Difference between revisions of "Sega Mechatro"

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{{Company
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{{CompanyBob
 
| logo=Mechatronics logo.svg
 
| logo=Mechatronics logo.svg
| width=300
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| division=[[Sega of Japan]]
 
| founded=1999
 
| founded=1999
 
| defunct=2009-09-01
 
| defunct=2009-09-01
| tseries=
 
 
| mergedwith=
 
| mergedwith=
 
| mergedinto=[[Product R&D]]
 
| mergedinto=[[Product R&D]]
 
| headquarters=Japan
 
| headquarters=Japan
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| prevdate=1999
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| prev=[[Sega AM4]]
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| prev2=[[Sega AM6]]
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| nextdate=2009
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| next=[[Product R&D]]
 
}}
 
}}
{{sub-stub}}'''Sega Mechatronics R&D Department''' (セガメカトロ研究開発部), casually known as  '''Sega Mechatronics''', '''Mechatronics''' or '''Mechatro''' was a research and development department of [[Sega]], created in 1999.
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{{sub-stub}}'''Sega Mechatro Kenkyuu Kaihatsubu''' (セガメカトロ研究開発部), or '''Mechatro R&D Department''' was a research and development department of [[Sega]], created in 1999 as a replacement for [[Sega AM4]] and [[Sega AM6]]{{fileref|DCM_JP_19991119_1999-36.pdf|page=15}}. The name is a portmanteau of "mechanics" and "electronics"{{ref|https://web.archive.org/web/20030112005943/http://www.sega-mechatro.com:80/whats/aboutus/aboutus.html}}. It appears to have been an internal term for Sega's engineering sections as early as the late 1980s,{{ref|https://web.archive.org/web/20200724150122/https://www.4gamer.net/games/999/G999905/20200704005/}} with it persisting throughout the following decade,{{magref|harmony|119|16}} and even continuing to see usage in more recent years.{{ref|https://web.archive.org/web/20200525154914/https://www.ana-cooljapan.com/contents/game/interview/gamecenter/}}
  
Mechatronics replaced [[Sega AM4]] and [[Sega AM6]] in 1999{{fileref|DCM_JP_19991119_1999-36.pdf|page=15}}, though continued AM4's role in developing physical arcade cabinets for AMs 1-3 to house games in. Unlike AM4, Mechatronics largely went uncredited for its work.  
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Like its predecessors, Mechatro continued to produce the physical equipment used in arcade games (e.g. cabinets), and was often left uncredited for its work. However, it notably also made more software by itself during this period, developing ''[[Club Kart: European Session]]'' and other titles.{{magref|famitsudc|2001-07|63}}
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In April 2005, following the [[Sega Sammy Holdings]] merger, '''Mechatronics R&D Dept.''' was made a part of the '''Amusement Products R&D Group''' of '''Amusement R&D Div''', alongside [[Hardware R&D Dept.]] and [[Mechanical Products R&D Dept.]]{{fileref|IR EN 2005-03-31.pdf}}. It continued it's role as [[Product R&D]] in October of 2009.  
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==Softography==
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{{CompanyHistoryAll|Sega Mechatro}}
  
It continued it's role as [[Product R&D]] in October of 2009.
 
  
==Members==
 
*[[Hiroshi Yagi]]
 
*[[Masami Ishikawa]]
 
*[[Masao Yoshimoto]]
 
*[[Mitsuharu Fukuzawa]]
 
*[[Naoyuki Sato]]
 
  
==Softography==
 
 
{{multicol|
 
{{multicol|
 
===[[Sega Titan Video]]===
 
===[[Sega Titan Video]]===
 
*''[[Dancing Fever]]'' (2000)
 
*''[[Dancing Fever]]'' (2000)
  
===[[Sega Aurora]]===
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===[[Sega System SP]]===
*''[[Bingo Parade]]'' (2004)
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*''[[Medalink]]'' (2007)
*''[[Medallink]]'' (2007)
 
*''[[Galileo Factory]]'' (2008) (with [[Sega AM1 (2005-current)|Sega AM1]])
 
  
 
===[[NAOMI]]===
 
===[[NAOMI]]===
* ''[[Star Horse]]'' (2001)
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* ''[[Boat Race Ocean Heats]]'' (2001)
* ''[[Star Horse Progress]]'' (2003)
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* ''[[Oinori Daimyoujin]]'' (2002)
* ''[[Boat Ocean Hearts]]'' (2001)
 
* ''[[Star Horse 2001]]'' (2001)
 
* ''[[Prayer Daimyojin]]'' (2002)
 
 
* ''[[Prayer Daimyo God Festival]]'' (2003)
 
* ''[[Prayer Daimyo God Festival]]'' (2003)
  
 
===[[Sega Lindbergh Blue]]===
 
===[[Sega Lindbergh Blue]]===
* ''[[Star Horse 2]]'' (2005)
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* ''[[StarHorse 2 New Generation]]'' (2005)
* ''[[Star Horse 2 Second Fusion]]'' (2003)
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* ''[[StarHorse 2 Second Fusion]]'' (2006)
* ''[[Star Horse 2 Third Evolution]]'' (2003)
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* ''[[StarHorse 2 Third Evolution]]'' (2007)
 
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* ''[[StarHorse 2 Fourth Ambition]]'' (2008)
===[[NAOMI 2]]===
 
*''[[Club Kart]]''
 
  
 
===EX BD===
 
===EX BD===
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===GMB BD===
 
===GMB BD===
*''[[Gachamanbo]]'' (2004)
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*''[[Gacha Mambo!]]'' (2004)
  
 
===Dedicated===
 
===Dedicated===
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*''[[Bingo Galaxy]]'' (2007)
 
*''[[Bingo Galaxy]]'' (2007)
 
|cols=2}}
 
|cols=2}}
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==List of staff==
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{{StaffList|Sega Mechatro}}
  
 
==Magazine articles==
 
==Magazine articles==

Latest revision as of 10:45, 2 December 2023

https://segaretro.org/images/e/ef/Mechatronics_logo.svg

Mechatronics logo.svg
Sega Mechatro
Division of Sega of Japan
Founded: 1999
Defunct: 2009-09-01
Merged into: Product R&D
Headquarters:
Japan
1999
2009

This teeny-tiny article needs some work. You can help us by expanding it.


Sega Mechatro Kenkyuu Kaihatsubu (セガメカトロ研究開発部), or Mechatro R&D Department was a research and development department of Sega, created in 1999 as a replacement for Sega AM4 and Sega AM6[1]. The name is a portmanteau of "mechanics" and "electronics"[2]. It appears to have been an internal term for Sega's engineering sections as early as the late 1980s,[3] with it persisting throughout the following decade,[4] and even continuing to see usage in more recent years.[5]

Like its predecessors, Mechatro continued to produce the physical equipment used in arcade games (e.g. cabinets), and was often left uncredited for its work. However, it notably also made more software by itself during this period, developing Club Kart: European Session and other titles.[6]

In April 2005, following the Sega Sammy Holdings merger, Mechatronics R&D Dept. was made a part of the Amusement Products R&D Group of Amusement R&D Div, alongside Hardware R&D Dept. and Mechanical Products R&D Dept.[7]. It continued it's role as Product R&D in October of 2009.

Softography


List of staff

Magazine articles

Main article: Sega Mechatro/Magazine articles.

References

External links


Timeline of Sega of Japan research and development divisions








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