NBA Live 96
From Sega Retro
NBA Live 96 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Hitmen Productions | ||||||||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: E.J. Sarraille Design Group (package design) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Datart International (CZ), SF Interactive Media (SE rental), Zegetron (GR), Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: NBA Properties | ||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: 4 Way Play | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports (basketball) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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NBA Live 96 is a sequel (or update) to NBA Live 95.
Contents
Gameplay
Teams
Atlanta Hawks
Boston Celtics
Charlotte Hornets
Chicago Bulls
Cleveland Cavaliers
Dallas Mavericks
Denver Nuggets
Detroit Pistons
Golden State Warriors
Houston Rockets
Indiana Pacers
Los Angeles Clippers
Los Angeles Lakers
Miami Heat
Milwaukee Bucks
Minnesota Timberwolves
New Jersey Nets
New York Knicks
Orlando Magic
Philadelphia 76ers
Phoenix Suns
Portland Trailblazers
Sacramento Kings
San Antonio Spurs
Seattle Supersonics
Toronto Raptors
Utah Jazz
Vancouver Grizzlies
Washington Bullets
All-Stars East
All-Stars West
- Blockers
- Jammers
- Slammers
- Stealers
Production credits
- Produced by: Hitmen Productions, EA Canada
- Lead Programmer: Mike Kiernan
- Programmers: Brian Krause, Gary Shaw
- Stunt Programmers: Amory Wong, Allan Johanson
- Lead Artist: Ken Thurston
- Artists: Darrell Olthuis, Sebastiaan Reinarz, Kristene Nielson
- Art Director: Mike Smith
- Music and Sound: Traz Damji, Steve Royea
- Additional Music: Vince Mai
- QA Lead: Adrian Crook
- QA Backup: Craig Welburn, Crispin Hands, Bill Kim
- QA Testers: Colin Cox, Steven Wong, Terry Ko, David Lee, Ken McDonald, Doug Guest, Shyang Kong
- Executive Producer: Sam Nelson
- Producer: Stanley Chow
- Development Director: Ivan Allan
- Associate Producer: Tarrnie Williams Jr.
- Assistant Producers: Dave Warfield, Wil Mozell
- Product Manager: Glenn Chin
- Documentation: David Clemens Lee
- Documentation Design and Layout: Corinne Mah
- Package Design: E.J. Sarraille Design Group
- Package Art Direction: Nancy Waisanen
- Final Quality Assurance: Jeff "King of 3s" Juco, Chris BaenStar, Paul "Churn Butta" Warner
- Administration: Renata Antonic
- Special Thanks: Jay Triano, Scott Clark, Ted Murray, Sean Ramjagsingh, Novell Thomas, Ronny Schreinzer, Sven Dohrow, Robert Jones
Magazine articles
- Main article: NBA Live 96/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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87 | |
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Based on 17 reviews |
Mega Drive, SE (rental; SF) |
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Mega Drive, CZ (Datart) |
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Technical information
- Main article: NBA Live 96/Technical information.
References
- ↑ ', "" (; ), page 122
- ↑ ', "" (; ), page 17
- ↑ ', "" (; ), page 77
- ↑ File:NBA Live 96 MD US Manual.pdf, page 21
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 66
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 151
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 118
- ↑ Digitiser (UK) (1995-12-20)
- ↑ 9.0 9.1 ', "Novembar 1995" (; 1995-xx-xx), page 50
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 115
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 92
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 122
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 16
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 76
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 70
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 94
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 200
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 132
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 9
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 77
- ↑ ', "Novembar 1995" (; 1995-xx-xx), page 128
NBA Live 96 | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
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