Difference between revisions of "Electronic Arts"

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'''Electronic Arts''' (EA) is an international developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games. Originally, EA was a home computing game publisher. In the late 1980s, the company began developing games in-house and supported consoles by the early 1990s. EA later grew via acquisition of several successful developers. By the early 2000s, EA had become one of the world's largest third-party publishers. EA's refusal to support the [[Dreamcast]] in favor of preparing titles for the [[Sony PlayStation 2]] is seen by some as a contributing factor to the console's failure.
 
'''Electronic Arts''' (EA) is an international developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games. Originally, EA was a home computing game publisher. In the late 1980s, the company began developing games in-house and supported consoles by the early 1990s. EA later grew via acquisition of several successful developers. By the early 2000s, EA had become one of the world's largest third-party publishers. EA's refusal to support the [[Dreamcast]] in favor of preparing titles for the [[Sony PlayStation 2]] is seen by some as a contributing factor to the console's failure.
  
At the 2011 Tokyo Game Show, Sega announced it would be partnering with EA to release ''[[FIFA 12 World Class Soccer]]'', ''[[Battlefield 3]]'', ''[[Shadow of the Damned]]'', ''[[The Sims 3 Pets]]'', ''[[Need for Speed: The Run]]'', ''[[Mass Effect 3]]'', and ''[[SSX]]'' in Japan, making this the first time EA worked with Sega since the Saturn.
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At the 2011 Tokyo Game Show, Sega announced it would be partnering with EA to release ''[[FIFA 12 World Class Soccer]]'', ''[[Battlefield 3]]'', ''[[Shadow of the Damned]]'', ''[[The Sims 3 Pets]]'', ''[[Need for Speed: The Run]]'', ''[[Mass Effect 3]]'', and ''[[SSX]]'' in Japan, making this the first time EA worked with Sega since the Saturn (with the exception of [[NASCAR Racing|one 2000 game]]).
  
 
==Softography==
 
==Softography==
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* ''[[Battle Garegga]]'' (1998)
 
* ''[[Battle Garegga]]'' (1998)
 
* ''[[NBA Live 98]]'' (1998)
 
* ''[[NBA Live 98]]'' (1998)
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 +
===[[Hikaru]]===
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* ''[[NASCAR Racing]]'' (2000)
 
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}}
 
}}
  
 
[[Category:Third-Party Development Companies]]
 
[[Category:Third-Party Development Companies]]

Revision as of 01:10, 14 December 2011

Electronic Arts (EA) is an international developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games. Originally, EA was a home computing game publisher. In the late 1980s, the company began developing games in-house and supported consoles by the early 1990s. EA later grew via acquisition of several successful developers. By the early 2000s, EA had become one of the world's largest third-party publishers. EA's refusal to support the Dreamcast in favor of preparing titles for the Sony PlayStation 2 is seen by some as a contributing factor to the console's failure.

At the 2011 Tokyo Game Show, Sega announced it would be partnering with EA to release FIFA 12 World Class Soccer, Battlefield 3, Shadow of the Damned, The Sims 3 Pets, Need for Speed: The Run, Mass Effect 3, and SSX in Japan, making this the first time EA worked with Sega since the Saturn (with the exception of one 2000 game).

Softography

Mega Drive

Master System

Game Gear

Mega CD

32X

Sega Saturn

Hikaru