Music
 
* ''[[Ecco: The Tides of Time]]'' (Mega CD Version) (1994) — Sound Effects and Foley
 
* ''[[Doom]]'' (32X Version) (1994) — Music
 
* ''[[Ghen War]]'' (1995)
 
* ''[[Nightmare Circus]]'' (1995) — Sound Effects
 
* ''[[The Adventures of Batman & Robin (Mega CD)|The Adventures of Batman & Robin]]'' (Mega CD Version) (1995) — Gameplay Sound FX
 
* ''[[Wild Woody]]'' (1995) — Gameplay Effects
 
* ''[[Mr. Bones]]'' (1996) — Sound Design, Audio Programming, little people (Voices)
 
* ''The Lord of the Rings: The Return of the King'' (2003) — Sound Designer
 
* ''Atari: 80 Classic Games in One'' (PS2 Version) (2003) — Interface Sound (Blue Shift, Inc.)
 
* ''Dungeon Lords'' (2005) — FMV Intro Sound FX and Music
 
* ''Death Jr.'' (2005) — Additional Sound: Sound Effects Contractor
 
  
==Song Credits==
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==Song credits==
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{{mainArticle|{{PAGENAME}}/Song credits}}
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[[Category:Old song credits]]
 
{{multicol|
 
{{multicol|
===''[[Doom]]'' (32X Version)===
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===''[[Sonic Spinball]]'' (Mega Drive Version)===
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* Lava Powerhouse — Music & Arrangement
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===''[[Doom (32X)|Doom]]'' (32X Version)===
 
* At Doom's Gate (Level 1, 10) — Arrangement
 
* At Doom's Gate (Level 1, 10) — Arrangement
 
* The Imps Song (Level 2, 11) — Arrangement
 
* The Imps Song (Level 2, 11) — Arrangement
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* Evil Things — Music and lyrics written, produced and performed by
 
* Evil Things — Music and lyrics written, produced and performed by
 
* Burn — Music and lyrics written, produced and performed by
 
* Burn — Music and lyrics written, produced and performed by
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===''[[Mr. Bones]]''===
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* Skeletism Generator — Music & Arrangement, Produced by
 
}}
 
}}
  
{{DEFAULTSORT:Coburn, Brian}}
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==Interviews==
[[Category:Musicians]]
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{{InterviewList|Brian Coburn}}
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==Photographs==
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:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
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==References==
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<references/>

Latest revision as of 04:46, 20 February 2024

Brian Coburn.jpg
Brian Coburn
Date of birth: 1963-02-07 (age 61)
Employment history:
Divisions:
Role(s): Musician

Brian Coburn is a sound designer and former Sega of America employee. During his employment at Sega he composed music for a few titles but mainly designed sound effects as part of the Sega Multimedia Studio (located in Redwood City, California). He later became a part of SegaSoft upon its inception in 1995, but left in late 1996 to join BMI following his work on Mr. Bones.

He has since performed sound roles for various game developers for games published by EA, Atari and Konami.

Production history

Games

Music

Song credits

Main article: Brian Coburn/Song credits.

Sonic Spinball (Mega Drive Version)

  • Lava Powerhouse — Music & Arrangement

Doom (32X Version)

  • At Doom's Gate (Level 1, 10) — Arrangement
  • The Imps Song (Level 2, 11) — Arrangement
  • Dark Halls (Level 3, 12) — Arrangement
  • Kitchen Ace (And Taking Names) (Level 4, 13) — Arrangement
  • Suspense (Level 5, 14) — Arrangement
  • On the Hunt (Level 6, 15) — Arrangement
  • Demons on the Prey (Level 7, Final) — Arrangement
  • Sign of Evil (Level 8, Secret) — Arrangement
  • Hiding the Secret (Level 9) — Arrangement
  • Intermission from DOOM (Demo) — Arrangement
  • Sweet Little Dead Bunny (Staff Roll) — Arrangement
  • At Doom's Gate — Arrangement [NOTE: Beta version]
  • Title — Arrangement [NOTE: Unused]
  • Victory — Arrangement [NOTE: Unused]

Ghen War

  • Evil Things — Music and lyrics written, produced and performed by
  • Burn — Music and lyrics written, produced and performed by

Mr. Bones

  • Skeletism Generator — Music & Arrangement, Produced by

Interviews

Photographs

Main article: Photos of Brian Coburn

References